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Greycat

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Posts posted by Greycat

  1. So, if you're worried about numbers, open up excel.

     

    If you want to have fun, create whatever character you want and play it. I've had no real issues with sentinels. Had quite a bit of fun with them - they're the only things that "fit" certain characters and having them there just makes the game that much better. My only complaint with them really is some are a bit end-hoggy early on... but that's true with a lot of sets.

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  2. On 2/15/2024 at 5:28 PM, Runetide said:

    I've been noticing a consistent discussion being made that the only way you're able to, uh, successfully deal damage in the late game is by utilizing procs.

    We were able to solo successfully before IOs, much more procs, were a thing.  Early, mid and late game.

    You do not need procs for anything. They could completely disappear from the game and all that would happen would be some griping on the forums and some adjustments to builds and we'd be back to being insanely overpowered within a month.

     

    SO, whoever's saying that has no idea what they're talking about, far as I'm concerned.

  3. Adding a "yep" to everything Kheldian.

     

    That said? And this will sound odd... Crey.

     

    In the *old* tutorial, we start out with them apparently helping the police, poking around drones (the "this is how you target" bit of the tutorial,) then... nothing, really, 'til EVIL CORPORATION TIME in the 30s. (Yes, I know, synapse.) They just drop from view and then *wham* enemy group.

     

    I think it's *really* a missed opportunity *not* to stick with them after the tutorial. Have them actually "helping" you, giving missions, etc, being the "good corporate citizen" their PR pushes, so that maaaybe your character would believe 'oh, that's just bad oversight that that scientist was doing XYZ' or whatnot, 'til you hit things like the Kellermans and the Revenant Hero arc (and that arc needs some map reworks so when you finally come to that end chamber... well, granted, first time I did we spent a lot of time just checking out "wait, is there someone IN there?" and such.)

     

    Heck, do that and have sdome of the stuff you helped with come back to bite you in the butt later. Oh, you used their medical facilities they graciously didn't charge you for since you were helping them? Look, clones from your DNA/tech/whatever. That sort of thing.

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  4. 5 hours ago, Rudra said:

    I do have a question. A couple actually. I know a few trans individuals and their ultimate goal is to be able to afford the operation to transition to their identified gender. So why not just have the character start as their identified gender and so avoid having to worry about Null altering your listed gender identity?

     

    *Maybe* an edge case, but I know of one character who... for whatever reason (something in the body type or costume parts, I really don't remember) has a ... I think it's male character, but uses the female body type. I don't know how common that is though, they're the only one I can think of... and I tend to stay on the RP server!

  5. Honestly, there's a lot that could be done to sort out and streamline the costume items.

     

    Flip side being, as I recall (especially with some items on live when they'd change) it'd break existing costumes in the tailor. Just because of how things are listed.

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  6. 9 hours ago, Oklahoman said:

     

    And, you know, here in the very forums we currently peruse.

     

     

    I was going to point that out, but the launcher's what they'd see trying to get into the game anyway, not the forums.

  7. 13 hours ago, SilentSpy said:

    (I don't recall the game referring to us with pronouns, but I may be wrong, but that could be addressed here as well!)

     

    It's done that for some time - run Dean... whatsisface's arc in Sharkshead and you'll even get some different dialog, I believe. Plus if you make AE stuff, you can have dialog refer to the player as him/her (as well as other variables - name, archetype I believe, etc.)

     

    So it's sprinkled through the game here and there.

    • Like 1
  8. 14 hours ago, DorkLord1978 said:

    Say I wanted to move my main character over to another server, but he's the founder of a SG.  What happens to the SG?

     

    Are there others in the SG?

     

    If they're the *only* character in the SG (say, it's something like their house or bar or something,) that SG is gone. It doesn't move with the character, and there's nobody left to maintain it. So if it's a base you're proud of and want to keep on that server - or for reference while you rebuild it on another server - make a level 1 whatever and /altinvite it to that SG.

     

    If there are other characters, another character will become the leader and you will no longer be in the SG. "Founder" doesn't matter.

  9. On 2/11/2024 at 11:10 AM, Psyonico said:

    Empathy would turn into a perma-Instant Healing ranged scrapper with ~25% defense to all with just itself and hasten... You don't see a problem with this?

