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Rudra

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Everything posted by Rudra

  1. The consideration is that the ATOs include pet enhancements. So while they are ArcheType Origin enhancements, they are also pet set enhancements. Hence the limitation.
  2. What prompted that? I never claimed to be a moderator. And like I said, this has been discussed several times and those discussions can be found with a quick search. Nightcrawler has to do the exact same thing. He has to teleport to his target, positioning his teleport, and then immediately launch into an attack when he exits his teleport. And if he wants to do a flurry of attacks like he has against some targets in the span of a single panel, then he has to rapidly teleport to his target multiple times in that span of time, positioning himself with every teleport, and launching an attack when he exits the teleport before launching into the next teleport in the sequence. If you want "bamf" animations? Ask for them. However, aside from the "bamf" and visual style of his teleports, you can already make Nightcrawler.
  3. Click on one side of the part of the post you want to quote, hold the click, and drag the mouse until all you want to quote is highlighted. When you release the mouse button, a popup saying "Quote selection" will appear. Click that and the part of the post you want to respond to gets quoted in your response. I am rather tired of constantly explaining this, which is why I said you could just do a search and see how this topic has been debated so far. However, I will answer again. First, any weapon in the game, including the assault rifle and the beam rifle, can be magic weapons. Either the weapon itself is enchanted or you magically possess the skill to use it or you enhance the weapon when you use it magically. Even the bots in the Robotics MM primary set can be magic. The first robots in literature were golems, magical creations. (Edit: And if you don't believe me, look up Talos from Greco-Roman mythology.) They can also be magically controlled, magically powered, magically enhanced, and so forth. They use tech animations, yes, but that is why we often ask for alternate animations. Second, magic itself is not a power effect, it is a power source. If you magically conjure fire, it is still fire. If you magically conjure lightning, it is still lightning. If you magically conjure a blast of pure, raw, unadulterated magic, it is still an energy blast. Just one that is defined as magic. Everything that comes from magic, if you look at what it actually does, is the exact same as any other source of that effect, just using magic as its source. So if you want a multi-element set that uses magic themed animations? I'm fine with it because every power set has to have its base animations. If you want alternate animations for existing power sets that are more magic themed, I support it. If you want a Magic Blast set that uses magic themed animations though? I oppose it. Magic is not an effect, it is a source that powers other effects. And all effects can be defined as magic because of that. Because Nightcrawler's combat skills are not teleport attacks. Nightcrawler can use those attacks regardless of whether he teleports or not. He incorporates his attacks into his teleports because it keeps his opponents off guard and handicapped. Which you can do with the Combat Teleport power. (Edit: At least to the extent that the game can process.)
  4. No, Sally has a body. And you can see it inside the bubble in the OP's pic. She has a bubble because she is an aquatic creature and the bubble gives her water to be in.
  5. Slotting pet set enhancements does not fit into non-pet powers. And though I am not a dev, I'm fairly certain they will not agree to enable power inappropriate sets to be slotted. One possible reason why they wouldn't agree? Because it would establish a precedent of being allowed to slot enhancements into powers where they don't fit.
  6. Can you use a Nemesis Staff or Blackwand to pull one of them to you from max range? (Edit: I'm not saying it isn't in need of fixing, but until then, can that work as a workaround?)
  7. Meh, I would more use that for a Dimensional Enhancement or Elemental Strike melee set. The idea behind the Dimensional Melee as a blast set is for far strike characters like some monks and martial artists in various genres and for supers that create little rifts they punch through to hit distant foes and other concepts like that.
  8. How about a new blast set that revolves around dimensional manipulation? The Dimensional Melee blast set. You punch through a small rift and strike a target at the other end of the rift.
  9. I don't think accelerating opponents through time would affect them that way, but that is definitely a good subject for debate. If anything, you could feasibly make it a hold effect from the acceleration depending on how it was defined. If the acceleration fast forwarded them in time, then for everyone else, they could be static. Or it could even remove the mob from the map for a set period of time for having been cast forward in time. If the acceleration sped them up, then you just buffed them. Typically, the better use of time against foes are time decelerations and time stops.
  10. No, they don't, which is why I listed their web attacks in my post.
  11. Because I pointed out there are more web powers than just web grenade? Shouldn't you be happy more powers exist? It means there is a bigger base to build on.
  12. I think it is original design? I remember being on a PUG that ignored some tentacles before, but I may be misremembering.
