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Hyperstrike

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Posts posted by Hyperstrike

  1. 53 minutes ago, Infinitum said:

    I haven't forgot about you, today has been a hectic day - I got a call at lunch today that my Son had broken his arm at school so we spent the afternoon in the ER - broke both forearm bones right at the elbow.  Luckily it looks like it wont require surgery - but we will know more next week when he visits the orthopedic Dr.

     

    I will answer this as soon as I can shake the crazy out of my brain from today.  😄



    C'mon man!  Bros before fingers and toes!

    Or something like that.

    Well, you tried.  Not your fault you birthed a Brute!

    😃

    • Haha 1
  2. On 9/7/2021 at 2:10 PM, I-Dirty said:

    Now to bring back my OLD spines/invul

     

    From way way way...ancient times...when the game was fresh 🙂

     

    If Only I was Hyperstrike...Hyperawesome...something 😄



    Sorry about the necro-post.

    The framework setup is pretty much prepped for you to just plug in your non-Armor damage primary/secondary.

    I don't really dig into damage output, etc.  Calculating that's way more involved and I figure that an invulnerable potato, even doing almost no damage is still...well...INVULNERABLE.

    Sure, fighting to a standstill isn't satisfying.  But, if you're a Tank, an utter standstill is still a win IMNSHO.


  3. Be aware that a "Mo Durable: build will generally be slower and less Endurance efficient.  It's merely that it sacrifices overall damage output in favor of flat out raw durability numbers.

  4. The Wednesday MSR runs as "Rush the Rikti" (been  that name since before Protector ever closed).

    Been running for a good UNSPECIFIED while.  Starting out at Point Du Hoc and proceeding clockwise around the zone.

    If you're looking for a way to run them yourself, I recommend the POPMENU setup.
     

     

  5. On 4/9/2024 at 12:52 AM, Lazarillo said:

    Pulled this out of my old screenshot archives. Seems an appropriate occasion:

    image.thumb.jpeg.e5118afa47161c4bc1e982a1f2971be4.jpeg

     


    He can point at something and go "I Did That!" and not hang his head in shame!  Unlike Castle and his PVP changes!  (KIdding!)

    • Haha 1
  6. 6 hours ago, Bacon Wrangler said:

    I have an Elect/Rad tanker that was going to be a farmer, but now I'd like to convert him into a "normal" build. Any suggestions?

    Please define "normal"...

    • Thumbs Up 1
  7. 9 hours ago, Greycat said:

     

    No, no, hyper. They're not asking if the graphics setting/technique has anything to do with AI.  They're wondering if the *poster* is going through and using AI given their posts consistently being ... well, like their posts.



    Ahh.  Then i revise my statement to "Chop both your feet off, sew them back on and chop them off again, further up your leg and feed the pegs into a giant pencil sharpener"

    • Banjo 1
  8. In short, the OP displays absolute lack of understanding about what comprises AO.

    And before you ask about "AI", please chop your feet off and then run a marathon...
    (That's about how sick of the buzzwordism I am, I will be REALLY upset at someone dumb enough to actually take a saw to their own feet).

    It has nothing to do with AI.

    AO is about light shading on a mapped, irregular surface.
    You have to build the cues into the scene/surfaces.  It's not subject to automation.

    • Like 1
    • Banjo 1
  9. On 3/19/2024 at 5:00 PM, Duckbutler said:

    This thread took a weird turn.

     

    That's because we like watching you pause from cognitive dissonance and start spurting flaming blood and brain matter out your ears.

    • Haha 2
  10. On 3/19/2024 at 6:06 PM, elfeanor said:

    Hi.

    I have a lvl 31 Tanker SR/DM and i would like a build (for now i am ok with no set, only invention IO) I think of perhap's using MOG for the fewer occasions whre def will fail.

     

    But i also need a build for my Brute IM/Regen cause i almost never see a build (ok i know regen isn't the UBER secondary but who cares ?)

     

    Thanks in advance.

     

     

    If you're looking for no-set IOs, for active Defense/Resist powers, 2 Def or 2 Res and 1 EndRedux

    For passive Resist/Defense powers, subtract the Redux ( such powers shouldn't allow you to slot it anyhow).

    Attacks?  Personal Pref is 2 Acc, 2DMG, 1 EndRedux and 1 Recharge.
     

