DeviousMe Posted yesterday at 06:30 PM Posted yesterday at 06:30 PM With the recent addition of the new Nemesis Army enemies in the Zoe TF, any chance they could be added to the group as a whole? Maybe they're only coded for the 40+ range, but there are still a good new Nemesis missions in the regular game (like Maxwell Christopher's content), and I think expanding the variety of things players can encounter in those with the Tactician, Gasmeister, and so on would really go a long way to making this "old" content more entertaining.
srmalloy Posted yesterday at 07:53 PM Posted yesterday at 07:53 PM 1 hour ago, DeviousMe said: I think expanding the variety of things players can encounter in those with the Tactician, Gasmeister, and so on would really go a long way to making this "old" content more entertaining. Anything to lessen the incidence of missions that I refer to as "Tirailleurs and Targets", because more than half the spawns consist of a Tirailleur and a minion, and in larger rooms or straight corridors often have interlocking fields of fire, so you're taking sniper fire from multiple sources while being out of range of half of them, forcing you to run a gauntlet of fire to take them out.
Vanden Posted yesterday at 08:06 PM Posted yesterday at 08:06 PM A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Forager Posted 23 hours ago Posted 23 hours ago 2 hours ago, srmalloy said: so you're taking sniper fire from multiple sources while being out of range of half of them, forcing you to run a gauntlet of fire to take them out. Umm... that sounds awesome? The D Squad Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City These Ain't Your Daddy's Skulls! Arc ID: 68427 (A Playtest Arc for a Complete redesign of The Skulls)
srmalloy Posted 20 hours ago Posted 20 hours ago 3 hours ago, Forager said: Umm... that sounds awesome? Anton Sampson and Maxwell Christopher's story arcs; you'll get enough of them. Not much of a threat for a Tanker, but it's a right royal pain for a Blaster.
Rudra Posted 19 hours ago Posted 19 hours ago 18 minutes ago, srmalloy said: 3 hours ago, Forager said: Umm... that sounds awesome? Anton Sampson and Maxwell Christopher's story arcs; you'll get enough of them. Not much of a threat for a Tanker, but it's a right royal pain for a Blaster. Not to mention what Nemesis snipers with overlapping fields of fire do to MMs....
Forager Posted 7 hours ago Posted 7 hours ago 12 hours ago, srmalloy said: Not much of a threat for a Tanker, but it's a right royal pain for a Blaster. Right... 11 hours ago, Rudra said: Not to mention what Nemesis snipers with overlapping fields of fire do to MMs.... Shoot them and their minions? The D Squad Arc ID: 68066 Content for Ex-criminals following Blue Spectrum and Officer Daniels after Galaxy City These Ain't Your Daddy's Skulls! Arc ID: 68427 (A Playtest Arc for a Complete redesign of The Skulls)
Ukase Posted 7 hours ago Posted 7 hours ago If you folks read what Cobalt said in the Dev Diary - it may shed some light on what changes may (or may not) occur within Nemesis ranks. (in these very forums) Here
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