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jprewitt73

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Everything posted by jprewitt73

  1. Yo, heroes and villains, gather ‘round, Check out these servers, the best in town! On Excelsior lot we got deals so fly, Biggest crowd around—blink once, they’ll team you dry! Need a Task Force fast? Don’t stress, don’t pout, General chat’s poppin’—you’ll laugh, then log out! Now Everlasting showroom, RP all day, Characters so deep, you’ll forget it’s a play. Redside, Blueside, acting scenes on the block, It’s Paragon Theater with a pocket full o’ sock! Over at Indomitable, it’s tough, it’s lean, Population’s lighter but the vibe’s real clean. Saw Ellen Ripley with a Blaster in AP? Yeah, that’s the tone—low-key but geeky! And don’t forget Victory, the new car smell, Fresh server on the lot, where solo shines well. Small crowd, big hearts, it’s a family ride, Bring your cape and cowl, and some pride Redside! So if you’re lookin’ for a server that fits your groove, Step on down to Paragon Proving Grounds Used Moves™! We slash the lag, buff the fun, roll out in style— City of Heroes rap-deal, worth your while! 🎶
  2. Honestly, pen and paper work just as well without having to deal with uninstalling/reinstalling/updating/checking discord/hoping for random Facebook posts to fix Mids. It's what I've been doing for a while now.
  3. The Porcelain Web Eight Legged Loo Arachnabath
  4. Maybe I'm misunderstanding, but when the troll rave is active, it shows up on the map with a big red star looking thing on the map. Doesn't it? Or am I crazy?
  5. https://homecoming.wiki/wiki/Who_Will_Die This is a whole signature arc. You can read through the Wiki for some more info on it. You can access these missions, including part 1 through the LFG tab. It's kind of a smaller scale TF/SF that you can solo or do with a team. Very fun. Very interesting. Full of game lore and background for people who are newer to the game.
  6. I tell my husband all the time that 2 minutes is more than enough time. Also, I wouldn't change a thing on Super Strength. Not every set has to be top tier. Some sets have to be middle of the road. SS is middle of the road, and that's okay.
  7. I think you just described most of human history.
  8. Probably way too much to code it to work the way I want it to in my head, but every time you unlock a gladiator badge you get access to use that faction as your MM.
  9. I just like to play the game and I'm happy it's back. I love most of the changes to the game and the expansion of content. If it wasn't there, I'd probably still come back and play anyway. So, I'm positive that I love this game.
  10. Ditto. I usually do it in Pocket D and immediately zone into a base and zone back. Most of my tray stays the same and I'm happier for it.
  11. The red zone is for immediate loading and unloading of personal baggage. There is no whining in the white zone.
  12. I love that movie, and that still has to be one of the best fight scenes in a movie ever. Very few, if any, could potentially top it.
  13. Thanks for the new song! I'll be adding this to my Pandora playlist now!
  14. Based on your suggestions, here is my new build: Hero Scrapper Build plan made with Mids' Reborn v3.7.5 rev. 21 ────────────────────────────── Primary powerset: Staff FightingSecondary powerset: Super ReflexesPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SorceryPool powerset (#4): LeadershipEpic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Precise Strike A: Superior Critical Strikes: Accuracy/Damage3: Superior Critical Strikes: Damage/RechargeTime3: Superior Critical Strikes: Accuracy/Damage/RechargeTime5: Superior Critical Strikes: Damage/Endurance/RechargeTime5: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime7: Superior Critical Strikes: RechargeTime/+50% Crit Proc Level 1: Focused Fighting A: Luck of the Gambler: Defense/Endurance7: Luck of the Gambler: Defense/Recharge9: Luck of the Gambler: Defense/Endurance/Recharge9: Luck of the Gambler: Defense11: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 2: Guarded Spin A: Obliteration: Damage11: Obliteration: