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Chelsea Rorec

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Posts posted by Chelsea Rorec

  1. 10 minutes ago, Coyote said:

     

    Because, on each activation, the chance to proc is 18% or so for Freezing Rain... which adds about 13 damage to the power, per IO. So, 3 slots into FR with damage IOs have you do 36 damage with it, on the average, per target at level 50. And another 36, 10 seconds later. I think it also does 25 damage base, so you COULD slot it up for about 40 damage with Damage/Recharge plus another 2x38 from procs. But that only puts you at 116 AoE damage.

     

    Now, 116 is really NOT bad damage for a power whose main purpose is a lot of debuffing. But that's because the power does a bit of damage on its own... Earthquake doesn't have that, and can't put as many IOs, for example. So you end up with multiple AoE powers all at less than 120 damage and all with pretty long recharges. With enough of them plus your own Epic AoE attacks, you actually can manage to do some reasonable AoE damage... but it's a LOT less than other AoE damage options even when just looking at Controllers (See my Dark/Poison thread for an example). So people who are making builds for AoE damage are really not going to look at this type and level of damage, and people who are teaming aren't going to bother spending slots on relatively weak DoT damage when in a team spawns melt too fast.

     

    So in the end, what you're doing works, but a min-maxer will likely look at better AoE options.

    Go back and look at the combat log because i'm pretty sure there is 1911 damage on that log from freezing rain.

    • Like 1
  2. On 9/6/2019 at 9:15 PM, Sir Myshkin said:

    You should take a closer look at what Avilister is working towards. Your build sacrifices a ton of opportunity and doesn't have nearly the same level of damage capability. All those procs you have committed to Freezing Rain and Earthquake, as the game currently stands, are doing (basically) nothing. It's a fault of the game algorithm on rain type powers, and the patch abilities like earthquake, ice slick, and quicksand. You'd also get a lot of extra mileage out of your Storm abilities by getting a few Force Feedback +Rech procs in the build too.

     

    Build higher global recharge bonuses and take your excess recharge enhancements out of your abilities and you'll get a significant increase in proc performance as well. That extra enhancement lowers your probability and negatively impacts anything with a 30/s or lower base recharge. Seismic Smash, when set up as a fully loaded Proc power, will hit for 500 points on its own. It's all about global bonuses, boosted ToHit to offset slotting limitations, and loading up on Procs. Controllers get a lot of mileage out of it.

    So to clarify in my build.

    Quicksand is Proc'ing twice.

    Freezing rain is proc'ing ALOT.

    Earth quake is also proc'ing.

    Volcanic Gases is proc'ing

     

    There is evidence of all of this in the combat logs posted and the tests with Bopper.

    So my question is if all of the above is correct why is nobody taking advantage of all these facts except me ?

     

    Quote

    All those procs you have committed to Freezing Rain and Earthquake, as the game currently stands, are doing (basically) nothing.

    I really hope these tests have changed your mind about what is actually going on with earth powers and you atleast think about slotting some procs in those powers because i really enjoy my build and like i've said before it's fantastic for herding and destroying large mobs.

     

    • Like 2
  3. 2 minutes ago, Bopper said:

    That's because you are giving the FF proc more opportunities to trigger in AoE powers. You only need it to proc once, since there is no stack. So even though there is a degrade to your probability to proc on each target due to the Area Factor of the attack, that degrade will get offset if you can hit 3 or more targets.

    Yep that is what i figured.

  4. 4 minutes ago, Bopper said:

    The percentage won't increase, but the number of procs will increase. Think of it this way, assuming the targets don't run out of the quicksand, and the fight lasts for at least 45 seconds, then you can expect each target in the quicksand to have 5 attempts at getting hit with the proc (which has a 15% chance of hitting). The probability of missing every time on a target is 43.6%, so your probability of hitting the target at least once is 56.4%. It's not bad. It's not game breaking. 

     

    For what it's worth, I use 4 procs in my Distortion Field, which lasts for 45 seconds also, but has only a 20 foot radius (so higher probability to proc). I get very good production out of it.

    my whole game plan is use 4 powers with 12 procs and kill the mob i herded and throw in other stuff if needed.

