Jump to content

Staff/SR Build Request


Recommended Posts

  • 1 year later

     Can't really comment on Staff (haven't run one yet), but for SR I'm going to take all 3 toggles, all 3 passives, Practiced Brawler and Quickness.  Of those 8 only Quickness is even remotely skippable but I wouldn't and 99+% of builds out there don't either.  The remaining power in SR, Elude,  on the other hand is very skippable and I would use only in off-builds (2nd and 3rd builds).

     I'm going to build for the soft cap for all 3 positions.  If you plan on regularly soloing +4/×8 against strong defdebuffers you may want a small buffer (46 or 47%).  I'm going to do so as much as possible without any set bonuses, just using power choices.  The only exceptions will be the two +3% defense (all) uniques (Steadfast and Gladiator) in part because they cover all three positions where most set bonuses only cover one of the positions.

    Next insure you're reaching at or close to the defense debuff resistance cap of 95%.  This is what separates SR from pretty much all other armors or defense builds, or why SR can stand in a sea of Cimeroran bosses and not end up in cascade failure.

   After that it depends a bit on whether you'll build for recharge or mitigation (+max health and +regen).   On my main, a Claws/SR, I focused on max health and regen and rarely saw an SR character in game  (Scrapper, Brute or Stalker) with more of either until SR tanks came along anyway.   


Link to comment
Share on other sites

There he is.  Forgot the +7.5% max hp at the last minute after I was already slotting in game so threw the set in.  



Link to comment
Share on other sites

Maybe this? Feel free to move the sets and procs around as you see fit to maximize the procs and crits.


This Hero build was built using Mids Reborn

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Staff Fighting
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Force of Will
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Precise Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(15), SprScrStr-Acc/Dmg/Rchg(15), SprScrStr-Dmg/EndRdx/Rchg(17), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Rchg/+Crit(21)
Level 1: Focused Fighting -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(9), ShlWal-ResDam/Re TP(39), Rct-ResDam%(50)
Level 2: Focused Senses -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(3), RedFrt-Def/EndRdx/Rchg(3), RedFrt-Def(9), RedFrt-EndRdx(50)
Level 4: Agile -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7)
Level 6: Eye of the Storm -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(11), SprCrtStr-Acc/Dmg/Rchg(11), SprCrtStr-Dmg/EndRdx/Rchg(13), SprCrtStr-Acc/Dmg/EndRdx/Rchg(13), SprCrtStr-Rchg/+50% Crit(19)
Level 8: Staff Mastery 
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(43)
Level 14: Boxing -- Empty(A)
Level 16: Dodge -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(17)
Level 18: Serpent's Reach -- Dcm-Dmg/EndRdx(A), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(40), Dcm-Acc/Dmg/Rchg(40), Dcm-Acc/Dmg(40), GldJvl-Dam%(43)
Level 20: Quickness -- Run-I(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(25), GldArm-3defTpProc(25), StdPrt-ResDam/Def+(27)
Level 24: Weave -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(27), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(39), RedFrt-EndRdx(48), LucoftheG-Def/Rchg+(48)
Level 26: Innocuous Strikes -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(29), Arm-Dmg/EndRdx(31), Arm-Dam%(31), FuroftheG-ResDeb%(37)
Level 28: Lucky -- LucoftheG-Def/Rchg+(A)
Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(31)
Level 32: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(33), Hct-Acc/Dmg/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(34), TchofDth-Dam%(34)
Level 35: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dam%(37), Dcm-Build%(37)
Level 38: Evasion -- LucoftheG-Def/Rchg+(A)
Level 41: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(43)
Level 44: Guarded Spin -- Obl-Dmg(A), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(45), Obl-%Dam(46), Erd-%Dam(46)
Level 47: Weaken Resolve -- AchHee-ResDeb%(A)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Sprint -- Clr-EndRdx(A), Clr-Stlth(21)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(5), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(46), PrfShf-End%(48), PwrTrns-+Heal(50)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Musculature Radial Paragon 
Level 8: Form of the Body 
Level 8: Form of the Mind 
Level 8: Form of the Soul 
Level 49: Quick Form 
Level 50: The Atlas Medallion 
Level 50: Task Force Commander 
Level 50: Portal Jockey 
Level 50: Freedom Phalanx Reserve 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |

  • Like 1
Link to comment
Share on other sites

  • 1 month later

Every build I see for staff skips mercurial blow. It has -7.5% def and slotted with Achilles' heel proc can debuff for 20 res for 20%

Put 5 blistering cold in there with Achilles and enjoy. Skip precise strike, it does more damage, but when your entire AC follows the debuff from mercurial blow, your making a much bigger dent.

Edited by xl8
Link to comment
Share on other sites


  • Create New...