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Stealth for ILL


graeberguinn
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Superior Invisibility is a one-stop route to the best invisibility around. It's also convenient in that you don't have to remember to rebuff it. However, like most pure (single target) stealth powers, the defense drops when your stealth does.

 

Group Invisibility provides less invisibility. However, it can be combined with Super Speed and Celerity Stealth IO to give equivalent Stealth (I'm not sure it's exactly the same but it's still "walk right up to the mob, they still don't see you" stealth). The defense bonus also doesn't drop when the stealth does. I believe it's also less endurance-intensive than Superior Invisibility so you can just run around invisible all the time.

 

Many times you see Illusion Controllers take both so they can have LotG mules.

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Superior Invisibility (SI) is the strongest stealth in the game. It is, however, very endurance intensive. It does give you the ability to kill mobs without their friends noticing. Group Invisibility (GI) is a click power, so it stacks with toggles and offers extra defense, stealth, and threat reduction to any stealth power for your entire team. It is not as strong as SI, but it is still a damn good stealth power.

 

SI 4.5 base defense (2.25 when in combat)

GI 3.75 base defense (1.875 when in combat)

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

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