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Posted

Playing a Dark Armour character for the first time, I've noticed something peculiar... probably an oversight.

 

I've set the powers on the character to be as minimally invasive as possible.  That means Minimal FX where I can put it, and No Fade or Pulse where appropriate.  The problem is that SOMETHING was still pulsing, covering the character with darkness periodically.  I tracked it to Murky Cloud, which I have set to MINIMAL FX.  This power, alone among the armours in the set, does not HAVE a No Fade or Pulse setting.  This seems odd, because the other armours do.  It's pointless setting the others to No Fade or Pulse if this one is going to do it anyway.

 

Can we get the No Fade or Pulse setting added to Murky Cloud?  Also, the Minimal FX setting should INCLUDE No Fade or Pulse by default.

Posted

I’m not going to argue whether it should or shouldn’t be done, but minimal effects != no effects.  Just like ice and stone armor minimal effects still have some graphics.  I believe the devs have indicated this is the way they see minimal effects working.

 

 The no fade option (which I think is limited to cloak of darkness for DA) means you aren’t just a puffball of dark, which is what standard looks like.

What this team needs is more Defenders

Posted
36 minutes ago, Psyonico said:

I’m not going to argue whether it should or shouldn’t be done, but minimal effects != no effects.  Just like ice and stone armor minimal effects still have some graphics.  I believe the devs have indicated this is the way they see minimal effects working.

 

 The no fade option (which I think is limited to cloak of darkness for DA) means you aren’t just a puffball of dark, which is what standard looks like.

I'm fine with no fade meaning there is still some residual effect.  The problem is that I can set the other powers to no fade/pulse, but there's still this ONE power I can't do it with, so I'm stuck with a fading/pulsing character regardless of my settings in the other powers... and Minimal FX doesn't solve it either.

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