  13. The sybil female attire existed (for NPCs only) back on Live and was available to players after shut down on Icon shortly after. (As were pretty much all NPC costume pieces even if they broke the character model. Like how the Praetorian Seer costume pieces did.) I can get behind an Elemental or Primal Forces or Chaos or whatever name power set you propose, even with magic themed animations, but not a power set that was specifically called any form of magic. This discussion has been had repeatedly, even recently, and you can do a quick search to see them. Is covered by the Speed power pool. (Also, there are many ways to make a speedster, and I oppose anything that tries to pigeonhole speedster characters into existing stereotypes.) Is covered by the Teleportation pool. It even has a Combat Teleport power. (Additional options for teleport effects are good though.) This has been addressed a few times. The problem with the long robes/dresses is the clipping. Currently, there is no way to have such a garment for PCs that doesn't clip obscenely as they undertake basic movement, let alone attacks. Mobs with long robes such as the Tsoo also clip, but they ahve limited actions available to them, reducing the clipping, and use a cheat to hide the clipping when sitting outside of combat. The long dresses the Carnies have function because that is basically what their model is. They have no legs and have no attacks that use their legs.
  14. If the Fort Trident vendor sells TOs, they are capped at 20. My level 22 Dominator saw no TOs for sale in Fort Trident, and even level 20s should have still been visible.
  15. I've been negotiating to buy St. Martial for a while now, but the Family and Johnny aren't budging. Any tips to seal the deal?
  16. It also wouldn't affect cultists like the Banished Pantheon who are trying to bring about the destruction of the world by bringing their gods back. What is money to those who are trying to destroy society/civilization in the pursuit of the power their gods are offering/giving them? For that matter, zombies wouldn't care either, so it wouldn't affect BP zombies (again with the BP) or Vahzilok zombies. Proteans and beasts wouldn't care how much money you throw at them either. Neither would monsters (such as minotaurs, cyclops, the various giant monsters, the Hive/Abyss monsters), ghosts/spirits, turrets, similarly wealthy foes like Countess Crey and some of Crey's other mobs, or supernatural entities like the Talons of Vengeance and their subordinate faction devotees. And speaking of minotaurs and cyclops, it wouldn't affect the Cimerorans either. "What is this? Money?! How is this money?! It isn't gold or silver. Just a floppy piece of... what did you call it? Paper money? Worthless." (Which is why infamy/Influence is such a good form of currency in the game. it can be used fairly universally.) Just to point out the other groups that come to mind from your post. Edit: And if you really want to dig into it, there are the groups that will see the player just throwing money around like it's an infinite supply and double down on their attacks to get everything the character has.
  17. There are several groups in comics and cartoons that are themed around spiders or snakes and don't have spider or snake powers. It happens. That said, there are other web powers in the game. There is Web Spitter (a single target non-grenade web grenade), Web (a non-grenade web grenade), Entrap (a single target hold), Cocoon (a single target hold), Web Cocoon (from Mace Mastery), and Web Envelope (from Mace Mastery). Though the last two admittedly are basically just web grenades.
  18. I tried last night, but could not find a way to get an unslotted TO to upgrade to the next level. And you can't slot a red enhancement. (I removed my generic IO from Rest on my main MM and tried to work a level 20 TO to be slottable. I couldn't do it.) So probably the best way of doing what the author wants is to ahve a vendor and an Enhancement storage in their base, plan out their character, and then buy all their TOs before level 21 (or 31 if there is a vendor in Talos/IP), and upgrade all the pre-purchased TOs as they go. ... which will require a lot of unslotters....
  19. I don't remember any of my characters actually being in that cut scene. To the best of my memory, it was always Washington and Cleopatra talking to each other in the cut scene, and then you get the choice at the end of the cut scene. I may be mistaken, it has been a while since I dealt with Washington, but I'm pretty sure our characters were never actually in the cut scene itself.
  20. No, per the AH they go up to 53. They stop at 20 when bought through the base vendor though.
  21. I'm not sure, but I think the Team Transporter only takes you to the door. And not the contact even if the contact is technically the door....
  22. Don't know how I missed them. Though technically they use magic artifacts as well. Anyway, good catch.
  23. You can make a SG just for yourself. You don't even have to build the base. Just plop a vendor in the entrance room you get by default, and then you can use /altinvite to get any character you make into the group to buy the IOs up to level 20. You can also make an AE mission/arc and every time someone plays it, you get 5 tickets. Just tell others about it and hope they play it.
  24. That's fair. However, I would counter with you are still doing a tutorial, and some tutorials require you to perform some tasks more than once. Either way, the mission says to take the ferry to Cap au Diable, not just to go to Cap au Diable. Usually, when a mission sends you to another zone, it just says the mission is in that other zone. When the task specifies something, it is coded for that something to happen. Whether through waypoint marker or specifically provided instruction. (Kind of like the ski slopes. The objective is to get to the bottom as fast as you can. If you don't go the way the game requires though, then it doesn't count.)
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