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Psyber Beast (Brute PA/SM Lvl 22) is a survivor of the many genetic experiments conducted in the early days of the Hamidon Wars. Created to be a shock trooper resistant to infection and mental usurpation, his bestial genetics coupled with the grafted cybernetic armor was more than successful. Unfortunately these same traits also made him uncontrollable and just as dangerous to friendly units as he was to the enemy. Once in battle, he would slip into a berserker state and attack anything in sight that moved. Deactivate and stored in cryo-statis, he was later revived by Neuron after a modified neural node was implanted preventing his uncontrolled berserker mode. Job done, Neuron handed him off to Praetor White and Powers Division all the while complaining about having another dozen things to do before lunch. White proved to Psyber Beast that he was THE Alpha and successfully employed him against the more problematic issues arising in Praetoria. It was during this time that Psyber Beast managed to gain access to the portal to Primal Earth and escaped Praetoria to seek more formidable foes to sink his fangs and claws into. (He's been real fun to play doing quite well at +1 so far) Psi-Lent (Blaster PB/TM Lvl 29) Once a mere technician with Omni-Tek, a now defunct competitor of Crey Industries, Craig Williams was caught up in the terrible energies released when the Rikti portal device his lab bosses were working on exploded (due to suspected sabotage). Seemingly he was okay when examined by the responding Vanguard medics other than bruises and such from being thrown. Many of his fellow workers weren't so lucky, a few even vaporized being closer to the device that he had been. Over the next few weeks, Craig began to lose his voice and displayed several psychic and temporal abilities. He went to the nearest hospital and was soon transferred to a Vanguard medical facility where he was pronounced a mutant. By this time he could only communicate with his mind, his voice no longer functional. Taking on the moniker Psi-Lent, he joined other powered individuals in their fight to keep Paragon City safe; and if he can dig up dirt on Crey, so much the better. (the quiet sniper with a side order of brain scramble. No fast missions but that's not his thing anyhow.)
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Just a prime example of how overly sensitive and entitled society has gotten Burthurt *sigh*. Not saying the dude can't be offended but his taking a single name or word out of the context it is presented in and then thinking that gives them the right to be abusive to others...well...folks like that are prime Skulz recruits IMO. :P The word itself is derived from Latin for burnt whole. Definition is fitting for a villain as it is defined as mass destruction and slaughter usually by burning such as nuclear holocaust...which is the whole goal of the now rather insane Major. That the word has become associative with one of humanity's greatest atrocities does not create any sort of social contract requiring civilization to abjure the word from its lexicon. Now...if it is in the context of folks making light of said dark event rather than simply being used; then I could see justification for some sort of offense as it would definitely be in bad taste. 😉 I'm Gen X and grew up around people that actually fought in WW2 and one of our family friends was the daughter of a camp survivor...so I may be a bit more inured to things.
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Street Justice has seemingly slow attack delivery and weaker damage comparatively to some other melee sets. Nice variety and all, but just comes off as lacking IMO. Savage Melee...attacks have a rather fast delivery and when slotted well can really rip through mobs, especially on a brute as noted. Have both a SM/Reg and SM/PsyA Brute, the latter I'm running at +1 and both tend to go full quissinart once they've gotten ramped up. I find it more fun than SJ to run.
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Forget Skulz...hunt and kill spiders!
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As a solo murder hobo...errr...hero (cough) I tend to target the surgeons, medics, sappers, engineers, and other such 'special' mobs first; usually with my most heavy attack to take them down as fast as possible. So yeah, I'm right there with ya Snarky...those bandage brigade sorts need removal. Just tell the PPD that their portable defibrillator exploded if they ask why they seem so wrecked. 😄
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I've never had any issues with this mission either; be it melee or ranged toon. I also always go for the eggs first, the hatching sequence starting once within a certain range or after taking the first attack from what I've observed and always a Cobra. The difficulty setting could be affecting their hatching speed and/or expanding the range that they detect approaching enemies. My two-cents anyhow. Obviously, ranged toons have an advantage on this mission as they can stay pretty much out of range for most of the snake's attacks if using flight. Good luck!
