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Everything posted by GM Fiddleback
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Which is fine, but I'm left handed. 🙂
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Locked. Please handle personal disagreements either in person or by judicious use of ignore/block/etc. rather than dragging it into the forums. Please keep in mind that posts made in this way can be considered a form of harassment even though 'names have been changed'.
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It's interesting that 3 seems to be pulling ahead. It's the one I use myself because back in the day we'd sometimes run into mobs right there as you come out of the room. So you go to the back to avoid aggroing them before you loaded fully into the new floor. I used to run with a regular group and we developed a protocol where half of us would go left and half would go right. I was always on the 'right' team. So 3 it was.
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Okay Hotshot, You've infiltrated the office and taken down some bad guys. But let's get to the real challenge. Which elevator do you use? Which is the 'correct' one? And why?
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This will take some getting used to.
GM Fiddleback replied to Heraclea's topic in General Discussion
And we're done here. GM's asked that the side discussion be dropped. Some of you did so, which is good. Some of you did not, which is not good. -
All known future Weekly Strike Targets have been transferred into the calendar. https://forums.homecomingservers.com/calendar/
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until• The Saga of Lanaru (Faathim the Kind, Level 44-50) • The Crystal of Seraphina (Ice Mistral, Level 35-40)
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until• The Saga of Faathim (Justin Augustine, Level 44-50) • Temple of the Waters (Operative Renault, Level 25-30)
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until• The Legend of Ruladak (Sara Moore, Level 40-50) • Pirates of the Skies (Silver Mantis, Level 20-25)
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until• Explorer's and Exploiters (Dr. Quaterfield, Level 40-44) • Beast of the Mountain (Virgil Tarikoss, Level 15-20)
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until• The Praetorian Offensive (Tin Mage Mark II, Level 50 + Alpha Slot)
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untilAlpha Strike (Apex, Level 50 + Alpha Slot)
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until• Ms. Liberty TF (Ms. Liberty, Level 45-50) • Future of Freedom (Lord Recluse, Level 45-50)
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until• The Kheldian War (MoonFire, Striga Level 23-28) • Tree of Thorns Respec #1 (Sparcetriel, Level 24-33) • Market Crash
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until• The Lady Grey TF (Lady Grey, Level 45-50)
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untilSoul of the Woodsman (Numina, Level 35-40) The Crystal of Seraphina (Ice Mistral, Level 35-40)
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I've begun adding some of these to the very nice calendar we have now. I've got about a month and a half in so far, but you can now view the events and add them to your calendar much more easily.
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Yup. Good stuff. Mostly, I just wanted to give folks a place to start. Advanced steps are always good to work towards. In fact, an interested party probably ought to write the 'next level' guide, which this one could link to.
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I never like to presume. 🙂
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Some Guide Guidance by GM Fiddleback (Being a mere suggestion for those in need of it on the usage of formatting and tags in the new forum system.) Hello and welcome to this guidance on guides. This is intended for those who have never written a guide before and want some general guidelines by which to do so, those who have written guides before but want to update them to look reasonably nice on the new forums, and those who like to spectate and kibitz without actually having to make a guide at all. I will cover two things very briefly without going into too much detail. First, we will discuss tags and their usage. Second, we will discuss a few simple formatting choices and the reasons behind them. Tags You now find yourself using a system that allows you to apply tags to the content you create. These tags are intended to make it easy to find your content and to find content that is related to it. When you begin the process of creating your guide or other content, you will be offered the opportunity to select tags related to it. General advice for selecting these tags is as follows: Limit yourself to no more than three tags. This prevents an explosion of needless tags and helps coordinate different pieces of content together so they can be more easily found. If someone creates the very popular guide Joe's Guide to Running Into Walls for Fun and Profit and tags it 'economy', 'inf', and 'advice', your new guide, Susan's Guide For Which Walls Make The Most Profit should be tagged with at least one of, if not all three of, those tags in order to have it come up as related, and presumably