Ghost of Scrapyard has an unusual spawn condition compared to other giant monsters, and it has a lot of moving parts where the process can get stuck.
From looking at the code, this is how I gather it's supposed to work:
At a random time, the game checks if another strike is occurring; if not, the script continues
The game picks a random rally point for the miners where miners will congregate
The game spawns more miners in various points around the zone and directs
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Posted by GM Capocollo,
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