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Hyperstrike

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Posts posted by Hyperstrike

  1. 26 minutes ago, DoctorDitko said:

    Correct me if I'm wrong, but can't you just add the HC Launcher to Steam as a non-Steam game and get the side benefits?

     

    I would also hope the HC team will put CoH up on Steam as a way of advertising. As I understand it, since it is free to play, no fees would be involved.



    Honestly, I have no clue.

    Never trusted Windows OR Steam enough to even try it.

    And the..."indie" nature of the game after 2012 was enough that I never even wanted to do it.

  2. 7 minutes ago, Steyrharquebus said:


    Thank you for such a thoughtful response - this is all really helpful information.

    I've done exactly as your friend did and followed that end-game build from L1. The biggest hurdle I'm facing so far is my lack of attacks, With regards to which powers to choose and when to choose them, do you have any advice? No worries if not, I'm already very grateful for your input!


    Like I said, this isn't some hard-coded recipe or anything.
    And you've already figured out how to work within the build system to achieve workable results.

    Kudos.

    • Thumbs Up 1
  3. 1 hour ago, Steyrharquebus said:

    Hi all,

     

    in honour of yesterday's wonderful news, I decided to roll a new character and my first Brute!

    I've been following @Hyperstrike's build found in this thread, but it seems like an endgame build that one might respec into after reaching level 50.

    Would anyone be able to kind provide a build I could follow whilst levelling from 1-50 please? I've never played a Brute before and would really appreciate a guide I can follow so I can focus on stomping stuff!

     

    Thanks so much 🙂



    Exactly, the build I tossed out there is intended as end-game.


    What you're looking for in the interim isn't so much a BUILD as a STRATEGY.
    (I had a friend who didn't understand this and tried to level an end-game build up from L1.
    All I can say is:



    Resist Armors: 2 Resists, 1 EndRedux  (The Resist Physical Damage/Resist Elements/Resist Energy are no-Endurance auto powers, so just go 2x Resist
    Defense Armors: 2 Defense, 1 EndRedux
    Attacks: 2 Acc, 2 Damage, 1 Recharge, 1 End Redux
    Work on your Accoldaes.  Atlas Medallion, Freedom Phalanx Reserve/Born In Battle/Marshall.  The ones that bump your End.
    Then work after the +Health ones.
    Keep an eye out for the +Defense/+Resist uniques for cheap.

    This'll actually leave you with a build with lots of slack space in it.  ESPECIALLY at higher levels.
    Use the slack space for Health and Recharge

    Stick with SOs until your 30's.
    They may SEEM like a huge investment.
    But stick with taking the SOs are the highest available level, then just keep it there until you're about to out-level it, THEN UPGRADE!
    In the long run, it'll be less expensive.
    Once you are able to load L35 IOs, go ahead.  And as you level up, just fill new slots with new, highest available level IOs.

    Once you start pushing into the 45-50 range, start prepping for the final respec.

    • Like 4
  4. On 12/18/2023 at 11:47 AM, Warboss said:

    Thanks all, found one from Hyper  back on page 12. As I feared it's heavily Winter-O'd.


    Simply because something is heavily Winter-O'ed doesn't mean you can't still eke a decent build out.
    The basic build of the Invuln doesn't really change.

    Therefore your attacks and the bonuses they grant are ALL GRAVY.

  5. On 10/11/2023 at 8:32 AM, UltraAlt said:

     

    Isn't what good writers do?

    Make stuff up instead of copying what other people have done?

     

    ... but I think you are more aiming at ...

     

    MV5BMTU1MjAxMDg1MV5BMl5BanBnXkFtZTgwMTM1


    If only what they did was this awesome (hint: the shark thing wasn't).

    Essentially this was enough to completely make me stop caring about Dr. Who.  The way I've stopped caring about things like Star Trek or Star wars.

    I don't HATE it (anymore).  I simply don't care anymore.  To paraphrase Catherine Tate.

    I can't be "bovvered".

  6. 5 hours ago, CaptainArgon said:

    I am not in-game (yet?) but I want to shout out to my Protector peeps.  I googled to see if the community was still going strong.  No reason for anyone to remember me but I was Captain Argon, Lunatic Jester, and Hegemon on Protector back in the day.

     

     

  7. 3 hours ago, Flintlock Burnfur said:

    The crux of the problem is why does CoX run with such garbage ping when Guild Wars 2, Champions Online, Star Trek Online and ESO run with a ping of less than 100, but CoX is running at 150 then skyrockets to 700-800.  What's different about the network connections of those games compared to the network connection that CoX is on?


    Unfortunately it's not something I can definitively diagnose without access to the machine.

    Until then, the very best I can do is pull SWAGs from dark places that smell of feces...

  8. Ping is a measure of NETWORK performance.
    Not CPU performance.
    Fiddling CPU priority does exactly what goggles do.

     

    The GM's previous advice aside.

    Basically anything running Integrated Intel graphics is going to be "meh" at best.

    Yes, NIC performance CAN be brought down by bad CPU, but that's HIGHLY ABNORMAL.

    It's just as likely that Win11 (which I don't have a high opinion of) could be a culprit.

    Try TEMPORARILY turning off the WIndows (and any antivius-specific) firewalls and see if changes anything.



    Also, are you playing via wired network?
    Or through wifi?

  9. 34 minutes ago, Thraxen said:

    One dude within range of invincibility has s/l softcapped.  Barrier has rest there aside from psi and toxic. Unstoppable caps rest of resist. It’s by no means needed but comes I. Handy here and there. 



    We also haven' the Alpha slot.  +Def?  +Res?

    If you really want to see how absolutely durability, look at the "Mo Durable" variant.

    • Like 1
  10. 14 hours ago, Avocado said:

    Cool build Hyper. Only thing I wondered about, aside from some of things mentioned above, is that Dull Pain has a pretty minimal slotting. Since we don't know what Rose's playing level and playing style are and since you've provided a build that puts emphasis on damage mitigation -- passive mitigation in particular -- would you want to throw another slot or two from somewhere else into Dull Pain to continue to emphasis that mitigation? Might be the only thing I'd consider, as that HP boost is nontrivial. Again, this is absent any knowledge of Rose's (the OP's) style, experience/level, and preferences.



    Generally, with a bit of minimal +Rech, the default works well enough for the durability with the small rregen bump.

    If you want a little more stick the Preventative Medicine in there.

    • Thumbs Up 1
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