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Posted

there's, what, six(?) WST missions in the entire arc and each has a different contact and they work both blue and red side.

 

They are treated as TFs in reality and they form a good story arc even if some of them are somewhat problematic.

 

They could do well to be added to the WST list, one per week, so that we have a choice to play the arc with the incentive of additional merits - the content gets run, merits get won, what's to cry about? It encourages group play and allows people to learn more lore while enjoying our great game.

 

I can't see any significant downside except that maybe a few more merits get won per week but not enough to be significant to game balance.

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted

I mean, technically they’re not TFs, they’re story arcs.  The biggest difference is that TFs are designed to be a team event and story arcs are designed to be either solo or team events.

 

 It would be kind of like if Ouro flashbacks were added to WST.

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What this team needs is more Defenders

Posted (edited)
7 hours ago, Scarlet Shocker said:

there's, what, six(?)

Seven for Who Will Die. Twelve if you also count Pandora's Box which can kind of be viewed as a continuation.

 

7 hours ago, Scarlet Shocker said:

They are treated as TFs in reality

While they are treated as TFs and SFs for forming and adding people after forming, @Psyonico is correct in that they are not actually listed as TFs/SFs. They are designated as story arcs instead. Just story arcs that don't let you change team composition while underway. I guess the main issue is that the SSA rewards are not conducive to the SSAs being used as WSTs. Just running off what the wiki says, a character can only get one of each of the four rewards once per week. And that restriction is across all the SSAs even if you run different SSAs during the week. I've never run any of the SSAs more than once per month or longer, so I'm not sure about the veracity of that limitation, but only being able to get one of four rewards (up to four total rewards) once per week is not exactly a WST friendly arc.

 

Edit: Just sped through 2 runs of the second episode of Who Will Die and a fifth reward option comes up after the 4x option is chosen. I'll run the arc again tomorrow to make sure the fifth option for regular merit rewards remains. However, with a 4x merit rewards already available for SSAs, I have to wonder if the devs would allow a further doubling to make them WSTs. (Because for the second episode red side, that would be 40 reward merits for something that is already very short and easy to speed.)

 

Edit again: Okay, yeah, the fifth choice is not subject to the listed restrictions. So that leaves the questions of if the devs think SSAs count for TFs/SFs for WSTs and if x8 reward merits even if only once per week, so 40 merits for three missions where you can sneak multiple glowies and avoid multiple combats in the SSA arc I ran as example, is acceptable.

 

Edited by Rudra
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Posted

That's good info @Rudra

 

I think you may have misunderstood my op - I was suggesting only one of those "story arcs" should be in the WST per week so it wouldn't need every single one to be in the list every week. Run them in order and if you consider them to be 12, that's almost a quarter of a year to do each one as a WST which should not be game breaking, especially given the way rewards and power creep have been increased since live closed.

 

I take @Psyonico's point but it's not really like running Flashback arcs given that there's a lot of flashback stuff that never gets run unless by completists and/or accolades. But even if his point stood I don't see a problem with it. My goal here is to encourage some good (and important) content to get run more frequently - it will help all players and will possibly enlighten newer players as to our wealth of game lore.

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted

I'd vote: Leave the Story arcs out of the WST rotation, because:

  1. They already offer "weekly rewards", even for non-50s.
  2. The merit haul is 4x normal, which is twice better than the WST merit bonus
  3. Most of them are "solo focused" as opposed to being "team focused"
  4. Some of them can be soloed in incredibly short periods of time

On the last point, the merits-per-unit time isn't exploitive (IMO, *1) but it is a convenient way to build up a small reservoir of merits at relatively low levels... if the player decides to invest the time and effort.

 

(*1) There is other Ouro/TF/SF content that can be run for similar/better merits-per-unit-time, which is why I don't consider the story arcs to be exploitive. I like that these can be played as "bite-sized" content to get a small number of merits per run.

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Posted
7 hours ago, Scarlet Shocker said:

I think you may have misunderstood my op - I was suggesting only one of those "story arcs" should be in the WST per week so it wouldn't need every single one to be in the list every week.

No, I understood the OP. The reason why I stated the four rewards are only available once per week across all the SSAs even if you do all the SSAs wasn't because I thought you were asking for all the SSAs to be a WST at the same time, but to highlight how stringent the reward restrictions on them are. When people do WSTs, at least in my experience, they farm them for the week. And they get the WST boosted reward all week. SSAs would not be the same for the reward, because while they do have the option for getting the standard merit reward after having chosen the 4x merit reward that week, you only get the standard merit reward if you select it as one of the four (five) reward choices.

Posted
18 hours ago, Scarlet Shocker said:

there's, what, six(?) WST missions in the entire arc and each has a different contact and they work both blue and red side.

 

They are treated as TFs in reality and they form a good story arc even if some of them are somewhat problematic.

 

They could do well to be added to the WST list, one per week, so that we have a choice to play the arc with the incentive of additional merits - the content gets run, merits get won, what's to cry about? It encourages group play and allows people to learn more lore while enjoying our great game.

 

I can't see any significant downside except that maybe a few more merits get won per week but not enough to be significant to game balance.

I would say yes to this AND add a badge for completing all of them.  1 badges for all six?  Seems fair, and would motivate people to run the content 

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