  11. On 3/21/2024 at 6:06 AM, WuTang said:

    Help me understand Defense and Resists...

     

    Does defense reduce their chance to hit me or if they're hitting me for a potential of 100 damage and I have 48% Defense then I reduce their potential damage to 52? But then in my mind that's how resistance works. I resist 85% of the 100. And is there an order in which the math takes place? Is Def calculated before or after Res? So my Def blocks 48% then I resist 85% of what's left?



    Defense reduces the number of times you're hit.
    Resistance reduces the amount of damage done when you actually get hit.

    0% Defense
    50% Resist mean, if something hits you for 200 points of damage, you see 100 points.  EVERY TIME.

    With Defemse, you either get hit or you don't (as in zero damage).
    There's a formula for determining probable damage over time. 

    This old post has Arcanaville explaining it in a concise, complete manner (so I don't have to...lazylazylazy....)

    And actual damage mitigation over time is
    Zero Resist, and Zero Defense x total POSSIBLE hits modified by (Successful Hits minus Resistance) minus failed To Hits.

    Plug in numbers from here:

    https://archive.paragonwiki.com/wiki/Limits#Defense.2FToHit

     

    Generally how it works.  Buffs and Debuffs modify it further.

    • Like 1
  12. 50 minutes ago, Infinitum said:

    For the record I think @Hyperstrike builds are fine - great in fact.  I like mine better naturally because I make them for me first and foremost - I get nothing but satisfaction when someone uses my builds and enjoys them.  If they dont - that's OK too because I still do. 

     

    This is after all - a game and I think people who chase damage like this - lose sight of some of the more fun attributes this game can provide.  Clear speed wins nothing but boredom from repetition for playing every AT and every Character the exact same way - missing out on cool powers along the way that don't fit the Moar damage quest. 

     

    To each their own. 😉

    The "best" build is always the one that suits your play style.

     

    • Like 2
    • Thanks 1
  13. 4 hours ago, Niplash said:

    I'm looking for a Inv/Battle Axe tanker build. 

     

    Thanks!

    Barebones, but durable Inv/Axe:

    https://www.midsreborn.com/builds/download.php?uc=1549&c=660&a=1320&f=HEX&dc=78DA7554DB6E5251101D380729374BE5D65AA08096163524F5038C5434512121D1F866C801B778E209103835F4DDEB9B568D2F5EEA6FE82FE88BB7B6FA0DBDA8AD1A5F8ED3338CD9A0DD0964EDB567D65EB387A1DC2BFADFBE299D0487FF94A175BBD58B5AF3BAE8B8CA5A43AF03AED8BCD611B556537453C5858E563344EA6CF346A1E7C6B32405578BE2AA6876451E0F168CA6C028DDD0CDC558FFB82C0C21F2F39A691AA25AE80908545A2D237F466F5C33F566C36FEF4A426BE3C66B6F2EB485B8E2A32863372C74BAADD7F3854EDDD4EBD5B2D6354567711C1D64F1F3CE835F0EE065B90032B89D51C1094906530454483338AE00CCA9B00F62C82454D8F080BCACDD0F2E78EF91D5C1521CB0CDA93B8A2D36023F8919815F0436314991C51412FB80BC4BF2EA70C13A651C8313E4E32386B8A510C5CDE578B91C3F57E1E7BA5EE7003C7292874DEEB74DDAA06F32C826B7F0269F6CD2472657900FC862017610640761BE38CA56BE62D2A82C364A62ABC88FC962631071D8D71F8030832081309C27673B9814925B1A825BAA7D3203B709E4E026833B048EC05D06F708ACA14C44927146F8EE285F39CE26BE616C4CBE3206F749250D0F081C8625025978C86E1E31784CC0897331213FC3043D03761126E56798E406C5B941716E50921BA4625242F69F60FF49B69DE442BEA3FF29D9FF143C254B2978C6E03983175CDA32839704B63D343D7F6532F089CC1C821506AB0CD694FEC37C66F08540149D4FCBCEA7D979969D67D979066367E5999885A3D06F6D1F58832BAEFE7F5473EAE03F8155DA23B0A20ECE346E6C7EDD3B28C0F19B43BC13204D857AE112FF90CED1206CECA1B1F5AFC613A79D7A109618FCA02E5CC6D839B9106D98A80D139561E2777488580E2121156DBDCA0C117F004CCFF6A7

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