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dangeraaron10

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  1. Pretty much what Rudra said. Epics are meant to give you power types not normally accessible by your AT. Some MM Epic pools are real stinkers, I'll give you that. One of the standouts is Fire Mastery (or is it something like Pyre or Heat Mastery? It's Fire attacks) for additional attacks and also Bonfire, with proper slotting is amazing control. I'd like to see some of the lackluster Epic pools buffed across every AT, along with adding more Epic pools.
  2. Every game I play that uses this feature generally enables the same behaviors. I'm afraid I can't support DPS meters.
  3. Love it. Anything similar to Champions Online Power Armor is good in my book.
  4. All about it. I'd love a power armor/integrated weapon set, War Machine style. Support
  5. Well it's not so much a /Blast secondary but is more of Manipulation with ranged attacks instead of melee attacks. Plus or minus a few things. So definitely a Melee DPS AT with more built in survivability than a Blaster but not as much as a Scrapper. Personally, as someone that follows Tanker vs Brute vs Scrapper balancing act, I think adding another AT on that sliding scale of DPS vs survivability but on a Scrapper vs Blaster vs Sentinel axis is a bit of a headache in the making. An AT like this would live and die by a really clever inherent. The most interesting thing I think the AT cam offer is more power theme combos. So something like Martial Arts and Assault Rifle/Devices style combo.
  6. Eeeehhh Less passionate about Kick and just trying to make lemonade out of a lemon. Most often yeah I write it off and it's just kinda there. Always fun to kick Hellions, though! But you're kind of missing the point. If no power had a prerequisite power, then people would just load up with all the best powers. By breaking that dichotomy, then you'll find some builds get unintentionally stronger, even if it's just a bit. Look, if I wake up tomorrow and there's a patch that lets you pick Tough without any prereqs and Weave only needed Tough, I would be just fine. I'll gladly take the extra "fun" power elsewhere. But I acknowledge a non negligable number of people who feel building characters is enhanced by having a sense of investment and choice rather than having your primary, secondary, and all the same meta powers in every build with no filler.
  7. That's why I opt for Kick over Boxing. Sometimes you think that Hellion isn't worth your fireball and just gets your boot in their face while they go flying.
  8. Not in the Mass Effect universe. Biotics are kinda like telekinetics. Blue energy that makes stuff fly across the room kind of thing. Gravity Control would fit perfectly if the theme didn't call for Dual Pistols.
  9. To be fair, that is heavily nerfing procs. Most abilities that use them have 3 to 5 in a given power. Either way, it's gonna be a wave of respecs. Edit: I'm glad Fiery Melee got buffed but god I wish Breath of Fire got buffed like originally planned. Breath attacks across the board need love, I love them for theme but they're almost always bad except for Mako patron breaths.
  10. Yep, this was gonna be unpopular. The idea behind the opposition is that taking these powerful abilities takes an investment of weaker (but often still very useful) powers. It also prevents you from just loading out your powers with nothing but top tier powers with no "filler". I'm pretty grateful for the QoL we got recently with getting those powers earlier. Think it's time to throw a bone to those who don't want more powercreep and give this thread the good ole /jranger. And this is coming from someone that hates Boxing and Kick and just wants Tough amd Weave, but understands these valuable powers require an investment to get.
  11. Demons and Thermal are powerful sets in their own right. Thermal helps with Resists which synergizes with Demons being more resist focused vs other pets. Demons were the top tier pets alongside Thugs before the recent Mm pet buffs happened. Now that gap got bridged quite nicely.
  12. Was about to say the same thing. Even MMs can do Demon/Thermal/Fire for fiery goodness
  13. Great idea, needs some work on the mechanics. Even a toned down version of this seems like a mashup of Presence and Leadership.
  14. I admit, way back when I first started playing I seen Controllers that had Control and Support. I said to myself "No damage? Like, at all? How does that even work!?!" Turns out, it works damn well, but they are usually late bloomers and need good slotting to really clean house. Some Controls being more damaging than others.
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