    It does work.

    From what i've read +recharge proc works better in AoE powers not single target like Lightning storm.

  5. 6 minutes ago, Bopper said:

    Ok, sounds good. So you collected 30 samples here. There were 5 opportunities for each of 5 Crey in your first test, and 5 opportunities for the Tank Smasher. Of these 30 opportunities, you got  4 procs (13.33%). This falls right in line with expected, as the formula for pseudopets with a 25 foot radius would have a 15.3% probability to proc. Now, I won't make conclusions with a small sample size, but so far it looks like everything is working like normal.

    My next question is does the +recharge proc still work with pseudopets and does it stack ? RE: Lightning storm

  6. 1 minute ago, Bopper said:

    Ok, sounds good. So you collected 30 samples here. There were 5 opportunities for each of 5 Crey in your first test, and 5 opportunities for the Tank Smasher. Of these 30 opportunities, you got  4 procs (13.33%). This falls right in line with expected, as the formula for pseudopets with a 25 foot radius would have a 15.3% probability to proc. Now, I won't make conclusions with a small sample size, but so far it looks like everything is working like normal.

    I'm just glad it IS working 🙂

    My whole build is built around large mobs and herding so that % will increase with larger mobs sizes.

  7. 5 minutes ago, Bopper said:

    I only see 10 seconds of log. Quicksand I believe last for 45 seconds.

    after i removed the guff that was all the activity of quicksand.

    plus it dosn't say when it ends

  8. 2 minutes ago, Bopper said:

    @Chelsea Rorec can you edit your posts and add in how each power was slotted (procs and regular enhancements), and also what incarnate alpha is slotted? I want to do my due diligence when looking over your logs.

    Quicksand is 1 recharge 1 Impeaded swiftness proc lvl 30.

    My toon has no Incarnate slots and is lvl 46

    And if i can help out anymore i would be only glad to.

  9. Spoiler

    2019-09-07 17:00:53 You turn the ground into Quicksand!

    2019-09-07 17:01:11 Quicksand is recharged.
    2019-09-07 17:01:24 Quicksand:  Your target takes 137.51 points of bonus smashing damage!
    2019-09-07 17:01:25 Tank Smasher MISSES! Tank Grenade power had a 6.50% chance to hit, but rolled a 58.49.
    2019-09-07 17:01:33 Quicksand:  Your target takes 137.51 points of bonus smashing damage!
    2019-09-07 17:01:43 Tank Smasher MISSES! Tank Grenade power had a 6.50% chance to hit, but rolled a 24.22.

    1 Quicksand V 1 Tank Smasher proc twice.

    Quicksand 1 recharge 1 impeaded swiftness proc

  10. Spoiler

    2019-09-07 16:50:22 You turn the ground into Quicksand!
    2019-09-07 16:50:22 Quicksand:  HIT Elite Security Agent! Your Quicksand power is autohit.
    2019-09-07 16:50:22 Quicksand:  Your target takes 183.35 points of bonus smashing damage!
    2019-09-07 16:50:22 [NPC] Elite Security Agent: Neutralize the hero threat!
    2019-09-07 16:50:23 Mob Specialist MISSES! Submachine Gun power had a 5.00% chance to hit, but rolled a 29.31.
    2019-09-07 16:50:24 Riot Guard MISSES! Automatic Pistol power had a 5.00% chance to hit, but rolled a 22.50.
    2019-09-07 16:50:24 Special Agent Infiltrator HITS you! Automatic Pistol power had a 5.75% chance to hit and rolled a 5.60.
    2019-09-07 16:50:24 Riot Guard MISSES! Automatic Pistol power had a 5.00% chance to hit, but rolled a 58.45.
    2019-09-07 16:50:24 Special Agent Infiltrator shoots you for 0.62 points of damage!
    2019-09-07 16:50:25 Elite Security Agent HITS you! Adv Assault Rifle power had a 6.90% chance to hit and rolled a 5.10.
    2019-09-07 16:50:25 Elite Security Agent rattles you with his Adv Assault Rifle for 0.98 points of lethal damage and slightly lowers your defense!
    2019-09-07 16:50:27 Special Agent Infiltrator MISSES! Crane Kick power had a 6.33% chance to hit, but rolled a 76.87.
    2019-09-07 16:50:32 Quicksand:  Your target takes 183.35 points of bonus smashing damage!