useful, similar content. Make sure those three tags reflect the most important topics within your guide. It's no good writing the world's best guide to the tall buildings of Paragon City if no one can actually find it. Sure, it'll be at the top of the forum list for a few days, but that is short-lived glory. With tags you can make your content easy to find, but only if you properly tag it to reflect the information inside. Make your three tags very relevant to the guide you are writing. Don't elect to use tags such as 'cute', 'green', or 'amphibian' when your guide to tall buildings doesn't even mention Kermit at all. Pick one tag as an Item Prefix. Usually you'll want the one that is most relevant to your overall guide content. Think of it as the biggest category your guide would fit in. Formatting In general, you are free to use whatever formatting strikes your fancy and is most appropriate to your guide. We (the moderators and devs) thought it might be nice, however, if the guides could have a sort of similar look and feel. It's by no means mandatory, but if you'd like to work towards that goal or just need some general guidance, try the following. Font The default font choice and size in the editor is preferred. It's the generally best typeface for readability on the forums. Title Go ahead and repeat the title in the body of your guide. Right at the top. Set it to size 20, bold. Color it the default Yellow from the color picker. This ensures that it is big enough to stand out and visible enough on a quick look to verify the correct article is being read. Heading 1 (Main Headings) Headings make useful divisions in guides and other printed matter that help guide the reader through the content and find sections they are most interested in reading. Your main headers, generally the biggest sections and divisions within your document, should also be size 20, non-bold, and that same yellow. It really jumps out as you scroll through a document looking for something. Subheadings (Heading 2 and 3) Within and between main headings, you can further break your content down by subheading to emphasize certain elements of your main heading that are important. Here we take two steps down in size for a Heading 2 (size 18), and two more down for a Heading 3 (Size 16). The color for both, because color as well as size helps us navigate a document, is #00ccff which you will have to manually enter by selecting the paintbrush in the editor and then clicking More Colors and entering that code in the place indicated. Generally speaking, it is usually unnecessary to go much further down the heading chain than a Heading 3. That's a little too much sectioning in most cases. If your guide and content warrant it though, just keep stepping down by two for each subsequent heading level until your text is too too small to be seen. Graphics If your guide includes graphics, try to take the original picture at it's 'best', most readable size. Center it up in the frame so that things don't look 'left heavy'. By Ctrl+Right Clicking you can get a menu that allows you to adjust the size of the graphic as it appears in the post. Make that adjustment look properly balanced size-wise for the body of your text (somewhere around 400 vertical or horizontal pixels seems to be best). In other words, not so big that it overwhelms everything and not so small that a casual reader of the article can't tell what is going on. Keep in mind that by clicking on the graphic in the body of your text, the reader will get a pop up of the graphic at the original size you uploaded it. So readability isn't the prime concern, but should certainly be kept in mind. Other Niceties I find there is usually a preamble on most guides explaining their purpose and reason for existence. These I like to leave in the default text, but increase the size to 16. It makes it easy and quick to read and, if you've written it right, saves the reader time trying to decide if a guide covers what they want or not. After the preamble, which shouldn't be more than the first paragraph under the title, the main text can return to normal size. Indents, bullet and numerical lists, and URLs are on a case by case basis. What you do with them is up to you, but they should be consistent throughout a given document. You'll know if something doesn't look right in the document you are creating based on how the whole document looks overall. From there, just use your best judgement. And That's It... Please remember these are just suggestions and helpful tips for creating your guide. You are free to ignore any and all suggestions if you choose. We aren't going to beat you up over it. This is just intended to help folks get off on the right foot when it comes to creating, or cleaning up, their guides. Have a good game!
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I have it on reasonably good authority that other themes are coming, but they may not arrive immediately due to current fine tunings to the forum.
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This will take some getting used to.
GM Fiddleback replied to Heraclea's topic in General Discussion
Everyone has a preference and an opinion and that's fine. Let's not go around assigning motive and intent needlessly. -
until• Following Countess Crey (Manticore, Level 30-35) • Tree of Thorns Respec #3 (Ractespriel, Level 44-50)