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hakurr

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  1. hakurr

    Proc rates

    thank you this will help
  2. hakurr

    Proc rates

    i think i just asked the wrong question. i have read threads were someone says this enhancement will proc more often if you put it in this power verse that one. i was wanting to know is there a list that shows how often an enhancement will proc in different powers?
  3. hakurr

    Proc rates

    Is there a list that tells what the proc rate of individual powers are?
  4. i just finished leveling a Shield / Axe Tanker and you will have a lot of fun it is very enjoyable to play
  5. here is a build from my archive it doesn't look bad may be a good starting point for you This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Tanker Primary Power Set: Invulnerability Secondary Power Set: Katana Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Resist Physical Damage (A) Steadfast Protection - Resistance/+Def 3% Level 1: Sting of the Wasp (A) Hecatomb - Damage/Endurance (3) Hecatomb - Chance of Damage(Negative) (5) Hecatomb - Damage/Recharge (34) Hecatomb - Damage/Recharge/Accuracy (34) Hecatomb - Recharge/Accuracy Level 2: Temp Invulnerability (A) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 4: Super Speed (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance (5) Winter's Gift - Slow Resistance (20%) Level 6: Dull Pain (A) Preventive Medicine - Chance for +Absorb (7) Preventive Medicine - Heal/RechargeTime (7) Preventive Medicine - Endurance/RechargeTime (13) Preventive Medicine - Heal/Endurance (29) Preventive Medicine - Heal (31) Preventive Medicine - Heal/RechargeTime/Endurance Level 8: Resist Elements (A) Aegis - Psionic/Status Resistance (9) Aegis - Resistance/Recharge (9) Aegis - Endurance/Recharge (11) Aegis - Resistance/Endurance/Recharge (11) Aegis - Resistance/Endurance (13) Aegis - Resistance Level 10: Unyielding (A) Unbreakable Guard - +Max HP (43) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - RechargeTime/Resistance (45) Unbreakable Guard - Endurance/RechargeTime (45) Unbreakable Guard - Resistance/Endurance/RechargeTime (46) Unbreakable Guard - Resistance Level 12: Dragon's Roar (A) Perfect Zinger - Threat/Placate/Recharge/Range Level 14: Resist Energies (A) Impervium Armor - Psionic Resistance (15) Impervium Armor - Endurance/Recharge (15) Impervium Armor - Resistance/Endurance/Recharge (17) Impervium Armor - Resistance/Recharge (17) Impervium Armor - Resistance/Endurance (19) Impervium Armor - Resistance Level 16: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (19) Luck of the Gambler - Endurance/Recharge (21) Luck of the Gambler - Defense/Endurance/Recharge (21) Luck of the Gambler - Defense/Recharge (23) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense Level 18: Hasten (A) Recharge Reduction IO (46) Recharge Reduction IO Level 20: Flashing Steel (A) Superior Gauntleted Fist - RechargeTime/+Absorb (34) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (40) Superior Gauntleted Fist - Accuracy/Damage (42) Superior Gauntleted Fist - Damage/RechargeTime (42) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (46) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 22: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 24: Invincibility (A) Gift of the Ancients - Defense/Increased Run Speed (25) Gift of the Ancients - Defense/Endurance/Recharge (25) Gift of the Ancients - Endurance/Recharge (27) Gift of the Ancients - Defense/Recharge (27) Gift of the Ancients - Defense/Endurance (29) Gift of the Ancients - Defense Level 26: Tough Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Shield Wall - +Res (Teleportation), +5% Res (All) Level 28: The Lotus Drops (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (31) Superior Might of the Tanker - Damage/Recharge (31) Superior Might of the Tanker - Accuracy/Damage/Recharge (33) Superior Might of the Tanker - Damage/Endurance/Recharge (33) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (33) Superior Might of the Tanker - Accuracy/Damage Level 30: Kick (A) Empty Level 32: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) Level 35: Weave (A) Reactive Defenses - Scaling Resist Damage (36) Reactive Defenses - Endurance/RechargeTime (36) Reactive Defenses - Defense/RechargeTime (36) Reactive Defenses - Defense/Endurance (37) Reactive Defenses - Defense (37) Reactive Defenses - Defense/Endurance/RechargeTime Level 38: Golden Dragonfly (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (39) Mocking Beratement - Threat/Placate/Recharge (39) Superior Avalanche - Damage/Endurance (39) Superior Avalanche - Accuracy/Damage/Endurance (40) Superior Avalanche - Accuracy/Damage/Recharge (40) Sudden Acceleration - Knockback to Knockdown Level 41: Soaring Dragon (A) Mocking Beratement - Threat/Placate/Recharge (42) Superior Blistering Cold - Accuracy/Damage/Recharge (43) Superior Blistering Cold - Accuracy/Damage/Endurance (43) Superior Blistering Cold - Damage/Endurance (48) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 44: Conserve Power (A) Recharge Reduction IO Level 47: Physical Perfection (A) Panacea - +Hit Points/Endurance (48) Panacea - Heal/Endurance (48) Panacea - Heal (50) Panacea - Heal/Endurance/Recharge (50) Panacea - Heal/Recharge Level 49: Focused Accuracy (A) Adjusted Targeting - To Hit Buff/Endurance (50) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 1: Gauntlet Level 1: Brawl
  6. this is the Bio / Rad tank i have if you want to take a look at what i did he is pretty tuff and can take a beating not the best at dishing out the damage in my mind though Tanker - Bio Armor - Radiation Melee.mxd
  7. hakurr