    Proc once placed and proced again.

    1 application of quicksand Vs 5 crey

    Looks to be 10 secs apart

    Quicksand 1 recharge 1 impeaded swiftness proc no Incarnate.

  11. So far i'm seeing freezing rain proc at the start or during the power.

    Quicksand is procing (seen it proc twice during the length of its power with just 1 proc)

    Volcanic gases is procing like a monster.

    Earth Quake is the picky one. It is procing during it's life tho.(and is called ice slick)

     

  12. 19 minutes ago, Bopper said:

    MRT is modified recharge time, which is how long it would take to recharge the power based on the recharge reduction slotted into the power. This recharge reduction includes alpha incarnates as those act as global enhancements for your powers. Basically, it is the final recharge reduction after factoring in enhancement diversification.

     

    So let's do an example. Let's say you have a power that has a base recharge of 20 seconds, and you have one level 50 IO recharge slotted into it (42.4%) and you have Spiritual Alpha equipped (33%). Your MRT would be:

     

    MRT = 20 / (1 + 0.424 + 0.33) =  11.4 seconds

     

    Notice, this calculation does not factor in global recharge, so recharge boosts from powers like hasten or fulcrum shift do not factor in, neither do recharge boosts from set bonuses (like a LotG, or a 5 slotted purple set).

     

    CastTime is animation time. 

    Ah

    Thanks for the explantion Bopper.

     

  13. Quicksand is also procing

    2019-09-07 15:50:33 Quicksand:  HIT Capo Gunner! Your Quicksand power is autohit.
    2019-09-07 15:50:33 Quicksand:  HIT Button Man Buckshot! Your Quicksand power is autohit.
    2019-09-07 15:50:33 Quicksand:  Your target takes 246.82 points of bonus smashing damage!
    2019-09-07 15:50:33 Quicksand:  Your target takes 246.82 points of bonus smashing damage!
    2019-09-07 15:50:33 You have defeated Button Man Buckshot

