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Posted (edited)

so it has a focus-like power? so do 3 other sets. Most of Claws power is in eviscerate (which kin doesn't have) and spin (which Kin has a crappy, slow, and slow-recharging version). Claws is an aoe set, suitable more for aoe clearing than for heavy single target, kin is a single-target heavy set, much slower, much more expensive in terms of endurance, completely different playstyle.

Of course, if you Had actually played it to any level you would already know that. Your claws exp is utterly irrelevant for Kin. Kin is a decent set for stalkers but low-end on Brutes and scrappers, Claws really is low endurance. Claws is a top-notch set for brutes and scrappers, but very second rate for stalkers.

In this case, you clearly stated that your opinion is based on playing a completely different set with more similarity to spines than it has to kin. I don't have a problem with the Torchlight server, it just seems that somehow all the wannabe Arcanavilles with utterly irrelevant opinions seem to play there.

So, as someone that has (unfortunately) played a scrapper, a tanker, and a stalker up to 50 with kinetics, I can say with experience that Kin is great for taking out AV's and bosses, and crap for dealing with everything else. Which means it is fantastic on stalkers who don't mind long animations during which they are still hidden, Fairly decent on tankers who desperately need a really destructive attack for dealing with bosses, and very low end for anyone that needs to kill and switch targets frequently, or help clean up large spawns, like scrappers and brutes.

 

Edited by Frostweaver
  • 1 month later
  • 3 months later
Posted
19 minutes ago, THEDarkTyger said:

Apparently not. Would be helpful. I suck at build planning. XD

I can make a build and I think I'm pretty good at it (you all can be the judge), but without a secondary I can't start. Given what @Frostweaver has said (and I think you should heed his advice) do you really want a KM brute? Given the long animation times of KM I would think you would want a set and forget kind of secondary. So how about bio armor or willpower? Would you prefer a stalker for KM?

Posted
3 hours ago, Darkir said:

I can make a build and I think I'm pretty good at it (you all can be the judge), but without a secondary I can't start.

Character I have it on currently is Kin/WP.

3 hours ago, Darkir said:

Given what @Frostweaver has said (and I think you should heed his advice) do you really want a KM brute?

I'm going for theme more than min/max as far as power set selection goes.

Posted
14 hours ago, THEDarkTyger said:

Character I have it on currently is Kin/WP.

I'm going for theme more than min/max as far as power set selection goes.

You could try something like this. This is softcapped to s/l/e/n. Unfortunately hasten is not perma, but I think its worth it for the defenses. With a T4 ageless hasten will be perma.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Willpower
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Body Blow -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(45)
Level 1: High Pain Tolerance -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(5), RctArm-ResDam/EndRdx/Rchg(11), RctArm-ResDam(15)
Level 2: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(5), GldArm-3defTpProc(15)
Level 4: Fast Healing -- Mrc-Rcvry+(A)
Level 6: Power Siphon -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(9), GssSynFr--ToHit/EndRdx(9), GssSynFr--Build%(11)
Level 8: Smashing Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(36), SprUnrFur-Acc/Dmg/Rchg(37), SprUnrFur-Dmg/EndRdx/Rchg(37), SprUnrFur-Acc/Dmg/EndRdx/Rchg(37), SprUnrFur-Rchg/+Regen/+End(39)
Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A)
Level 12: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(46), Rct-ResDam%(46), Ksm-ToHit+(46)
Level 14: Boxing -- PndSlg-Dmg/EndRdx(A), PndSlg-Dmg/Rchg(40), PndSlg-Stun%(40)
Level 16: Rise to the Challenge -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(17), NmnCnv-Heal/Rchg(17), NmnCnv-Heal/EndRdx/Rchg(19), NmnCnv-Heal(19), NmnCnv-Regen/Rcvry+(21)
Level 18: Burst -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36)
Level 20: Quick Recovery -- PrfShf-End%(A)
Level 22: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(23), RctArm-ResDam(23), RctArm-EndRdx(27), StdPrt-ResDam/Def+(29)
Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(25)
Level 26: Quick Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(39), KntCmb-Dmg/EndRdx/Rchg(40)
Level 28: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def/Rchg+(31)
Level 30: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(31)
Level 32: Concentrated Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(39)
Level 41: Char -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42)
Level 44: Melt Armor -- AnlWkn-Acc/Rchg(A), AchHee-ResDeb%(45)
Level 47: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 49: Tactics -- HO:Cyto(A), HO:Cyto(50)
Level 1: Brawl -- PndSlg-Acc/Dmg(A), PndSlg-Dmg/EndRdx(45), PndSlg-Dmg/Rchg(50)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Boost 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
------------

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