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Spectre7878

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Everything posted by Spectre7878

  1. So is it true that power pool and ancillary pool attacks do less damage then when using them on other ATs. If so that make me sad
  2. I just wish they could make bitter freeze ray faster. It’s just to slow
  3. Dominators were my go to AT back before shutdown. Now I am kind of at a loss with the AT. I still like them and have made several different builds. Just don’t seem to be as great as I thought they were. my mind/psy is very boring compare to my Fortunata mind/martial I though would play better the. She does. Her aoe holds are out shined by all the other control set in my opinion and her martial arts are not as damaging as I thought they be. plant/thorn in concept it’s great but again. Thorn seems so slow and wonky. I would love to see spore burst be more like Electric sleep aoe. Also imo spirit tree should be in nature affinity imo. It’s does not fit in plant control. Fly trap need a little my defense so it doesn’t die all the time. Electric/electric is probably my favorite of the my builds. It has a decent arsenal between the powers.
  4. I think telekinesis should be changed to a mass levitate Or Propel
  5. Thanks. That helped
  6. The only thing I don’t like about trick arrow is all the ranged location powers. Why can’t they just be targeted aoe’s
  7. I was trying a bind with my truck arrow character But it’s not working On my game pad when I hold alt trigger and 1 button. Any thoughts here is what I Did /bind alt1 powexec_location target glue arrow but it’s not firing off.
  8. I would love to see Nerva cot temples city buildings longbow buildings more structures to build our own plots
  9. Flash arrow does 32% to hit. On what AT. I am playing a archer/TA corruptor and it only shows 7.50%
  10. So I got my gampad set up. But what is driving me nuts is when use my right analog to look around it keeps on bringing up dismiss pets bubble and I hate it. What can I do to stop that
  11. Ok that makes sense. Are defenders trick arrows better then corrupters?
  12. So not trying to sound dumb. But were the changes only for defenders. Because I looked my corruptor flash arrow and it’s not anywhere close
  13. So I have a love hate relationship with these types of power. Sometimes they make sense and other times not so much. Powers like Freezing Rain, Rain of Fire, Ice Storm I think should just be a targeted AoE. Things like master mind pets I get could be target location. Overall I would prefer that they would make some of the powers into targeted powers instead of location. I am not a huge fan of constantly clicking power and then clicking the area. It’s starts to hurt my hands using the mouse like that. One of my main toons is a Electric-Storm controller and she has a lot of location powers. 😞
  14. My question is what do you for characters that are heavy in ranged locations powers like freezing rain tornado static field. They seem be hard to use on the battle field. I have a controller Electric Storm build and a game pad doesn’t want to work that great
  15. I would love to see this power looked at. I prefer it just to be a confuse like how entangling vines is on nature Affinity. This power lacks so much
  16. Thanks for the information. I like to hear everyone’s thoughts and how they play the class. Again I just thought blasters were more than f a ranged class then an overall damage class. I figured melee classes are melee and ranged classes were ranged
  17. I have come to love blasters. I use to always play dominators and controllers because well I am a control freak hehe. The one thing I never understood about blasters is their secondary power set and some of their T9 powers. A blaster in my opinion should always want to that range. They make no sense going in melee since we have very little defense until IO sets. That being said. I wish all blasters T9 powers were ranged. Secondary sets can be melee if need be but I personally don’t like getting in melee to do my nova power. Wish they could give us a choice or change T9. That’s just my wish
  18. I must say. Putting some damage procs into weaker powers like jolting chain and gale make a huge difference. This build is quiet fun imo
  19. As a Electric Storm controller. I have no clue what to take for Destiny. Ageless Barrier and clarion all sound good
  20. Would damage procs work in tornado
  21. Also. How does one not get mezzed so much as a controller
  22. Thanks for the information. It helped a lot
  23. So I have been playing with mids to build my character and I wanted to go for procs in my powers. I just don’t want to waste time and influence if they don’t work. So my question is will the procs below work effectively in said power. Tesla Cage - devastation mag 2 hold and lockdown mag 2 hold. Will this give my single target good a chance at a higher mag hold if it goes off? Snow Storm - impeded swiftness Chance for damage. Will this go off constantly as it’s on or just at start? Freezing Tain - impeded swiftness Chance for damage. Again will this go off multiple times or just at the starts? I guess what I am getting at, is it worth putting damage procs or any procs for that matter in toggles snow storm/hurricane , targeted location AoE freezing rain/static field, or pets like tornado/lightning storm? its all a bit confusing and I don’t want to waste time and influence for nothing. Also Is there a way to keep T9 troller pets alive. Nothing is worse then summoning them just to die right away.
  24. Would Force Feedback chance for recharge And or Exlosive Strike chance for smashing damage work in hurricane
  25. Give pets more custom looks. Like gremlins for example. I would like just balls of Electric. Make pets a bit less squishy. Especially for controller since it is our only damage output. I would like to see pets come earlier in our careers since it would give us a little solo play when we want to
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