    Rad/Spines Tank

    hey there i don't know much about Spines but i converted my Rad Electric tank to spines for you this is a final build with no purple sets in it the build you have now for non purple is not terrible but maybe this can give you some ideas. Tanker - Radiation Armor - Spines - no purps.mxd
  8. hakurr

    Dark Dark

    i see a lot of different builds here for Dark / Dark so i will through mine in as well i have made it to 50 and now i am working on my incarnates. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Dark Massiah: Level 50 Magic Tanker Primary Power Set: Dark Armor Secondary Power Set: Dark Melee Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Death Shroud (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (3) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (3) Superior Might of the Tanker - Accuracy/Damage (5) Superior Might of the Tanker - Damage/Recharge (5) Superior Might of the Tanker - Accuracy/Damage/Recharge Level 1: Shadow Punch (A) Superior Gauntleted Fist - RechargeTime/+Absorb (7) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (9) Superior Gauntleted Fist - Accuracy/Damage (9) Superior Gauntleted Fist - Damage/RechargeTime (11) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (11) Superior Gauntleted Fist - Damage/Endurance/RechargeTime Level 2: Dark Embrace (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - RechargeTime/Resistance (17) Unbreakable Guard - Resistance/Endurance/RechargeTime (19) Steadfast Protection - Resistance/+Def 3% (19) Gladiator's Armor - TP Protection +3% Def (All) Level 4: Shadow Maul (A) Superior Avalanche - Accuracy/Damage (21) Superior Avalanche - Damage/Endurance (21) Superior Avalanche - Accuracy/Damage/Endurance (23) Superior Avalanche - Accuracy/Damage/Recharge (23) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (25) Superior Avalanche - Recharge/Chance for Knockdown Level 6: Murky Cloud (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - Endurance/RechargeTime (25) Unbreakable Guard - Resistance/Endurance (27) Unbreakable Guard - RechargeTime/Resistance (27) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 8: Obsidian Shield (A) Unbreakable Guard - Resistance (29) Unbreakable Guard - Resistance/Endurance (29) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 10: Taunt (A) Perfect Zinger - Accuracy/Recharge Level 12: Dark Regeneration (A) Theft of Essence - Accuracy/Endurance/Recharge (15) Theft of Essence - Healing (31) Theft of Essence - Healing/Recharge (31) Theft of Essence - Accuracy/Healing (33) Theft of Essence - Accuracy/Endurance/Healing (33) Theft of Essence - Chance for +Endurance Level 14: Cloak of Darkness (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (34) Luck of the Gambler - Defense (34) Shield Wall - +Res (Teleportation), +5% Res (All) (34) Reactive Defenses - Scaling Resist Damage Level 16: Siphon Life (A) Touch of the Nictus - Chance for Negative Energy Damage (36) Touch of the Nictus - Accuracy/Endurance/Recharge (36) Touch of the Nictus - Healing/Absorb (36) Touch of the Nictus - Healing/Absorb/Recharge (37) Touch of the Nictus - Accuracy/Healing/Absorb (37) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb Level 18: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 20: Super Speed (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 22: Kick (A) Accuracy IO Level 24: Tough (A) Unbreakable Guard - Resistance (37) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (39) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 26: Touch of Fear (A) Fury of the Gladiator - Chance for Res Debuff (33) Fury of the Gladiator - Accuracy/Damage/End/Rech (42) Fury of the Gladiator - Accuracy/Damage (43) Fury of the Gladiator - Damage/Recharge (43) Fury of the Gladiator - Damage/Endurance/Recharge (43) Fury of the Gladiator - Accuracy/Endurance/Recharge Level 28: Soul Drain (A) Fury of the Gladiator - Accuracy/Damage/End/Rech (39) Fury of the Gladiator - Accuracy/Damage (40) Fury of the Gladiator - Damage/Recharge (40) Fury of the Gladiator - Damage/Endurance/Recharge (40) Fury of the Gladiator - Accuracy/Endurance/Recharge (42) Eradication - Chance for Energy Damage Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense Level 32: Soul Transfer (A) Razzle Dazzle - Chance of Immobilize Level 35: Dark Consumption (A) Armageddon - Chance for Fire Damage (45) Armageddon - Damage/Endurance (45) Armageddon - Damage (46) Armageddon - Damage/Recharge (46) Armageddon - Damage/Recharge/Accuracy (46) Armageddon - Recharge/Accuracy Level 38: Oppressive Gloom (A) Absolute Amazement - Chance for ToHit Debuff (48) Absolute Amazement - Stun (48) Absolute Amazement - Stun/Recharge (48) Absolute Amazement - Stun/Endurance (50) Absolute Amazement - Stun/Recharge/Accuracy (50) Absolute Amazement - Recharge/Accuracy Level 41: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Karma - Knockback Protection Level 44: Focused Accuracy (A) Endurance Reduction IO Level 47: Physical Perfection (A) Preventive Medicine - Chance for +Absorb Level 49: Assault (A) Endurance Reduction IO Level 1: Gauntlet Level 1: Brawl
  9. thanks guys i new there was a way just could not remember how to do it
  10. i have a shield tanker and i want to set up shield charge so that when i hit a button it activates at my location but i can not remember how to do it does anyone know?
  11. hey guys i need some help with this build. i need some balance and don't seem to be able to figure it out. my Defenses that i have are way over kill and same with most my Resists. i have tried a few different ways and just seems like i am wasting a lot of Defense and Resist stats on something and avoiding it on other things Tank - Stone - Energy Melee.mxd
  12. hakurr

