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Posts posted by Glacier Peak
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Yeah, forgive me. I'm going to be that poster who asks a question that is likely found on the Wiki or by searching the forums. I promise I read those, but I wasn't satisfied with what I read. For those in the know:
What is the content that grants the most merit rewards per hour? Is it a static amount?
I know Hami gives a nice fat amount, what 80 then 80, 40, then continues to diminish, right? But what I'm talking about is a consistent merit reward every time, all the time. The closest I've found is via Ouroboros.
And can someone please explain the wacky formula the Homecoming team uses for calculating what should be the amount of merits rewarded?
Are Giant Monsters separated from this formula?
Okay that's all my questions, thanks!
Edit: So far I am reading the following:
Hamidon Raids - Outlier
Apex/Tin Mage - Outlier
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This sounds exactly like how Items of Power from the old Cathedral of Pain trial used to work.
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19 minutes ago, Herotu said:
When a "friend" buffs me, I get knocked out of the vitally important(!) fancypants villain pose I've adopted.
Or I'll be reading the newspaper and some tosser comes up and does some buff I didn't ask for and the next thing I know my newspaper has vapourised and I'm standing there ready for a fight with ... er ... probably the jerk who buffed me.
Would it be possible to stop this from happening, please? Or at least have the option to choose whether this happens or not?
For clarity: I want to not do a reaction animation when affected by any friendly buff.
Not a solution, persay, but when you activate an emote and someone buffs you, once the buffing animation concludes, you will return to your character's emote automatically. You don't see this on your screen when you are receiving the buff, but if you log in to another account and apply a buff to your emoting character, you will see this firsthand.
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Fantastic story arc, really glad I did the story arc at least five times (well actually 8 times because it gives 20 reward merits per completion and takes only 7 minutes to finish!!). On par with Lockhart arc, no spoilers though if you haven't ran this yet, or if you haven't taken the time to run it at least five times with different outcomes, you're missing out!!
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Villain side writing is better and so are the Strike Forces! Let's expand this sub forum to include Strike Forces!
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Atlas been shouldering the world for a while. The punishments back then were brutal!
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Use your imagination and create something using the Mission Architect that's better or just lower your expectations. These are the same stories told in the same ways across every culture as they have been for recorded history, and probably in oral traditions before that. Every once in a while someone comes along with a new way to tell that story.
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I'm on the fence. Are we talking Synapse speed or what?
Athletic run and inherent Fitness pool, along with some enhanced Sprint and I think maybe even a base empowerment temp gets players near the running speed cap.
Can anyone give a real number to current Henchmen movement speed?
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I'm not in any rush to add more incarnate powers to the game. Power creep and all.
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50 minutes ago, BurtHutt said:
Dumb question: where do we get the HC Launcher?
https://forums.homecomingservers.com/getting-started/
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1 hour ago, Lockely said:
Time is a currency in and of itself though. An extra 1MM/bid early can make the difference in a lot of time saved during missions by having your IO set.
Very true, absolutely agree. I look at it from a longer time horizon though. If I want something in this game and I don't want to wait, I'll get it instantly on the beta server. I actually play out my build concepts in advanced that way. It took many attempts at multi-billion inf builds to learn my lesson (which were mostly related to PvP meta from a few years ago). Build in Mids, export to beta, go through my usual gauntlet of test content (Maria Jenkins at increasing difficulty, then over to Monster Island for cascading mitigation testing).
If I'm buying at "NOW!" prices, I'm already getting hoodwinked. Though I'll confess I've been willingly hoodwinked on occasion if I'm pressed for... time!
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17 minutes ago, AboveTheChemist said:
Potentially. I posted a spreadsheet upthread in this post that contains the reward scale (RS) values for the majority of critters in the game. I assume when you say outliers that you mean critters with RS other than 1. As BlackSpectre noted above, the raw data is a bit complicated as-is for the wiki, so ideally we'd come up with a reasonable way of presenting it. BlackSpectre mentioned perhaps average RS for each npc group, and it might make sense to also present a range for each group. But those are just some ideas, and there may be a better way of presenting that info.
Oh! I totally missed that post, thank you for pointing it out for me.
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Added the post announcement update, but that's all for updates. Leaving this thread up for posterity. Fun to see how things turned out after so many years!
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57 minutes ago, Diantane said:
Why do so many players go to the ouroboros and then just stand there all day? Could they possibly run away from the portal so travelers can actually see it to click on?
If I'm away for any period of time and I happen to be in Ouroboros, I'll jump in the pool and emote an innertube. One of my favorite Homecoming additions!
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45 minutes ago, Lockely said:
I would say it's closer to 60k currently. Yeah there are people who dump the market at 55k, but I have no problem selling a hami-merit reward worth of converters at 60 or even 65 within 24 hours.
I'm hard pressed to sell at 70k though.
It's amazing how just waiting makes me more inf. I post a bid and eventually, maybe days, maybe months, that bid will fill. Same goes for selling. Time is what makes me the most inf!
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2019: 90,000 inf avg for a converter
2024: 55,000 inf avg for a converter
Converter prices are the metric I weigh the most heavily in determining the impact of player demographic change.
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I've never used a keybind for anything besides combining inspirations. It worked before page 7 and worked afterwards. I've saved this bind and used it across multiple farmers.
What am I missing? Did something happen to change this? You may have explained it in detail above, but I'm sorry, I'm not reading your wall of text.
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On 3/6/2024 at 6:10 PM, Glacier Peak said:
Oooh and maybe name the specific mobs that grant less XP than baseline. The Freakshow for example.
@AboveTheChemist are there future edits with outlier mob types planned?
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3 minutes ago, AboveTheChemist said:
Following up, I've updated the experience rewards table on the wiki at this link, and added an analogous inf table to the inf page on the wiki at this link, based on some extensive testing I did. BlackSpectre and I are looking into some other experience- and inf-related stuff, but more on that when we get some reliable numbers.
Godsend!! Thank you
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1 minute ago, Super Atom said:
It's not selfish, It's also already happened in this game numerous times, see blasters. You're also arguing for people who probably don't exist. I highly doubt anyone is going to be like
"No! My single target fear! THE CORNER STONE OF MY BUILD!"
The mindset that we can't change anything or update anything is a terrible one, bad game dev, and giving the original devs way too much credit in the assumption they didn't make mistakes.
I wouldn't want this suggestion to be implemented.
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I wouldn't want that cluttering my character select screen. How would it quantify my liquid assets? Is it just what I'm holding in my characters pockets? What about all the stuff stored in my base or sitting in bids on the Auction House, or emailed to myself?
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The Aura of Confusion set you've slotted, what is that Confusion proc % chance? I always feel like the set has waaaay too much recharge, so it makes the proc less likely to fire.
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Most merits per hour?
in General Discussion
Posted
Ah, so looking at the wiki, it's saying Twilight Son's Task/Strike Force grants 7 Merit Rewards and takes less than an hour.
That might be an easy one, but it's not what I think is top of the merit reward list if Hami is the benchmark for gains.