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Sound Mod: Banshee-themed Sonic Attack sound effects


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One of my new characters is a /sonic defender, and in concept she is a ghostly banshee-like spirit. From the outset, I never felt like the default sound effects of her sonic attack powers fit with that concept, so I endeavored to find a more fitting set of sounds. This mod is a work in progress. I personally only use a subset of the powers from Sonic Attack but I tried to find replacement sounds for each power so that others can use it for a similar concept. There are a few things to keep in mind:

 

  1. These sounds are more representative of a feminine voice.
  2. This will make anyone (and any NPC) nearby using powers from the Sonic Attack pool sound like a banshee, but it only changes the sounds you hear (unless those around you have installed the mod too). Unfortunately it's a bit of an 'all-or-nothing' situation so you'll have to decide for yourself if it is worth it.
  3. I made every effort to ensure that the length of the new sound was roughly the same as the original sound, and to test the sounds in-game to make sure the sound mates reasonably well with the animation. Overall I am quite pleased, although I noted an issue with Shockwave below.
  4. I have not fully verified that these modified sounds aren't shared with sound effects outside the Sonic Attack pool. There is a chance that these modifications may change some non-Sonic Attack sound effects (see my note about Amplify and Dreadful Wail below) and if I find any I will note them.

 

To install:

The attached zip file contains the modified sound files pre-populated within the appropriate directory structure. Open the zip and copy the 'data' folder from the zip file directly into the top level of your CoH directory. If you already have a 'data' folder there, the new data should merge into the existing structure, although you may be prompted to merge or overwrite files with the new data. If that is the case, you may want to make a backup of your 'data' folder just to be safe.

 

Further reading:

For those interested, I've listed below (behind the spoiler tag to avoid a wall of stuff) each Sonic Attack power, the original sound it used, as well as the sound I've selected as a replacement. I've also added the .ogg file itself for preview purposes. The .ogg files were found within the pigg files (viewed with Piglet) in sounds > Ogg, within either the Powers or Enemies folders as noted. All the replacement sounds are other sounds found in CoH and re-purposed for this mod. I didn't modify the actual sound effects at all, I just changed the filenames. For each, I took a copy of the 'new' sound, changed its name to that of the 'original' sound, and included it within the zip.

 

Note that I have not modified the sound for Amplify or Dreadful Wail. Amplify is a buff that sounds reasonable as-is, and Dreadful Wail also sounds reasonable. In both cases I am certain those particular sound effects are used elsewhere in the game (the Dreadful Wail sound is used as the death wail of Circle of Thorns Nerva Spectral Demons) and I am hesitant to change either of them.

 

Spoiler

Shriek
Original: Powers > SonicSmallBlast3.ogg
New: Enemies > TOV_Banshee_Curse.ogg

 

New sound:

 

Scream
Original: Powers > SonicScream1.ogg
New: Enemies > TOV_Banshee_Lamentation.ogg

 

New sound:

 

Howl
Original: Powers > Sonic11.ogg and Sonic12.ogg
New: Enemies > TOV_Banshee_Castigation.ogg (Sonic12.ogg replaced by silence)

 

New sound:

 

Shout
Original: Powers > Sonic14.ogg and SonicMassiveBlast.ogg
New: Enemies > TOV_Banshee_Condemnation.ogg (SonicMassiveBlast.ogg replaced by silence)

 

New sound:

 

Siren's Song
Original: Powers > SirenSong.ogg
New: Enemies > TOV_Siren_DebilitatingSong_Attack.ogg

 

New sound:

 

Screech
Original: Powers > SonicScreech.ogg
New: Enemies > TOV_Banshee_Curse.ogg

 

New sound:

 

Shockwave
Original: Powers > sonicgale.ogg
New: Powers > ScreamPBAOE.ogg

 

New sound:

 


The sounds for Screech and Shockwave were recycled from elsewhere in the set. Screech uses the same sound as Shriek, and Shockwave uses the same sound as Dreadful Wail. I don't currently plan on using Screech or Shockwave in my build, so these were lower priority and I just couldn't find other unique sounds to fit these two powers. With Shockwave, the sound effect seems to begin about a half a second too early for the animation, but honestly even the original sound for Shockwave seems a little ahead of the animation, and the delay is so slight that in the heat of battle it will likely be less noticeable. If I find suitable replacements in the future, I will update the file, and of course if anyone has any suggestions I am happy to entertain them. For now, though, I at least wanted to use something that fit the overall theme of the 'banshee' set.

 

If anyone wants to explore other sounds in more detail, within the pigg files in sounds > Ogg > Enemies, there are a lot of Talons of Vengeance Siren sounds (the file names start with TOV_Siren_) that might also work. These were a bit too 'musical' for my concept (aside from using one for Siren's Song, which seemed fitting), but these might work well for a different banshee/siren concept. Also, in sounds > Ogg > N_DarkAstoria and in sounds > Ogg > NPCs, there are quite a few good male and female screams that might work. And of course there may be a file here or there that I completely missed that might be well suited for this concept.

sonic_attack_banshee.zip

Edited by AboveTheChemist
added preview sounds, stuck them in spoiler tags
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3 hours ago, Ejlertson said:

Any chance someone could make a playable preview of theese mod sounds? Im away from the home pc for an extended time and cant unpack them to listen.

Cheers

I am fairly certain this mod is already in the CoH Modd Tool.

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On 9/27/2020 at 7:06 AM, Ejlertson said:

Any chance someone could make a playable preview of theese mod sounds? Im away from the home pc for an extended time and cant unpack them to listen.

Cheers

I've updated the OP with a preview for each sound (I chucked it behind a spoiler tag because it was a huge wall). And it is in the CoH Modder tool (or should be, I gave PK permission to add it a while ago).

Edited by AboveTheChemist
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