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@Syler yeah...Major Holocaust has been (pardon the pun) brutally efficient in taking out foes. Managed to dominate against up to 10 yellows and the only Arch Hero he's had issues with has been Infernal, but he only had two face plants before finally taking him and his many minions down. :) I still have his trading card from back in the days of Live. He looks better now than he did then I think as well. lol
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You know the question... Just as I did
Go0gleplex replied to smnolimits41's topic in General Discussion
Hmmm...tough. So many choices. I'd have to go with either my Elec Blast/Rad Armor Sentinel or DM/RA Brute....though my SM/PA Brute is a close second. -
Major Holocaust was my first red side character back in the days of Live though originally he was a Fire Melee/Earth Armor I managed to get fully to 50. Now he's been recreated as an FM/Rad Armor Brute just a mere 5 levels from a solo'd 50. Major Allan of the USAF was the experimental pilot of a spacecraft with a new drive system reverse engineered from Rikti salvage. The test was fine until the engine engaged...and exploded in a massive surge of radioactive fire that plummeted into the atmosphere. Major Allan was presumed dead...however, his mutilated body washed ashore in the Rogue Islands with fearsome radioactive fire powers; his flesh burned away leaving only an apparent skeleton trapped within his special space suit and a mind warped beyond all morality. "He burns for your destruction." From Gold side to Blue side comes Infinite Ice; A mutant blaster with powers over Time and Ice that has been working rather extremely well. The powers really play off each other allowing him to dominate most fights and rapidly heal when taking damage. When he's around crime really slows down. He's managed to solo to level 31 so far. A mutant with no knowledge of his past; 'Ian' as he came to be called was trained by Cole's minions and inducted into the Powers Division upon graduation from an accelerated educational course leaving him with a degree in temporal science and masteries in several martial arts. He blazed through his time within Praetoria and was known for his more responsible outlook towards fighting crime while serving under Praetor White. But he sensed something rotten in the regime and took the first opportunity possible to immigrate to Primal Earth and Paragon City. Sure, the society was more flawed than a box of crayons in a microwave, but it was also more 'honest' about those flaws and how the people lived their lives. Something far more satisfying than serving Tyrant.
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What is the coolest enemy in the game?
Go0gleplex replied to Billbailey96's topic in General Discussion
The Shivan are pretty cool looking and all. They're also the only faction to have utterly destroyed an entire portion of Paragon so thoroughly that no one is even contesting it and have sealed it off and abandoned it for the time being. 😉 I've not ran up against Blackwing yet...but the Rularuu are pretty cool looking as well and can be an utter bugger to fight. -
HEY! CAP'T KRAKEN's CALLED....THEY WANT THEIR MYSTERY INGREDIENT BACK! 😜
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Balance? I thought that was just some mythical thing...ya know...like a pink fuzzy Lord Recluse or law abiding freakshow. ( Oo ) Balance has been a complaint in nearly every game created...and achieved about as often as harnessing a black hole for green energy. Especially in fictional games where everything is based more-or-less on abstract concepts modeled to give a semblance of realism despite not being such. So...while I can understand people's desire to make changes in things based on their perceptions and thinking...I just don't see it happening because obviously those changes from the 'old' to present were made by someone else for a reason or three. As they say...if it ain't baroque...don't tinker with it. :p lol
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Not overly thrilled with how they did Bio-Armor myself...it could have been done soooo much better visually speaking. The power set itself though is decent at least. 😉 lol
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Have a red side Beam Rifle/Elec Armor Sentinel I've solo'd to just ding 40 and while the set isn't overly flashy, as others have noted, it is very solid damage and attack speed-wise. Taken out AVs and red bosses quite handily. One of my favorite toons.
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What do I think about that? I think that you've not taken into account the broader associative factors of things and are focused on justifying your stance vs objective assessment...and I don't mean that derogatorily...just as simple statement. I've been in engineering for 40 yrs and project analysis is one of the things that comes with the profession when doing cost estimates, accounting for design issues, etc. Now...if discarding those other potential negative factors and only dealing with AI IP, AI licensing, and other legalese for commercial usage...it still is unlikely to be some sort of 'basement dweller level of development'. Given the declining educational level of students in the last twenty years I'd have my doubts about 'average' anyone being able to write code much less even understand it. Taking into account the backlash against AI art vs artist IP and increasing restrictions being applied to usage there may not be much available for AI unless it can create original pieces available in 5-15 years; AI being a computer algorithm I don't see that happening either without Skynet being involved...at which point we may have larger issues involving "phased plasma rifles in the 40-watt range". The other thing is that you'd likely need the game to operate on more of a smartphone platform which is where the younger generations seem to be migrating too in terms of game play if my kids and their friends are any indication of things. The instant gratification factor that has infected even tabletop games would mean the discarding of the xp grind as well plus shorter missions as the attention span of kids these days seems akin to that of mayflies. lol But those are more sociology assessments.