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Everything posted by DemonSeed
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Hey it’s me! Yeah I imagine that the Sorcery power pool is prolly the closest we’re gonna get to what OP’s asking. Alternate animations to better fit origins would be a good middle ground IMO.
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Dev Diary - Labyrinth of Fog: Of Mazes & Minotaurs
DemonSeed replied to Cobalt Arachne's topic in Developer's Corner
I have a feeling human Hami wouldn't put up much of a fight. Unless it was some alternate reality where he gained incarnate strength without turning to goo. -
Dev Diary - Labyrinth of Fog: Of Mazes & Minotaurs
DemonSeed replied to Cobalt Arachne's topic in Developer's Corner
A human Hamidon in his lab would make for a really neat secret area. -
Dev Diary - Labyrinth of Fog: Of Mazes & Minotaurs
DemonSeed replied to Cobalt Arachne's topic in Developer's Corner
Defeat all mission but it’s set in the Labyrinth and takes 2 days straight to complete. -
Dev Diary - Labyrinth of Fog: Of Mazes & Minotaurs
DemonSeed replied to Cobalt Arachne's topic in Developer's Corner
The Labyrinth was a tonne of fun to play and unlock everything for. Even the unlocking of the badges led to alot of teamwork. -
Kinetic Melee: A Gimmicky Proposal
DemonSeed replied to Monos King's topic in Suggestions & Feedback
Anything to make me want to actually play my Kinetic tank again.- 66 replies
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- kinetic melee
- pvp
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(and 1 more)
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bring back "The Paragon Times"
DemonSeed replied to shortguy on indom's topic in Suggestions & Feedback
There is a Discord dedicated to the lore. -
Aeon gave alot of bits into the unreleased content. Love it.
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Wikipedia and City of Heroes (not the Homecoming Wiki)
DemonSeed replied to Techwright's topic in General Discussion
Coming back to this topic I just redid the overview in general removing another disgruntled edit adding the past tense back. As well as adding context/updates to support the change including Issue notes for 25+. I think we are a handful of old devs past needing to worry about HC somehow lying and NCsoft even more somehow not caring. Worst case it gets reverted and we make a HC specific page or just ignore Wikipedia in it's entirety. -
20th Anniversary Q&A - Question Submission Thread
DemonSeed replied to Arcanum's topic in Announcements
1. I'm curious what any of your thoughts are on the Advanced Content and the implementation of different versions of the same content particularly for the difficulty. It's my personal favorite additions. 2. Building on that question, on the off chance any of you guys actually sneak around on homecoming what's your favorite addition they've made? 3. To any of the writers: What exactly are the Angels in night ward or who are they related to. Theory crafting (by someone else) in the lore discord leads me to believe they work for a higher power we never got the chance to properly see. Or maybe even agents of the old Well.- 161 replies
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I was far too young to engage in forums and stuff when I initially played. Very glad to see someone from the old team back.
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Yeah I saw it after I had posted. Figured I'd keep it up since it implies more people notice it. It is a really large map error after all.
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Croatoa is cursed. A piece of terrain is misaligned along the entire riverbank on the right of the map near the next geometry hole. A geometry hole with a tree that rotates to follow your camera next to it at: [-2692.4 9.6 1113.1] Slightly unrelated but shouldn't this badge be somewhere...better? It mentions the beautiful view of the lake but you can barely even see the lake from it's location.
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Map thumbtacks via slash command
DemonSeed replied to AboveTheChemist's topic in Suggestions & Feedback
I had no idea this wasn't always in the game. Thanks for getting this added XD -
Focused Feedback: Role Diversity Bonus
DemonSeed replied to The Curator's topic in [Open Beta] Focused Feedback
At the very least damage and support. -
Bug: Ui gets a bit jiggy on IPad Mini 6
DemonSeed replied to DemonSeed's topic in Unofficial Homecoming Wiki's Forum
https://streamable.com/7b4q9l Streamable incase you cant view the MOV. -
Er poor choice of wording I guess. I just meant fast clearing teams not actually speedrunning.
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Having it be mobile would solve needing to place it every single fight meaning its current recharge should be fine. Cause its recharge is too high for speedruns clearing mobs quickly but low enough that being perma would be possible given it moved. Edit: oh I see before that you specifically like it being droppable.
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Make it a sphere that rolls around and plays music while it heals….wait a minute. Jokes aside having it be mobile would be neat without reducing the recharge time.
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Well hopefully SEGS can come around on that requirement within the next 10 years lol.
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( ° ͜ʖ °)
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@Darkir Im using it on a 50. What incarnates did you use other than Agility which may be the problem since i'm currently using musculature.
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Thank you I’ll check it out :D. Do you think it has anything to do with the fact that I used the build on a scrapper instead of a brute? Also the end is do-able if you arn’t using nonstop attacks (like in a fire farm) so the ageless trick should work fine.