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HachiMan2015

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  1. Amazing feedback!! Thank you. I would love to see your version as well. Off to the drawing board to make some of these changes and see how it looks.
  2. HachiMan2015

    Stone/TW

    Hi guys, I found a great build from poster @PLVRIZR that was Stone/SS and I switched it to Titan Weapons as I really really want to have at least one toon with the set as I keep bailing on it by level 20. I have this guy leveled now just as you see in the build below but I just feel like my TW attack chain can get tightened up a bit. Any TW gurus out there can can have a look and tell me what they'd change? Any help is appreciated....thank you for your time πŸ™‚ This Hero build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! PLVRIZR_v4.0: Level 50 Mutation Tanker Primary Power Set: Stone Armor Secondary Power Set: Titan Weapons Power Pool: Leaping Power Pool: Fighting Power Pool: Teleportation Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3), ShlWal-ResDam/Re TP(3), Rct-ResDam%(5), LucoftheG-Def/EndRdx(13), LucoftheG-Def/EndRdx/Rchg(15) Level 1: Defensive Sweep -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/EndRdx/Rchg(7), SprGntFis-Acc/Dmg/Rchg(7), SprGntFis-Dmg/Rchg(9), SprGntFis-Acc/Dmg(9) Level 2: Stone Skin -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(19), RctArm-ResDam/Rchg(21), RctArm-ResDam/EndRdx/Rchg(21), GldArm-3defTpProc(23) Level 4: Earth's Embrace -- DctWnd-Heal/Rchg(A), StdPrt-ResDam/EndRdx(23), DctWnd-Heal/EndRdx/Rchg(29), StdPrt-ResDam/Def+(29), DctWnd-Heal/EndRdx(34), Ags-Psi/Status(36) Level 6: Titan Sweep -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Dmg/EndRdx/Rchg(25), SprMghoft-Acc/Dmg/Rchg(25), SprMghoft-Dmg/Rchg(27), SprMghoft-Acc/Dmg(27) Level 8: Rooted -- DctWnd-Heal/EndRdx(A), NmnCnv-Heal/EndRdx/Rchg(11), Pnc-Heal/EndRedux/Rchg(11), DctWnd-Heal/EndRdx/Rchg(34) Level 10: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg(33) Level 12: Taunt -- PrfZng-Dam%(A) Level 14: Super Jump -- WntGif-ResSlow(A), BlsoftheZ-ResKB(33) Level 16: Kick -- FrcFdb-Rechg%(A) Level 18: Brimstone Armor -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(37), RctArm-ResDam/EndRdx/Rchg(37) Level 20: Build Momentum -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/Rchg/EndRdx(50) Level 22: Crystal Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39) Level 24: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(42), RctArm-ResDam/Rchg(42), RctArm-ResDam/EndRdx/Rchg(43) Level 26: Minerals -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 28: Rend Armor -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(34), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(45) Level 30: Combat Teleport -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A) Level 32: Granite Armor -- RedFrt-Def/EndRdx/Rchg(A), UnbGrd-Max HP%(43) Level 35: Whirling Smash -- Arm-Dam%(A), OvrFrc-Acc/Dmg(36), OvrFrc-Acc/Dmg/End(40), OvrFrc-Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End/Rech(43) Level 38: Arc of Destruction -- OvrFrc-Dam/KB(A), Arm-Dmg/EndRdx(46), Arm-Acc/Rchg(46), Arm-Acc/Dmg/Rchg(48), Arm-Dmg/Rchg(48), Arm-Dmg(48) Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50) Level 44: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(45), LucoftheG-Def/Rchg+(46) Level 47: Focused Accuracy -- EncAcc-ToHit/Rchg/EndRdx(A) Level 49: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(19) Level 1: Momentum Level 14: Double Jump Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Melee Partial Core Graft ------------
  3. As far as I know only one power can be auto, however this person had a work around of sorts for 2 powers. Not sure if it will help you? It can't be done, as a macro...But thanks to Adeon Hawkwood for a bind assist the other day, it can be done as a bind.. /bind [key] "powexec_name [second power]$$powexec_name [first power]" doesn't work because it keeps queuing the last power in the bind, but /bind [key] "powexec_toggleon [second power]$$powexec_toggleon [first power]" only evaluates powers that are in an "off state" and ignores powers that are firing or in cooldown. So for this bind, it will go to the last power in the command that is off (not in cooldown or firing). So the 2nd power being last will fire. When pressed again, now that the 2nd power is on cooldown it will fire the first power. I did test this just now and sadly it only works for 2 powers, not 3... https://forums.homecomingservers.com/topic/4210-2-auto-powers/?do=findComment&comment=35605