  14. Quote

    2019-09-07 15:25:11 You activated the Freezing Rain power.
    2019-09-07 15:25:11 Raserei Elite Unteroffizier has defeated Vortex Elite Assault
    2019-09-07 15:25:12 HIT Anya Stormwind! Your Freezing Rain power is autohit.
    2019-09-07 15:25:12 Anya Stormwind HITS you! Freezing Rain power was autohit.
    2019-09-07 15:25:12 You call forth a Freezing Rain!
    2019-09-07 15:25:12 Freezing Rain:  HIT Nacht Elite Grenade! Your FreezingRain power had a 95.00% chance to hit, you rolled a 78.46.
    2019-09-07 15:25:12 Freezing Rain:  HIT Nebel Ubermenschen Rifle! Your FreezingRain power had a 95.00% chance to hit, you rolled a 30.00.
    2019-09-07 15:25:12 Freezing Rain:  HIT Raserei Elite Unteroffizier! Your FreezingRain power had a 95.00% chance to hit, you rolled a 13.35.
    2019-09-07 15:25:12 Freezing Rain:  HIT Raserei Elite Grenade! Your FreezingRain power had a 95.00% chance to hit, you rolled a 1.26.
    2019-09-07 15:25:12 Freezing Rain:  HIT Nebel Ubermenschen Rocket! Your FreezingRain power had a 95.00% chance to hit, you rolled a 61.06.
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Nebel Ubermenschen Rocket for 1.14 points of Cold damage.
    2019-09-07 15:25:12 Freezing Rain:  You blast Nebel Ubermenschen Rocket for 246.82 points of bonus energy damage!
    2019-09-07 15:25:12 Freezing Rain:  You hit Nebel Ubermenschen Rocket for 246.82 points of bonus Lethal damage!
    2019-09-07 15:25:12 You have defeated Nebel Ubermenschen Rocket
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Nebel Ubermenschen Rifle for 1.14 points of Cold damage.
    2019-09-07 15:25:12 Freezing Rain:  You blast Nebel Ubermenschen Rifle for 246.82 points of bonus energy damage!
    2019-09-07 15:25:12 You have defeated Nebel Ubermenschen Rifle
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Nacht Elite Grenade for 1.14 points of Cold damage.
    2019-09-07 15:25:12 Freezing Rain:  You blast Nacht Elite Grenade for 246.82 points of bonus energy damage!
    2019-09-07 15:25:12 You have defeated Nacht Elite Grenade
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 1.14 points of Cold damage.
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 1.14 points of Cold damage.
    2019-09-07 15:25:12 Freezing Rain:  You hit Raserei Elite Unteroffizier for 246.82 points of bonus Lethal damage!
    2019-09-07 15:25:12 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:13 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:13 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 96.59.
    2019-09-07 15:25:13 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:13 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:13 Hasten is recharged.
    2019-09-07 15:25:13 You activated the Hasten power.
    2019-09-07 15:25:13 Your Hasten has increased your rate of attack.
    2019-09-07 15:25:13 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:14 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 95.26.
    2019-09-07 15:25:14 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:14 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:14 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:14 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 97.81.
    2019-09-07 15:25:14 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:15 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:15 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 97.38.
    2019-09-07 15:25:15 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:15 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:15 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:16 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  MISSED Raserei Elite Grenade!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 98.70.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:17 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:18 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:19 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 98.60.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:20 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:21 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  MISSED Raserei Elite Unteroffizier!! Your FreezingRain power had a 95.00% chance to hit, you rolled a 99.06.
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Grenade for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  You hit Raserei Elite Grenade for 505.99 points of bonus Lethal damage!
    2019-09-07 15:25:22 Freezing Rain:  Your target takes 505.99 points of bonus smashing damage!
    2019-09-07 15:25:22 You have defeated Raserei Elite Grenade
    2019-09-07 15:25:22 Freezing Rain:  Your FreezingRain hits Raserei Elite Unteroffizier for 2.34 points of Cold damage.
    2019-09-07 15:25:22 Freezing Rain:  You hit Raserei Elite Unteroffizier for 505.99 points of bonus Lethal damage!
    2019-09-07 15:25:22 Freezing Rain:  Your target takes 505.99 points of bonus smashing damage!
    2019-09-07 15:25:22 You have defeated Raserei Elite Unteroffizier

    That proc'ed a few times unless i'm wrong.

    1911.9 damage.

    • Like 1
  15. 11 hours ago, Sir Myshkin said:

    No, unfortunately. Bopper did the digging for the math, and I shared in a ton of testing work for how the procs actually result in-game currently. You can get the formulas here. There is a probability maximum of 90%, minimum of 5% for all procs, and their PPM is what is used to determine that probability. Regrettably the ParagonWiki is not fully accurate, and has not been updated since Homecoming. It has the general idea, but not the full truth of it. The formulas that Bopper put together are confirmed from Homecoming Dev's for accuracy, extracted from source code, and verified through excessive testing.

     

    I'm speaking from verified testing, in conjunction with other players who have logged the actual damage being dealt, and looked for the proc triggers. They're not occurring as much as you might think they are. I'm not saying they don't, just that it is far less than you might think they are, or would want them to actual do. When you drop that patch, those procs are only getting a trigger chance once at drop, and once every following 10/s. For FR, that's only two prompts. The damage you're experiencing is main-line just FR taking advantage of its own -Res effect. If you truly believe you're getting more, I'd encourage you to watch the combat logs (both pet damage and your damage), and go out and drop FR a dozen times and look at the proc triggers in the combat logs. Widen the window, there's going to be a lot of 1's.

