ninja surprise Posted September 2, 2019 Posted September 2, 2019 Rolled up an Illusion / Dark yesterday and ran a couple DFBs, noticed that after defeating a spawn Darkest Night was still active when I'd try to use it on the next spawn. Slowed down and saw the anchor get defeated and Darkest Night kept running on the defeated body. Is this expected behavior? I always thought those toggles dropped as soon as the target was defeated. On the one hand it's nice - the debuff stays active even after the target's defeated, which often happens sooner than you'd like. On the other hand, I have to manually turn it off, wait for recharge, before activating it on a new target.
Avilister Posted September 2, 2019 Posted September 2, 2019 Yes, this is new behavior that came in on I24 or I25. Targeted anchor abilities will stay on corpses until they despawn. Also happens for the Radiation anchors, Snow Storm, etc.
Coyote Posted September 2, 2019 Posted September 2, 2019 Note that some mobs will not leave bodies, such as ghosts. For these, the field will detoggle like in the old style, as soon as the anchor is defeated.
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