robotato Posted September 8, 2019 Posted September 8, 2019 Dear devs, Can you please look into making Targeting Drone graphics have a minimal effects option or just have it hover instead of circling around the player? I finally got my wife to roll a character and she chose an AR/dev blaster. AS soon as she got targeting drone it made her sick to play. She can play in 1st person, but dislikes that because she spent hours in the costume designer and would like to see her costume. Any help on this issue would be greatly appreciated and helpful for myself, my wife and other players. Thank you for your consideration. 3
Haijinx Posted September 10, 2019 Posted September 10, 2019 Agree. Abandoned my Beam/devices for the same reason. The spinning targeting drone would make me slightly dizzy.
Rathulfr Posted September 10, 2019 Posted September 10, 2019 +1 @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
n00baka Posted September 10, 2019 Posted September 10, 2019 I wouldn’t mind if this was placed on the “eventually” list of things to change. I also wouldn’t mind if an option for Targeting Drone customization would be to use the Cyborg auras, though I could understand if they chose not to.
robotato Posted September 10, 2019 Author Posted September 10, 2019 Thanks for the replies, really cool idea with the auras there n00baka.
Haijinx Posted September 10, 2019 Posted September 10, 2019 My vote would be, give us the option to make it invisible .. even just client side .. sooner. Then worry about cooler solutions later
Black Zot Posted September 10, 2019 Posted September 10, 2019 Doesn't bother me, but I can see how it would mess with some people's brains. Maybe a version without the lasers strobing around would help? 1
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