     

    When you say VC, or you referring to Volcanic Gasses? As that power actually does work accordingly, and its obsessively large recharge allows you to get away with maximizing enhancement and still getting a high probability.

     

    Like I said, take a stronger look at the other build, I'm not changing the world or trying to destroy yours, just sharing what is confirmed, and with a build that is proven to work, and proven to be superior in performance. I'm not saying you should go off and respec right now, but there is significant impact in what's there that can help you.

     

    Edited to add this:

    I didn't see that an entire second page went into overflow, but I think you need read these two threads: Controller Proc Thread and Defender Proc Thread to see where things stand right now. I know you commented in one of them, but I think you may have passed over the point of the topic, and what was being tested.

    right i've been testing a little and can see freezing rain either proc at the start (250 a few times) or during  (a few 500+).

    Right now i do not know how to open any combat/damage windows and SNR is being bleh so yeah help on any combat logs with damage numbers would be awesome.

  16. 15 hours ago, Bopper said:

    It does not work off base recharge. It works off enhanced recharge. Feel free to read through my guide and I'll happily clarify anything you'd like. The wiki you reference is for i23, we are in i25+ now, so lots have changed.

    I'm confused then.

    Your fomula says MRT = BaseRecharge / ( 1 + RechargeBoost_from_Enhancements_and_Alpha / 100 )

    Also what is cast time in

    Probability to Proc = PPM * (MRT+ CastTime) / (60 * AreaMod)

    Is that the animation time ?

    Thanks

  17. 3 minutes ago, 5099y_74c05 said:

    Unfortunately the wiki is outdated and incorrect on this topic. As it relates to procs, the information here is more accurate:

    That is saying the same thing as the wiki.

    To the letter!.

     

  18. Also i vaguely remember something about recharge procs not working with pets anymore just before the shutdown and i remember ripping out recharge procs from storm.

    So unless you can confirm 100% that  recharge procs work in storm then i will go with what i know.

  19. 47 minutes ago, Sir Myshkin said:

    You should take a closer look at what Avilister is working towards. Your build sacrifices a ton of opportunity and doesn't have nearly the same level of damage capability. All those procs you have committed to Freezing Rain and Earthquake, as the game currently stands, are doing (basically) nothing. It's a fault of the game algorithm on rain type powers, and the patch abilities like earthquake, ice slick, and quicksand. You'd also get a lot of extra mileage out of your Storm abilities by getting a few Force Feedback +Rech procs in the build too.

     

    Build higher global recharge bonuses and take your excess recharge enhancements out of your abilities and you'll get a significant increase in proc performance as well. That extra enhancement lowers your probability and negatively impacts anything with a 30/s or lower base recharge. Seismic Smash, when set up as a fully loaded Proc power, will hit for 500 points on its own. It's all about global bonuses, boosted ToHit to offset slotting limitations, and loading up on Procs. Controllers get a lot of mileage out of it.

    You are dead wrong.

    I get a ton of mileage and damage from freezing rain.

    It's one of my most damaging powers.

    Same with VC and quake.

     

    I can toss out VC,quicksand,freezing rain and i watch stuff just die.

    Or quake,quicksand and Stalagmites.

    And i use cages for extra procs.

     

    off the wiki

    It's base recharge time. If you have a single target attack slotted with a 2 ppm IO, the power would need to have a 30 second recharge to have a 100% proc chance. You could then IO it to ~100% recharge and combine that with 100% global recharge bonus to get the power's recharge down to 10 seconds, and it would still have that 100% proc chance. This is how all of the store-bought IO set procs work, as well as the ATO procs that are not global bonuses.

     

    Thats saying procs are based off of base recharge and adding recharge IO's dosn't effect the PPM

    Yes ?

    • Like 1
  20. On 9/1/2019 at 9:15 AM, Avilister said:

    I've tried my hand at an Earth/Storm/Stone build that takes advantage of the information in this thread, the Defender thread, and the Storm/ thread. It can be found here:

    It didn't have enough procs so i posted my build in your thread.

     

    • Like 1
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