Accuracy/Recharge13: Obliteration: Damage/Recharge13: Obliteration: Accuracy/Damage/Recharge15: Obliteration: Accuracy/Damage/Endurance/Recharge15: Obliteration: Chance for Smashing Damage Level 4: Combat Jumping A: Kismet: Accuracy +6%17: Winter's Gift: Slow Resistance (20%) Level 6: Eye of the Storm A: Eradication: Damage17: Eradication: Damage/Recharge19: Eradication: Accuracy/Damage/Recharge19: Eradication: Accuracy/Damage/Endurance/Recharge21: Eradication: Chance for Energy Damage21: Force Feedback: Chance for +Recharge Level 8: Staff Mastery Level 10: Practiced Brawler A: Invention: Recharge Reduction Level 12: Focused Senses A: Luck of the Gambler: Defense/Endurance23: Luck of the Gambler: Defense/Recharge23: Luck of the Gambler: Defense/Endurance/Recharge25: Luck of the Gambler: Defense25: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Agile A: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Luck of the Gambler: Defense/Recharge27: Luck of the Gambler: Defense Level 16: Dodge A: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Luck of the Gambler: Defense/Recharge29: Luck of the Gambler: Defense/Endurance Level 18: Serpent's Reach A: Apocalypse: Damage/Recharge31: Apocalypse: Damage/Recharge/Accuracy31: Apocalypse: Recharge/Accuracy31: Apocalypse: Damage/Endurance33: Apocalypse: Chance of Damage(Negative)33: Decimation: Chance of Build Up Level 20: Quickness A: Invention: Flight Speed Level 22: Boxing (Empty) Level 24: Lucky A: Luck of the Gambler: Defense/Increased Global Recharge Speed33: Luck of the Gambler: Defense/Recharge34: Luck of the Gambler: Defense Level 26: Sky Splitter A: Superior Scrapper's Strike: Accuracy/Damage34: Superior Scrapper's Strike: Damage/Recharge34: Superior Scrapper's Strike: Accuracy/Damage/Recharge36: Superior Scrapper's Strike: Damage/Endurance/Recharge36: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge36: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 28: Evasion A: Reactive Defenses: Defense37: Reactive Defenses: Defense/Endurance37: Reactive Defenses: Endurance/RechargeTime37: Reactive Defenses: Defense/RechargeTime39: Reactive Defenses: Defense/Endurance/RechargeTime39: Reactive Defenses: Scaling Resist Damage Level 30: Tough A: Steadfast Protection: Resistance/+Def 3%39: Gladiator's Armor: TP Protection +3% Def (All)40: Unbreakable Guard: +Max HP40: Unbreakable Guard: Resistance40: Gladiator's Armor: End/Resist Level 32: Weave A: Reactive Defenses: Defense42: Reactive Defenses: Defense/Endurance42: Reactive Defenses: Endurance/RechargeTime42: Reactive Defenses: Defense/RechargeTime43: Reactive Defenses: Defense/Endurance/RechargeTime50: Shield Wall: +Res (Teleportation), +5% Res (All) Level 35: Psionic Lance A: Sting of the Manticore: Accuracy/Damage43: Sting of the Manticore: Damage/Endurance43: Sting of the Manticore: Accuracy/Interrupt/Range45: Sting of the Manticore: Damage/Interrupt/Recharge45: Sting of the Manticore: Damage/Endurance/Recharge45: Experienced Marksman: Range/Fast Snipe Level 38: Mystic Flight A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range46: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 41: Harmonic Mind A: Performance Shifter: Chance for +End46: Power Transfer: Chance to Heal Self46: Power Transfer: EndMod Level 44: Spirit Ward A: Preventive Medicine: Chance for +Absorb Level 47: Rune of Protection A: Impervious Skin: Status Resistance/Regeneration Level 49: Assault A: Invention: Endurance Reduction ────────────────────────────── Inherents: Level 1: Critical Hit Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Miracle: +Recovery48: Numina's Convalesence: +Regeneration/+Recovery50: Panacea: +Hit Points/Endurance50: Numina's Convalesence: Heal Level 1: Stamina A: Performance Shifter: Chance for +End48: Power Transfer: Chance to Heal Self48: Power Transfer: EndMod Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 1: Current HP Level 49: Quick Form Level 38: Translocation So far I like it pretty well. It seems to have a bit more "pop" when it comes to fighting, and it still have the same survivability which I definitely appreciate.
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