  4. I found this thread....Guess I didn't "search" hard enough. I am going to try the second build.
  5. I guess this helps πŸ™‚ This Villain build was built using Mids Reborn 3.1.2.5 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Villain Profile: Level 1: Battle Drones -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(3), SprMarofS-Acc/Dmg(3), SprMarofS-EndRdx/+Resist/+Regen(5), SvrRgh-Acc/Dmg(5), SvrRgh-PetResDam(7) Level 1: Twilight Grasp -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(11), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(33) Level 2: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), TmpRdn-EndRdx/Rchg/Slow(34) Level 4: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(7), DarWtcDsp-Rchg/EndRdx(9), DarWtcDsp-ToHitDeb/EndRdx(37) Level 6: Equip Robot -- EndRdx-I(A) Level 8: Fly -- BlsoftheZ-ResKB(A) Level 10: Howling Twilight -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(34), AbsAmz-Acc/Rchg(37), AbsAmz-EndRdx/Stun(46), AbsAmz-ToHitDeb%(46) Level 12: Protector Bots -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(13), SprCmmoft-Acc/Dmg/Rchg(13), SprCmmoft-Rchg/PetAoEDef(15), EdcoftheM-PetDef(15), DefBuff-I(17) Level 14: Boxing -- Empty(A) Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), ImpArm-ResDam/EndRdx(48), ImpArm-ResDam(50), ShlWal-ResDam/Re TP(50) Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-Max HP%(33) Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(37), CldSns-Acc/Rchg(40), CldSns-ToHitDeb/EndRdx/Rchg(40), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(43) Level 22: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(23), Rct-Def/EndRdx(23), Rct-Def/EndRdx/Rchg(31) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(25), Rct-Def/EndRdx(25), Rct-Def/EndRdx/Rchg(31) Level 26: Assault Bot -- SprMarofS-Acc/EndRdx(A), SprMarofS-Acc/Dmg/EndRdx(27), SvrRgh-Acc/Dmg(27), SvrRgh-Dmg/EndRdx(29), SvrRgh-Acc/Dmg/EndRdx(29), SuddAcc--KB/+KD(31) Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(43), BslGaz-EndRdx/Rchg/Hold(45), BslGaz-Acc/EndRdx/Rchg/Hold(45) Level 30: Hover -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(33), BlsoftheZ-ResKB(46) Level 32: Upgrade Robot -- EndRdx-I(A) Level 35: Dark Embrace -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(36), GldArm-End/Res(36), GldArm-3defTpProc(36) Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(39), CldSns-Acc/Rchg(39), CldSns-ToHitDeb/EndRdx/Rchg(39), CldSns-Acc/EndRdx/Rchg(40), CldSns-%Dam(45) Level 41: Soul Tentacles -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Immob/Acc(42), TraoftheH-Acc/Immob/Rchg(42) Level 44: Hasten -- RechRdx-I(A) Level 47: Group Fly -- WntGif-ResSlow(A) Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A) Level 1: Supremacy Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50) Level 1: Battle Drone Level 26: Assault Bot Level 12: Protector Bot Level 8: Afterburner ------------
  6. Hi all, Just finished up my Beasts/Pain (Thank you @SableShrike) I want to present to you for help in tweaking my Bots/Dark build. I found a definite lack of these particular two combos when searching. I found lots on dark of course and alot on bots. So I kind of mashed them together but also tried to refine it a little bit. I wanted to get all the pet unique in and ranged defense to 32, as well as the knockdown in Assault Bot. How does it look? Can it be streamlined more. Or is it ready to go? Thanks for any help!