    The "BEST"

    i think the best sets are the ones you enjoy playing. pretty much any combination can be played in all content.
  13. So I just got my Fire / claws tanker to 22 and next will do Posi 1 and wanted to know are you set to AV’s or just EB’s for these
  14. thanks for the info i normally run a Rad/Fire but i have spines / fire and tw / fire aswell
  15. This is an excellent guide for Bio it would be nice if people with your knowledge of a primary of secondary power made more guides like this.
  16. Has anyone tried a Savage/Fire Farmer if so how does it perform
  17. i apologize i thought you was looking for Ice Melee / Shield. Here is an Ice Melee / Bio build that you can look at. Brute - Ice Melee - Bio Armor.mxd
  18. hakurr

    Elec/shield help

    here is a good starting point Brute - Electric Melee - Shield Defense.mxd
  19. here is how i would go with Ice/Bio Brute - Ice Melee - Bio Armor.mxd
  20. So i am looking at a few different ideas for my next brute and was interested how it would perform in end game content would appreciate some feed back on this build. This Villain build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Toxic Ice: Level 50 Mutation Brute Primary Power Set: Spines Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Energy Mastery Villain Profile: Level 1: Lunge (A) Superior Blistering Cold - Recharge/Chance for Hold (3) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (3) Superior Blistering Cold - Accuracy/Damage (5) Superior Blistering Cold - Damage/Endurance (5) Superior Blistering Cold - Accuracy/Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Recharge Level 1: Frozen Armor (A) Shield Wall - +Res (Teleportation), +5% Res (All) (7) Shield Wall - Defense (9) Shield Wall - Defense/Endurance (9) Shield Wall - Defense/Recharge (11) Shield Wall - Endurance/Recharge (11) Shield Wall - Defense/Endurance/Recharge Level 2: Spine Burst (A) Superior Avalanche - Recharge/Chance for Knockdown (13) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (13) Superior Avalanche - Accuracy/Damage (15) Superior Avalanche - Damage/Endurance (15) Superior Avalanche - Accuracy/Damage/Endurance (17) Superior Avalanche - Accuracy/Damage/Recharge Level 4: Hoarfrost (A) Preventive Medicine - Chance for +Absorb (17) Preventive Medicine - Heal/RechargeTime/Endurance (19) Preventive Medicine - Heal (19) Preventive Medicine - Heal/Endurance (21) Preventive Medicine - Heal/RechargeTime (21) Impervium Armor - Psionic Resistance Level 6: Chilling Embrace (A) Pacing of the Turtle - Chance of -Recharge (23) Pacing of the Turtle - Endurance/Recharge/Slow (23) Pacing of the Turtle - Accuracy/Slow (25) Pacing of the Turtle - Damage/Slow (25) Pacing of the Turtle - Accuracy/Endurance (27) Pacing of the Turtle - Range/Slow Level 8: Super Speed (A) Quickfoot - Endurance Level 10: Wet Ice (A) Endurance Reduction IO Level 12: Combat Jumping (A) Reactive Defenses - Scaling Resist Damage (27) Reactive Defenses - Defense Level 14: Kick (A) Empty Level 16: Glacial Armor (A) Shield Wall - Defense (29) Shield Wall - Defense/Endurance (29) Shield Wall - Defense/Recharge (31) Shield Wall - Defense/Endurance/Recharge Level 18: Quills (A) Superior Brute's Fury - Recharge/Fury Bonus (31) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (31) Superior Brute's Fury - Accuracy/Damage (33) Superior Brute's Fury - Damage/Recharge (33) Superior Brute's Fury - Accuracy/Damage/Recharge (33) Superior Brute's Fury - Damage/Endurance/RechargeTime Level 20: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IO Level 22: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Steadfast Protection - Resistance/+Def 3% (34) Impervium Armor - Psionic Resistance Level 24: Energy Absorption (A) Shield Wall - Defense (36) Shield Wall - Defense/Endurance (36) Shield Wall - Defense/Recharge (36) Shield Wall - Defense/Endurance/Recharge Level 26: Weave (A) Shield Wall - Defense (37) Shield Wall - Defense/Endurance (37) Shield Wall - Defense/Recharge (37) Shield Wall - Defense/Endurance/Recharge Level 28: Ripper (A) Armageddon - Chance for Fire Damage (39) Armageddon - Damage/Endurance (39) Armageddon - Damage (39) Armageddon - Damage/Recharge (40) Armageddon - Recharge/Accuracy (40) Sudden Acceleration - Knockback to Knockdown Level 30: Permafrost (A) Unbreakable Guard - +Max HP (40) Unbreakable Guard - Resistance/Endurance/RechargeTime (42) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - RechargeTime/Resistance (43) Impervium Armor - Psionic Resistance Level 32: Throw Spines (A) Superior Frozen Blast - Recharge/Chance for Immobilize (43) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (43) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Recharge Level 35: Icicles (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End (46) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (46) Superior Unrelenting Fury - Accuracy/Damage (46) Superior Unrelenting Fury - Damage/RechargeTime (48) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (48) Superior Unrelenting Fury - Damage/Endurance/RechargeTime Level 38: Super Jump (A) Springfoot - Endurance Level 41: Stealth (A) Shield Wall - Defense (50) Shield Wall - Defense/Endurance (50) Shield Wall - Defense/Recharge (50) Shield Wall - Defense/Endurance/Recharge Level 44: Superior Conditioning (A) Performance Shifter - Chance for +End Level 47: Physical Perfection (A) Numina's Convalesence - +Regeneration/+Recovery Level 49: Build Up (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 1: Brawl (A) Empty Level 1: Fury Level 1: Sprint Toxic Ice - Brute (Spines).mxd
  21. thank you this was very informative
  22. Sorry for my lack of knowledge but is there a list of the Secondary power sets that have built in damage bonuses and i don't mean damage auras.
  23. hakurr

    Rad/Rad Build

    Alpha = Cardiac Partial Core Revamp Interface = Diamagnetic Partial Radial Destiny = Clarion Partial Radial Hybrid = Mell Partial Core Graft Lore & Judgment i feel are both players preference
  24. i want to thank everyone for there input i am going to try the claws and going to pair it with Ice as something different and always wanted to try ice armor anyway
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