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Everything posted by HachiMan2015
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So you would not recommend this particular build for exemping down?
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And I, for one, cannot wait to profit off of your hard work....and madness 🤣🤪
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This is quite a good thing for MM no? Especially ninja lovers?
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Whirlwinds with more cow bells in the whirlwinds dealing smashing damage!!!!
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so in the meantime, does this look a little better as I adventure and gather influence? Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Martial Assault Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Psionic Mastery Villain Profile: Level 1: Levitate -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Acc/Dmg(3), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7) Level 1: Shuriken Throw -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/EndRdx/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Dmg/Rchg(9) Level 2: Dominate -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(11), SprAscoft-EndRdx/Rchg(11), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(13), SprAscoft-Rchg/+Dmg%(15) Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), EndRdx-I(15) Level 6: Boxing -- Empty(A) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 10: Super Speed -- BlsoftheZ-ResKB(A) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(48) Level 14: Tough -- StdPrt-ResDam/Def+(A), EndRdx-I(17) Level 16: Envenomed Blades -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19) Level 18: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(21) Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27) Level 22: Total Domination -- Lck-Acc/Hold(A), Lck-Rchg/Hold(27), Lck-EndRdx/Rchg/Hold(29), Lck-Acc/EndRdx/Rchg/Hold(31), Lck-%Hold(31) Level 24: Confuse -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(31), MlsIll-Acc/Rchg(33), MlsIll-EndRdx/Conf(33), CrcPrs-Conf%(33), MlsIll-Conf/Rng(34) Level 26: Terrify -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(36), PstBls-Acc/Dmg/EndRdx(36), PstBls-Dam%(36) Level 28: Trick Shot -- Dcm-Build%(A), Dcm-Acc/EndRdx/Rchg(29), Dcm-Acc/Dmg/Rchg(37), Dcm-Acc/Dmg(37), Dcm-Dmg/EndRdx(37), Dcm-Dmg/Rchg(39) Level 30: Tactics -- EndRdx-I(A) Level 32: Mass Confusion -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(42), MlsIll-EndRdx/Conf(42), MlsIll-Acc/EndRdx(42), MlsIll-Conf/Rng(43), MlsIll-Acc/Rchg(50) Level 35: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43) Level 38: Explosive Shuriken -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45) Level 41: Link Minds -- LucoftheG-Def/Rchg(A), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46) Level 44: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(45) Level 47: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-EndRdx/Rchg(48), GldArm-3defTpProc(50), Ags-ResDam(50) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Prv-Absorb%(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Support Core Embodiment Level 50: Diamagnetic Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Cardiac Core Paragon Level 50: Ion Core Final Judgement Level 1: Quick Form ------------
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I guess I'll just team and muddle through until I wrack up enough for a more expensive build.
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• Hi and thank you for the reply. I should have been more explicit in my post, this is not a leveling build. This toon is already 50. I just through the powers in whenever but slotted how I wanted. • I can put an end redux in tactics but where should I put the build up proc? Or is it unnecessary? • Where would you suggest the slot be taken from to add to envenom? • Any suggestions on where to put the ATO set then, if not in terrify?