  7. I just thought I'd chime in before this went to the 2nd page. I've not enjoyed a mastermind as much as this since my wacky ninjas/electric. This one however feels more "relaxed" yet just as effective. Thank you for making pain interesting @SableShrike
  8. How's this build treating you. I leveled one to 50 but not incarnate yet and it was a good time. I'm too chicken to venture above +1/x8 without Clarion. But the end drain has been surprisingly effective. The damage "feels" good, at that level, but I'm not a numbers guy. I'll have to try it incarnated (is that a word?) and raise the difficulty. Thanks for the build. Good times.
  9. That's tons to work with,,thank you
  10. So when you say focus on procs, what powers could you change from the corruptor version to add more procs. I put the build in mids but for defender and as you mentioned S/L resistance stayed the same with Tough off, so that's a bonus, but I am unsure what powers I could change to add more procs without messing with my recharge and defense?
  11. Thank you for the quick answer πŸ˜ƒ
  12. Hi guys, I'm sorry if this is a dumb question but I'm wondering, does incarnate recharge bonus(like agility) not also speed up domination recharge. Total noob here and I took agility in the hopes of pushes me comfortably into permadom. But it doesn't seem to, although mids says it does. Any help is appreciated thank you
  13. I finished leveling this to 50 and it is exactly specced as @Sovera has in their build. I can go into a S/L farm at +4/x8 and barely feel anything. My biggest concern is clearing time more than anything. Takes me about 19 minutes. But maybe that's a good time i dunno. I Only have the first muscular and degenerative though, so maybe things will speed up what's thats leveled a bit and when I get assault. solid build, thank you so much @Sovera. My only real annoyance is that that tier 8 melee power takes so long. I usually get a drink while it activates. πŸ€£πŸ˜†πŸ˜‰
  14. I would love a leveling buildπŸ˜‰ when you have time
  15. Dammit! Lol ok, looking for a free slot for the -res now!
  16. Oh yeah it's basically your build for sure, just reflavored. Thank you so much for that. You also answered one of my bigger questions.....I will take the slots from frozen armor, and put them in sleet maybe? I like dimension shift solo also😜
  17. Ok I took @triplem3build and made a few personal adjustments. I still cannot get teleport other to zapp my singy around the battlefield but I have resigned myself to that. I also wish I can slot sleet more but....... I kept their purples and winters...I will probably just cannibalize one of my under used 50's so I guess that's not a big deal. I am happy with these numbers. I think I may go Agility for incarnate and that will just top it off nicely...what are you experts thoughts? This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Gravity Control Secondary Power Set: Energy Assault Power Pool: Fighting Power Pool: Speed Power Pool: Sorcery Power Pool: Leadership Ancillary Pool: Ice Mastery Villain Profile: Level 1: Lift -- Apc-Dam%(A), Apc-Dmg/Rchg(13), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43) Level 1: Power Bolt -- Empty(A) Level 2: Gravity Distortion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(9) Level 4: Kick -- Empty(A) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(11) Level 8: Crushing Field -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SprDmnGrs-EndRdx/Rchg(13), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(15), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(15), SprDmnGrs-Rchg/Fiery Orb(17) Level 10: Mystic Flight -- WntGif-ResSlow(A) Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(34), ShlWal-ResDam/Re TP(45) Level 14: Tactics -- GssSynFr--Build%(A) Level 16: Power Up -- RechRdx-I(A), RechRdx-I(17) Level 18: Gravity Distortion Field -- Lck-Acc/Hold(A), Lck-Acc/Rchg(19), Lck-Rchg/Hold(19), Lck-EndRdx/Rchg/Hold(25), Lck-Acc/EndRdx/Rchg/Hold(25), Lck-%Hold(36) Level 20: Whirling Hands -- Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(23), Arm-Dmg(23), Erd-%Dam(37) Level 22: Spirit Ward -- Prv-Absorb%(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(34) Level 26: Wormhole -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(27), AbsAmz-Acc/Stun/Rchg(27), AbsAmz-Acc/Rchg(29), AbsAmz-EndRdx/Stun(29), SuddAcc--KB/+KD(36) Level 28: Total Focus -- Hct-Dam%(A), Hct-Dmg/Rchg(31), Hct-Dmg/EndRdx(31), Hct-Acc/Dmg/Rchg(31), Hct-Acc/Rchg(33), TchofDth-Dam%(40) Level 30: Enflame -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(46), PstBls-Acc/Dmg/EndRdx(48) Level 32: Singularity -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Rchg(33), SuddAcc--KB/+KD(33), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-EndRdx/Dmg/Rchg(37) Level 35: Sniper Blast -- StnoftheM-Dam%(A), GldJvl-Dam%(36), StnoftheM-Acc/Dmg(37), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(39), StnoftheM-Dmg/ActRdx/Rchg(39) Level 38: Power Burst -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(40), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(45), GldJvl-Dam/End/Rech(45) Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(46), Rct-Def(46) Level 44: Sleet -- RechRdx-I(A) Level 47: Frozen Armor -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(48), RedFrt-Def(48), RedFrt-Def/Rchg(50), RedFrt-EndRdx(50), RedFrt-Def/EndRdx/Rchg(50) Level 49: Dimension Shift -- EndRdx-I(A) Level 1: Domination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7), Mrc-Rcvry+(9) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7) Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Barrier Core Epiphany Level 50: Assault Radial Embodiment Level 50: Degenerative Radial Flawless Interface Level 50: Marshal Level 50: High Pain Threshold Level 50: Born In Battle Level 50: Invader Level 1: Energy Focus Level 50: Agility Core Paragon ------------
  18. Quick Question @triplem3 Does Power Up Boost your link minds? Mids says yes but I thought I read somewhere that it does not? If it does, well, then that's a game changer Edit: Just tested it. It only lasts as long as the 10 second Power Up πŸ€₯
  19. That is awesome and a great reference point...thank you for sharing it! πŸ˜„
  20. So, just so I am clear on the thinking, in order to make this work if I wish to keep enflame, and to get Teleport Other, I will have to remove hover to free up a power pool and then try and get the defenses from somewhere else in the sets? ok I will go back to the drawing board!
  21. That's weird, when I'm home I'll try and export it again? Alot of great information from everyone, thank-you. The reason for sorcery (and subsequently trying to get teleport other) is for enflame on singy and then dropping him into packs for some needed aoe. Or is that just too gimmicky and not as good as I'm envisioning?
