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PartyKake

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Everything posted by PartyKake

  1. Is it supposed to look like this? This seems wrong
  2. just posting this here so that the forum people don't miss out.
  3. I don't have the in game stuff to host a costume contest, but if I did, one of the first contests I'd host would be the hornet stinger challenge. 1 On one character, create a costume for each alignment (Hero/Vigilante/Villain/Rogue) that captures the essence of your character and tells a bit of a story about their fall from grace and return, or their temporary flirtation with heroics and return to tyranny. Here's Hornet Stinger, Vigilante outfit highlighted. You can see her vigilante outfit upgrades the belt to include a police baton, signifying excessive force. (okay maybe you can't see, it's rather small) Her villain outfit goes more risque with the mesh, adds shoulderpads because you can't trust those to your side, and adds sinister boot plates. Her rogue outfit embraces green for greed and money, but keeps the mesh, and opens up some brighter color to showcase the potential for redemption. I love the idea of hosting a contest like this, not to reward players for thinking like me, but because this character was an absolute blast and this process made her a lot more enjoyable. How much more? well, she's a defender with dual pistols so she can't even roam the streets to take down purse thieves for xp or influence. 2 The second concept I want to talk about is the coordinated challenge. This is where you team up with another player (or up to 7) and create a duo, a group, or an entire task force, all of whom are coordinated together. Matching elements are encouraged but matching uniforms are forbidden. I saw some players teaming up to create a sort of 40's style group of heroes in the style of the freedom phalanx the other day, that was neat. Looked like they were having a blast to boot. 3 The third type of challenge I can talk about is the Test Subject challenge. On live I had a character named Mass Driver. This character was not a single person, but a group of test subjects volunteering to test some extremely dangerous tech - called the Mass Driver. As a result, Each costume varied wildly, and the only thing they had in common was some tech pieces that allowed them to use titan weapons. Which is pretty cool, but I think others can do more with the concept, which is why it would be a lot of fun to be a group effort. Basically, each costume is a different person, using some form of magic, science, mutation, etc. that links them all together. Run with that. Anyways, I posted this here in general discussion because it's not a suggestion for the game, it's a suggestion for players, which seems more like a general chat topic. Anyone else have any ideas along these lines? Perhaps even an "age your character" thing? That might be cool too, but I can't think of a way they'd change that much, and that's kinda what we already do with our alt costumes anyway. Maybe that's just me? Maybe that's just me.
  4. This is Hornet Stinger, one of the most fun characters I ever played. She's dark miasma/ dual pistols, And a defender. Her damage is terrible, but the animations of dual pistols combined with ninja run, and her awesome outfit (Vigilante version pictured) made her a blast to play. Action pose. When I first played her on live she was nonstop fun until around level 22 or so, when I hit the brick wall of "You're a defender, go play in a group, dammit!" and I decided to go vigilante, and fixed her up a costume for that that changed her look. That made the whole game that much more fun. If you get the chance, dual pistols are loads of fun (but don't expect to be doing all that much damage!) bonus pic
  5. With the shuttering of City of X long ago, there were Four remaining incarnate slots that went unfulfilled. Genesis Mind Vitae Omega What I'm proposing is not suggestions for these slots, But something else entirely. Instead of continuing the incarnate system to its completion (because the world blew up), instead an assortment of powerful groups have decided that the incarnate path was something that would have led to disaster (or at least disaster for them), so they all decide to kefka the situation and warp the incarnate system into something new. Warping and editing the source of the powers, they end up ruining the source of incarnate power, but accidentally create something more powerful and more dangerous. There would be some new elements: 1) you take a part of your character, perhaps a powerset, a pool, or some other feature that makes your character distinctly different. You lose that. Temporarily. 2) you have to lean on the resources of another hero/villain/whatever for a while (perhaps for a price) and this helps you grow in a separate direction. 3) overcoming this obstacle, you eventually get returned back to you what was lost, but more powerful this time 4) the source of the incarnate power is "sealed away" or "destroyed" either through heroic struggle or villainous greed. Mechanically, the incarnate system would remain in its unfinished state with 6 out of ten slots filled and the rest noticeably empty, and these new story driven elements would act like the next four slots. You could think of them as 1) Sacrifice, or Tribute 2) External Strength, or Theft of Power 3) Triumph over Adversity, or Dragging the World Back Down to You 4) Revelation/Apocalypse (this is probably the most generic thing to put here, it could be anything - appropriate given the diversity of characters!) Personally I'd be interested in seeing new villain groups introduced as part of new content, and there's no reason not to continue the main story just like we're continuing our own.
