Erratic1 Posted June 18 Posted June 18 Wanted to try out the new control set and a Something Wicked This Way Comes thought came to my mind, so I paired it with Dark. Let me just say up front, a taunt column is a beautiful, wonderful, quasi-abusive thing to have. Posi 1, first group, toss out Glittering Column right before the melees run in and look at that, nobody takes damage before we lock things down and clean up. Sure, higher levels will no doubt make that less effective, but oh how I have loved it. And I noticed Glittering Column does -To-Hit, just like Darkest Night. Visions of Folding Space on top of a column and applying Darkest Night to keep things from hitting dance in my head just now. So anyone else giving this combo a go? 1 2
Force Redux Posted June 18 Posted June 18 I'm having a hard time between Pyro/Time and Pyro/Dark... would love to hear how your /Dark works for you on your journey! 1 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Zvi Posted June 18 Posted June 18 (edited) I went Pyro/Dark right out the gate for concept reasons. I'm just shy of 30, but it's been wonderful so far. The Pyro effects atop Tar Patch are suuuper pretty. Glittering Column alone has made this the most aggressive I've ever been on a Controller; as it gives a few free seconds to lay down Darkest Night and/or Tar Patch and some soft control before the retaliation even starts. I was really curious about the Wormhole changes; though as of yet I've not had time enough with it to form a solid opinion. It seems promising! Overall, I'm very happy with the combination - though I suspect, just given Pyro's power lineup, it's going to pair well with just about anything; but especially anything with more to-hit or other auras to stack with Incendiary Aura. Edited June 18 by Zvi 1
Octogoat Posted June 18 Posted June 18 8 hours ago, Force Redux said: I'm having a hard time between Pyro/Time and Pyro/Dark... would love to hear how your /Dark works for you on your journey! im stuck between Pyro/Dark, Pyro/Time, and Pyro/Rad 1
BZRKR Posted June 18 Posted June 18 (edited) I'm starting page 2 with a Pyro/Dark/Mace Controller. I played one a bit on Open Beta, and once I got an opening sequence worked out it was just a battlecruiser, rolling forward through groups in the relative safety of Shadow Fall, Scorpion Shield, and Set Bonuses. Opening Sequence: Glittering Column, Tar Patch, Brilliant Barrage, Sparkling Chain, Command all Pets into Melee with Targeted Mob, Explosive Bouquet. After all of that, I'd move into melee range on the tar patch to get Incendiary Aura debuffing survivors, fire off Soul Absorption, and mop up. I use Howling Twilight offensively on runners, or if it's just one, Dazzle. If you go the fold space route, you should be able to leverage the same powers, but bring the party to you! Since the Devs got the last minute addition of having Accurate To Hit Debuff sets slot into some Pyro powers, you should be able to get 3 four-packs of cloud senses in for the tasty recharge bonuses (3rd set in Dark Servant). CORRECTION: Incendiary Aura doesn't take it, so 2 sets of Cloud Senses Edited June 20 by BZRKR incorrect information 2
ninja surprise Posted June 18 Posted June 18 11 hours ago, Octogoat said: im stuck between Pyro/Dark, Pyro/Time, and Pyro/Rad I went Pyro/Rad and it was easy to make the visual FX match up. Now I just have to figure out how to slot it up! 1
Erratic1 Posted June 19 Author Posted June 19 The problem with Pyro/Dark is there are no bad powers, you want to take them all. Gotta focus and figure out what is essential and what can be lived without. 1
Psyonico Posted June 19 Posted June 19 You can skip the ST immobilize and (lol) Black Hole 1 1 What this team needs is more Defenders
Nathic69 Posted June 20 Posted June 20 (edited) Controller (Pyrotechnic Control - Darkness Affinity) 1.mbd What I've been running, works well, you shouldn't need to cast darkest night outside of AVs as Column nukes -tohit and you should play melee to reap the full benefits of the aura. Open with Column and always spam that power off cooldown, its your tank and a huge debuffer for team. Use Sleep cone at ranged then go into melee and spam Pyro skills to increase the chance of blast off Tested in 54 x8 can Solo perfectly fine and clears well ( just make sure to set pet to aggressive ). Room for more procs if desired but I didn't feel like I needed it, If I were to proc anything it would be the cone Edited June 20 by Nathic69 1 1
particleray Posted Wednesday at 01:04 PM Posted Wednesday at 01:04 PM I cannot recommend this combo enough. The only character i've been playing is my pyro dark. its a very fluid combo 1 1
evetsleep Posted Wednesday at 09:03 PM Posted Wednesday at 09:03 PM I kind of feel like anything that has -ToHit will benefit. I've got a pyro/poison than in spending time on and I'm quite happy with Incendiary Aura, Glitter Column, and Venomous Gas.
Sinfinite Posted Wednesday at 09:07 PM Posted Wednesday at 09:07 PM I've done DFB and the Frostfire arc with a team. It's really nice but I think it has to be considering Pyro is good and /Dark is always good. Great in teams so far. 2
Psyonico Posted Wednesday at 10:14 PM Posted Wednesday at 10:14 PM 1 hour ago, evetsleep said: I kind of feel like anything that has -ToHit will benefit. I've got a pyro/poison than in spending time on and I'm quite happy with Incendiary Aura, Glitter Column, and Venomous Gas. I rolled this combo as well, the -tohit is real. What this team needs is more Defenders
Heatstroke Posted 21 hours ago Posted 21 hours ago I started to go Dark and for some reason I chose Storm... 1
Octogoat Posted 21 hours ago Posted 21 hours ago 12 minutes ago, Heatstroke said: I started to go Dark and for some reason I chose Storm... Because you can make storm look like cotton candy?
Heatstroke Posted 20 hours ago Posted 20 hours ago 25 minutes ago, Octogoat said: Because you can make storm look like cotton candy? LOL
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