Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
Ghost of Scrapyard has an unusual spawn condition compared to other giant monsters, and it has a lot of moving parts where the process can get stuck.
From looking at the code, this is how I gather it's supposed to work:
At a random time, the game checks if another strike is occurring; if not, the script continues
The game picks a random rally point for the miners where miners will congregate
The game spawns more miners in various points around the zone and directs
Recommended Posts
Posted by GM Capocollo,
3 reactions
Go to this post
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now