     

    "Abused" (heh) heavily back on live with the Repeat Offenders Green Machine teams. All Empathy defenders buffing each other, you had a specific target for your ST buffs so everyone had them. I believe the term they had was "regen blasters." It was exceptionally effective, even on SOs.

     

    So, this comment isn't theoretical. Yes, if the buffs were allowed to affect yourself, they'd *have* to be nerfed. Having tradeoffs (Dark's heal and rezzes, as powerful as they can be, needing enemies, for instance) are not a bad thing. "Team only" is one of those.

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  10. On 2/9/2024 at 7:31 AM, WuTang said:

    By comparison though, WoW profits millions with millions of subscribers, CoH is a nonprofit with 10s of thousands of players. Just saying, no one is coming for CoH, so we can prob dial it down a bit. And those numbers is not me taking a shot at Homecoming, I have no ill feeling towards WoW, but since I found CoH, I've not played a second of it.

     

    You can guarantee no copyright holder of a superhero (or magic, cartoon, etc.) IP will *ever* come to COH and check things out? Ever?

     

    Besides, while not privy to what agreement was signed and all the details between here and NCSoft, I'd call it a safe bet that part of it involves running it much like live as far as stewardship, copyright, etc. goes - and the flip side of that is that a copyright holder has to take steps to defend their copyright. Doesn't matter if it's Marvel vs DC or Dark Horse vs tiny little MMO community. We don't want that sort of attention - and being able to show policing and enforcement does nothing but help us.

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  11. It *really* depends on what we're calling good or bad teams.

     

    There have been what some people would call "good" teams because they can clear the content, finish an ITF in 5 minutes killing everything... that's a boring team.

    There are the teams that just *cannot* work together, running a 5 hour Posi 1 and not learning from what's going wrong or trying to do anything different - that's a bad and frustrating team.

     

    Honestly, I'll be happy with a "competent and fun" team. Might wipe, might not, lots of joking and BSing and/or RPing while we finish up whatever we're doing.

    • Like 2
  12. 11 hours ago, cranebump said:

    Tsoo Faced (ID: 25649) by @Therra Arcson (author ID; board sig unk)

    A straight ahead arcane romp that puts you up against the Tsoo and Banished Pantheon (with a bit of Circle action thrown in). It’s your basic “things are not as they seem” story that focuses on (what else?) dangerous magic, a deadly ritual, and a boatload of everyone’s favorite speed/power-sucking Ink Men, TPing Storm Sorcerers, and your friendly neighborhood Shaman (accompanied by those gun-toting zombies). Clean writing, uses a in-game contact (Kung Bao of Skyway), with a couple of those huge, open graveyard maps. Great for mowing down mobs, if that’s your jam. A solid seal of approval from a speed-cratered Crane, whose fire tank sometimes ran at the speed of light (if light were an iceberg…who had taken an entire bottle of melatonin…washed down with an 4 bottles of gin). PLAY IF: You’re looking for a no frills scrap with a bit of mystery. (extra points for not-quite-your-typical finale). Solid, well-put together arc.

     

     

    That's me. That's also an old, old, old arc... as in, I made that when AE launched on live. (Yes, I have a *lot* of old AE stuff archived.) There were no frills to put in 😄 Glad you enjoyed.

  13. I'm not sure if that's intended or not. I certainly didn't check until now - you are SK'd up to 25, but as a level 1 that's not much help.

     

    My first inclination was "oh, wait, no, you're seeing that the helicopter/transport also goes to some other zones," but ... nope. Took a level 6 into BB.

     

    And yeah, while a level 1 just *isn't* getting a Shivan or Nuke on their own (.... watch someone temp-power it up and do so,) it doesn't stop them being on a team with someone who can take stuff out. Waiting for a set of Warburg nukes on an at-level Posi 1 now. Or DFB...

     

    ... yes, I'm now chuckling and plotting about getting nukes and shivans for a DFB and level-locking someone at 1 to do it.

    • Haha 1
  14. I generally don't care about builds. *shrug* I slot as I level, or as I find something interesting. I may have a plan for something when I start, but it's more a theme than a build (like running an elec/elec blaster with that chance to stun in everything I can fit it in.)

     

    Others would probably look at my characters and say they're not "proper" or "optimized" or whatever, but.... *shrug* I don't care, as long as they do what I want and I'm having fun.

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