  6. If you want to combine teleport ally and foe together, you might also add a teleport attack that teleports enemies high into the air, and makes them fall. If you have any locational hazards like trip mines around, they should fall on those as well. I always wondered why that kind of attack wasn't in the game to begin with. There'd even be enemy groups resistant to it - because they fly.
  7. I saw this picture on the twitch prime loot page and figured I'd point it out. Aside from the very awesome unicorn doom slayer outfit, that shoulder mounted rocket launcher, even if it didn't do anything, would be a sweet costume piece.
  8. My namesake is a Bots/Dark Miasma mastermind, that one's fun. I also have a demons/time manipulation, and that one's cool too. One of my most fond memories was when I tried to get the Army of Me badge on that character. Requires starting a mission against 8 duplicates of yourself. I realized very quickly I needed help. That was a ludicrous fight, and I made a few friends in the process. 8 demon summoning masterminds stacking debuffs and buffs and heal over time, yeah, that's wild.
  9. Sometimes it's just fun to share things that would be fun to play in the future even if it's beyond any of our talents. So here goes. Minions worth summoning! Spiders. Vampires. Lawyers. Dinosaurs. (Saw another thread on this one) Mermaids. Angels. Angels, but historically accurate. flying rings of eyes and whatnot. Mermaid Lawyers. Construction Crew. Drinking Buddies. Flawed Clones. (random henchmen, lieutenants, bosses from all enemy groups) "Going go good! Go Good!" Carnies from the Carnival of Shadows/Light. Mind-controlled civilians. (bit odd for a hero but whatever) Stuffed Animals. Action Figures with obviously fake, non working guns. Dolphins. Pixelized digital characters. (Think like the "arcade" theme from league of legends, obvious homages to classic video games) Bonus points if they're two dimensional. Somehow. Moles, groundhogs, and hedgehogs with mining hats and mining picks. Dolphin Lawyers. Space Alien Facegrabbers. Housecats. (You CAN herd them!) Alts. (okay, this one's not serious)
  10. Could work with just the Jurassic park ones if you were so inclined. 3 compys 2 velociraptors 1 venom-spitting frilled one and then throw in a long cooldown army of dinos power that can summon from a large variety, like triceratops, stegosaurus, and even t-rex, who would pop up via a large amount of rubble, and leave just the same.
  11. I remember way back in ye oldene dayse there was some video of someone soloing one of those end game incarnate trials as a mastermind. Robotics/Dark Miasma. I was super hyped because that's what my mastermind was, which was quite by accident because I was not powergaming. I can confirm that the build is very strong, lots of fun, and has very few things that irritate it. Robots have so many cool little perks in their kit that it's hard to find an area where they're deficient. If nothing else, it'll be fun.
  12. I can't remember if you get to name your pets for other classes but masterminds get to have a lot of fun naming their pets for sure. I was just going back through old screenshots and found this one. The character's name was Dark Future, and these were her demon pets. I still get a laugh out of telemarketer. Demon summoning/Time manipulation, for those curious. Post your favorites! If you're on windows, I recommend the snipping tool, it's handy for all sorts of things like this!
  13. Thank you. Helps if I actually check the calendar to see if that's today I guess. Not sure how I missed that connection.
  14. I clicked server status but all I see is this: So I can't tell if it's just me or not. Is this not the forums to check for the maintenance schedule? I couldn't find anything.
  15. People: "There are too many blasters." Also people:
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