  22. Only thing is, I have used up all 4 power pool spots. Unless I get rid of hover....but then there goes some defense πŸ₯Ί
  23. Hi all, in my continued battle to have an IO'ed out everything at 50 (not pimped out, but workable) I am now down to the last 2 AT's that I need to do. My MM (Ninja/Elec) I am happy with, it's just this dominator that I can't quite eeek out the numbers. I am going by @oedipus_texrule for Doms with Recharge first then 32% S/L/E ( I can't remember if Range was in there......if so then I am more far off than I wish) I am sooo close on both. Is there any way I can get you great people to help clean this up. What I am married to is the main powersets, and the sorcery pool for the enflame schtick. But I also wanna somehow get Teleport Other to move Singy around but I cannot figure that either. The only other caveat is because I have all these other 50's IO'ed I wanna keep Winter's out and only 2 or maybe 3 purples. I am spread thin on money. I know this sounds demanding and if it is then tell me to go fly a kite! The build is "alright" playing as is so far...just hoping it can tighten up a bit? Look at it as a challenge!!! πŸ€ͺ😝 Thank you for whatever time you have to give This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Gravity Control Secondary Power Set: Energy Assault Power Pool: Sorcery Power Pool: Flight Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Lift -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(5) Level 1: Power Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Dmg/Rchg(50), Dcm-Acc/Dmg/Rchg(50), Dcm-Build%(50) Level 2: Gravity Distortion -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Acc/Dmg/EndRdx(9), UnbCns-Dam%(9), SprDmnGrs-Rchg/Fiery Orb(11), GhsWdwEmb-Dam%(11) Level 4: Spirit Ward -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-EndRdx/Rchg(13), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(17) Level 6: Propel -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(17), Dcm-Dmg/Rchg(19), Dcm-Acc/Dmg/Rchg(19), Dcm-Acc/EndRdx/Rchg(21) Level 8: Crushing Field -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprAscoft-EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprAscoft-Rchg/+Dmg%(39) Level 10: Mystic Flight -- WntGif-ResSlow(A) Level 12: Hover -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(23), Rct-Def(33) Level 14: Enflame -- Bmbdmt-Dam(A), Bmbdmt-+FireDmg(21), Bmbdmt-Acc/Rech/End(23), Bmbdmt-Dam/Rech(25), Bmbdmt-Acc/Dam/Rech(25), Bmbdmt-Acc/Dam/Rech/End(27) Level 16: Power Up -- RechRdx-I(A) Level 18: Gravity Distortion Field -- NrnSht-Acc/Rchg(A), NrnSht-EndRdx/Hold(39), NrnSht-Acc/EndRdx(39), NrnSht-Hold/Rng(40), NrnSht-Acc/Hold/Rchg(40), NrnSht-Dam%(40) Level 20: Assault -- EndRdx-I(A) Level 22: Maneuvers -- RedFrt-Def/Rchg(A), RedFrt-EndRdx/Rchg(29), RedFrt-Def/EndRdx/Rchg(29), RedFrt-Def/EndRdx(31), RedFrt-Def(31), LucoftheG-Def/Rchg+(31) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 26: Wormhole -- AbsAmz-Stun(A), SuddAcc--KB/+KD(27), AbsAmz-Stun/Rchg(42), AbsAmz-Acc/Stun/Rchg(43), AbsAmz-Acc/Rchg(43), AbsAmz-EndRdx/Stun(43) Level 28: Rune of Protection -- GldArm-3defTpProc(A), StdPrt-ResKB(33) Level 30: Super Speed -- BlsoftheZ-ResKB(A) Level 32: Singularity -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(34), ExpRnf-Dmg/EndRdx(34), ExpRnf-+Res(Pets)(34), SuddAcc--KB/+KD(36), Dmg-I(36) Level 35: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(45), StnoftheM-Acc/ActRdx/Rng(45), StnoftheM-Dmg/ActRdx/Rchg(46), StnoftheM-Dmg/EndRdx/Rchg(46) Level 38: Power Burst -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(46), Dcm-Dmg/Rchg(48), Dcm-Acc/EndRdx/Rchg(48), Dcm-Acc/Dmg/Rchg(48) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(42) Level 44: Personal Force Field -- LucoftheG-Def/Rchg+(A) Level 47: Vengeance -- LucoftheG-Def/Rchg+(A) Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45) Level 1: Energy Focus Level 49: Quick Form Level 50: Agility Partial Core Revamp ------------
  24. Yeah now I've actually put thought into it I guess storm is more "busy" graphically than clickily. (I think I just made that word up) once your nados and clouds are down you just watch your minions destroy! With the odd gale and o2 boost of course. Storm must be harder to keep alive I'd imagine? Then electric? But far more damaging. Electric protects them but at the cost of your tendon health.
  25. Oh man I can imagine the damage of adding storm to the mix. But I can't imagine the shear....business, of the set. I'm already sweating and needing a beer after a couple hours of wrangling those buggers in.....but worth it.
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