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hakurr

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Everything posted by hakurr

  1. hakurr

    Build Advice

    overall PSI is really not all that common over all the enemies you could be fighting but this is how i would solve it. get rid of taunt as a tank every power you have that hits a target will taunt them and radiation / dark melee has allot of AOE powers that will cause taunt replace it with Meltdown you can pretty much slot it with anything and the crash is very manageable you resists are pretty good i would take resilient core as my alpha and melee core as my hybrid i know this lowers your def but most the time you wont need it and when you have issues with Psi activate meltdown this will bring your Psi resist up to 88% and take Ageless Radial for 2 reasons one the debuff resistance and also so when your meltdown drops you can use it to help with the endurance and last if in a tight spot you can activate eye of magus and layer with defense when absolutely needed Septic Tank - Queen of the Porcelain Throne - Tanker (Radiation Armor - Dark Melee).mbd
  2. thanks for the info
  3. ok i am looking at Ice / Spines tanker so i will be slowing enemies and doing - recharge i ha 2 - Res buffs in the build Annialation and Fury of the gladiator. Looking at the Interface options 1.) Degenerative -Max HP 2.) Diamagnetic to hit debuff proc / - Regen 3.) Reactive Resistance Debuff 4.) Paralytic Defence Debuff. that being said what is my best option ?
  4. i pieced this together kind quick but this may help you with a Shield / Stone tank Tanker - Shield - Stone Melee.mbd
  5. have you looked at Fire/Savage that could be good
  6. I ran the build I posted on the beta server and I was pretty impressed with the performance it not the ultimate build for taking a beating but it it not a wimp either does good damage and had a good flow when in battle.
  7. here is another take i used some of Spaghetti Betty ideas and pulled a little more damage out may not hit 90 on your resists but will be close and i don't like flight never have been able to control it all that well i always end up flying up when i don't want to. anyway this is just another option. Tanker - Ice Armor - Spines.mbd
  8. I have a electric / bio stalker already and yes it is crazy strong i also already have a stone / fire tank it is durable and good damage but kinda blah to me not sure why but I get bored easy playing it
  9. i will take another look at a shield scrapper then i thought that on scrapper that was not there so i stand corrected thank you
  10. Thank you everyone for the advise i have decided on Shield / Electric. 1) i eliminated Scrapper due to with soloing most of the time i did not want to deal with runners and eliminated Brute after looking at my builds and tanker just out shines brute on resists, Defense, and damage for my build 2) i decided on shield due to i don't have a shield that i play on a regular basis as well i wanted to take advantage of the Shield Charge 3) i decided on electric because i have no electric tanks attaching the build i will be working toward once i hit 50 any suggestions please fill free to let me know Tanker - Shield - Electric Melee.mbd
  11. ok i am posting this on Brute / Scrapper / Tanker forum i am looking for my best option for highest damage / great survivability. 1. should i make Brute, Scrapper, or Tanker 2. armor set: Shield , Bio , Stone or is there something that is better to help with survivability and damage 3. attack power: Energy Melee , Fire , Electric or is there something better for maximizing damage out put i mainly play solo except for the rare TF. i want to be able to run at at least +2 x8 when i hit 50 and i am not worried about the cost to make the combo work.
  12. ok i am posting this on Brute / Scrapper / Tanker forum i am looking for my best option for highest damage / great survivability. 1. should i make Brute, Scrapper, or Tanker 2. armor set: Shield , Bio , Stone or is there something that is better to help with survivability and damage 3. attack power: Energy Melee , Fire , Electric or is there something better for maximizing damage out put i mainly play solo except for the rare TF. i want to be able to run at at least +2 x8 when i hit 50 and i am not worried about the cost to make the combo work.
  13. ok i am posting this on Brute / Scrapper / Tanker forum i am looking for my best option for highest damage / great survivability. 1. should i make Brute, Scrapper, or Tanker 2. armor set: Shield , Bio , Stone or is there something that is better to help with survivability and damage 3. attack power: Energy Melee , Fire , Electric or is there something better for maximizing damage out put i mainly play solo except for the rare TF. i want to be able to run at at least +2 x8 when i hit 50 and i am not worried about the cost to make the combo work.
  14. so i finally landed on Bio / EM !!! i started leveling him up at 25 so far and enjoying it here is the build when i get to 50 that i will be using as of know but will continue to tweak it here and there. Tanker - Bio Armor - Energy Melee.mbd
  15. i apologize i guess i used the wrong word when i said to busy i just did not like the flow of things it did not resonate with me. don't get me wrong the build i tried out on the beta server was good and SS does awesome on the damage just for me personally it does not work.
  16. i have been testing different tanks on the Beta server to see how they feel and how the different types roll with my style of play so far fire is winning. i did try super strength @Spaghetti Betty for my game play i think SS would be better on a less busy primary.
  17. thank you for the explanation i did not know that
  18. i have little experience with SS in game but this is what i have found in all the descriptions on the power set are they wrong if so that would make a huge difference.
  19. i have always wanted to like SS but i hate knockback so for SS most the powers would need a knockback to knockdown and it seems like a waste of a slot.
  20. can you link the builds so that i can pull them up and look at the stats?
  21. so i am looking at my next tank to be Bio / ??? i have not decided it is so far between Savage / Energy Melee / Fire? i like savage due to the AOE and the feel of attacking fast but it really is not putting out allot of damage. i like Energy Melee due to the tremendous amount of damage but it is mostly Single Target. Fire is a good compromise has the AOE and the Single Target that are good damage but the animations are not the best. any recommendation to try i have been trying them out on the Beta server so i am looking at all options just these three are the ones i have messed with so far. all thoughts and recommendation are welcome.
  22. thanks for the input i will take it under consideration
  23. hey guys looking to see if this build can be optimized any more it is primarily going to be played solo. Tanker - Bio Armor - Savage Melee.mbd
  24. hakurr

    My First Tank

    i can share my Bio/Savage tank you may be able to convert it to EM it is very survivable and chews threw the mob's also check out this guide it will help you to understand what the powers do. as far as skippable powers in Bio you really need all of them. Tanker - Bio Armor - Savage Melee.mbd
  25. i like to either take experimentation for speed of sound i like to use jaunt to pop from group to group or use or take Force of Will for Mighty Leap so you can get stop just another ability to knock all the enemies on there butts.
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