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Hi guys, wondering if some of you are willing to take a peek at my Mind/Martial build and critique based on my goals. Goals are: 1) Budget friendly, around 250 million or less 2) No purples for now although I do have one ATO (non superior version) in there, but will work towards superior as well as purples. 3) Recharge focused with the knowledge that I will not hit permadom with out purples or incarnates, but still recharge focused 4) Defense at 32+% for ranged, although I do have one melee attack in there Let me know your thoughts and/or possible improvements Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Martial Assault Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Psionic Mastery Villain Profile: Level 1: Levitate -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(3), Thn-Acc/Dmg(3), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7) Level 1: Shuriken Throw -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/EndRdx/Rchg(7), Dvs-Acc/Dmg/Rchg(9), Dvs-Dmg/Rchg(9) Level 2: Dominate -- NrnSht-Hold/Rng(A), NrnSht-Acc/EndRdx(11), NrnSht-Acc/Rchg(11), NrnSht-EndRdx/Hold(13), NrnSht-Acc/Hold/Rchg(13), NrnSht-Dam%(15) Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15) Level 6: Boxing -- Empty(A) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 10: Super Speed -- BlsoftheZ-ResKB(A) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 14: Tough -- StdPrt-ResDam/Def+(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(19), Ags-EndRdx/Rchg(19) Level 16: Envenomed Blades -- RechRdx-I(A) Level 18: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/EndRdx/Rchg(21) Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27) Level 22: Total Domination -- Lck-Acc/Hold(A), Lck-Rchg/Hold(27), Lck-EndRdx/Rchg/Hold(29), Lck-Acc/EndRdx/Rchg/Hold(31), Lck-%Hold(31) Level 24: Confuse -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(31), MlsIll-Acc/Rchg(33), MlsIll-EndRdx/Conf(33), CrcPrs-Conf%(33), MlsIll-Conf/Rng(34) Level 26: Terrify -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(34), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(36), SprAscoft-EndRdx/Rchg(36), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(36) Level 28: Trick Shot -- Dcm-Build%(A), Dcm-Acc/EndRdx/Rchg(29), Dcm-Acc/Dmg/Rchg(37), Dcm-Acc/Dmg(37), Dcm-Dmg/EndRdx(37), Dcm-Dmg/Rchg(39) Level 30: Tactics -- GssSynFr--Build%(A) Level 32: Mass Confusion -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(42), MlsIll-EndRdx/Conf(42), MlsIll-Acc/EndRdx(42), MlsIll-Conf/Rng(43), MlsIll-Acc/Rchg(50) Level 35: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(39), StnoftheM-Acc/ActRdx/Rng(40), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43) Level 38: Explosive Shuriken -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45) Level 41: Link Minds -- LucoftheG-Def/Rchg(A), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46) Level 44: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(45) Level 47: Mind Over Body -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-EndRdx/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(50), GldArm-3defTpProc(50) Level 49: World of Confusion -- Ccp-Dam%(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Prv-Absorb%(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Support Core Embodiment Level 50: Diamagnetic Core Flawless Interface Level 50: Ageless Core Epiphany Level 50: Cardiac Core Paragon Level 50: Ion Core Final Judgement Level 1: Quick Form ------------
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Agreed!!! However, never together! They go with everything separately, *Holds whipcream in left hand and beer in right, shakes head* Never.... Together 😢
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I've read through this entire discussion and was hoping for an answer to the OP's question as well, but I don't think it has been. I know that dimensions shift was changed to a toggle that affected an area where you can fight a mob in peace while you are both intangible. It has niche uses but nothing amazing AFAIK. I can't answer your other question, not that great a Dom player but also wouldn't mind hearing some tips and tricks. 😁
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Best of Both - Blood Widower Fortunado Build
HachiMan2015 replied to Gulbasaur's topic in Arachnos Soldier & Widow
That's......about as awesome a response as one can get. Thank you. It did help a ton. I need to use scream and nado more. I'm not melee preferred, I just thought I was supposed to be 😜 on this build. More the fool me. Thank you for your detailed answers!! -
I've leveled 2 Dom's to 50 so far, a Plant/Savage and a Mind/Martial and I am just not feeling either of them. The plant savage is the better of the 2. I think the reason is I have always longed to try electric and I'm not sure why I haven't. So, how is this build working for you? Have you changed it? And is it just as effective without the purples in it? Edit: well obviously it won't be JUST as effective, but will it work if I just switch out the purples for a less costly set for now?
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PSA for new players: how to have Hasten and Domination on auto.
HachiMan2015 replied to Sovera's topic in Dominator
I copied and pasted and then just changed the path to what is on my computer. I didn't use notepad++, I just right clicked in binds and chose "create new text document" EDIT: NVM, using notepad worked..thanks for the tips!! -
PSA for new players: how to have Hasten and Domination on auto.
HachiMan2015 replied to Sovera's topic in Dominator
So I am admittedly not computer language smart. When I try your method Sovera the game just keeps saying "Unable to read in keybind file: C:/CoH/Binds/Forward.txt" whicj is the location of my game. any ideas what I am doing wrong?