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Posts posted by Yomo Kimyata
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Some are markedly better than others. And some are more in demand because their AT is more heavily played. Just based on my experience buying and selling them in the AH, I'd tier them as (alphabetically within tier):
Top Tier: Blaster, Brute, Tanker. These are consistently in demand, and have nice bonuses to boot.
Middle Tier: Controller, Corruptor, Mastermind (Mark of Supremacy), Scrapper, Stalker. Sometimes there is a demand for these, sometimes not. The bonuses are generally good, but supply quickly knocks the price down.
Bottom Tier: Defender, Dominator, Kheldian, Mastermind (Command of the Mastermind), Soldiers of Arachnos. Either sub-par bonuses or lack of demand for AT. When I get these I usually convert them to a higher tier.
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17 minutes ago, MunkiLord said:
I thought about this a bit more, I think I took the wrong approach with my last couple comments. I think someone should start a new supergroup, the United Flippers Coalition, or UFC for short. The ranks would be as followed:
Flyweight 0-5 billion total net Influence/Infamy
Featherweight 5-10 billion total net Influence/Infamy
Welterweight 10-50 billion total net Influence/Infamy
Light Heavyweight 50-100 billion total net Influence/Infamy
Heavyweight 100+ billion total net Influence/Infamy
Of course the numbers would to be adjusted from time to time need as more currency enters the game. But I think this is a good starting place.
On Live, when prestige was enabled, I was a member of a SG on ?Liberty? that was, I believe, the top-ranked SG on the server. You were not allowed to play in SG mode and could only gain prestige for the group by burning inf. I can’t remember the name of the group, but I do remember the giant fire pit in the base.
People went *ballistic* that we bought our way to #1. Death threats, calls for banishment from the servers. People really hate change.
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On 3/6/2020 at 3:12 PM, Lines said:
The random button works for me. First time, every time.
I usually start with this, but it tends to give me too many wings, tails, and auras for my taste.
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1 minute ago, Saikochoro said:
I’m starting to agree with market manipulation. Last night I wanted to list a purple drop from a market crash task force. I didn’t have the yellow salvage for it so I bid for it on the AH.
First bid, 25k. Nothing.
Rebid at 50k. Waited a few minutes while getting the other white and orange salvage and getting a drink. Not filled.
Rebid at 75k and still not filled. So I ended up bidding the 100k for the seeded items.
I tend to agree that this is griefing as opposed to profit seeking as there are much easier ways to make a profit.
Veelectric posted that he cleared out everything under 100k. I've done that in the past but I'm far more willing to wait util my bids get filled.
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5 hours ago, Veelectric Boogaloo said:
ok as an experiment i thought i'd buy all the yellow listed below the seeded threshold of 100k and relist for 11. thought it'd take forever and i'd give up. took 5 minutes. were only a few hundred listed and all of them sold for 10k+. so evidently if i really wanted to get them lower i'd have to start buying the seeded ones and relisting for pennies. i don't have the patience to buy/relist 3600 of the things to fill the existing bids. i'd be glad to if we could do 100 at a time but at 10 it's just too much effort. got them down to where mine sold for 12k/each. which i'm pretending didn't all go to the flipper/s 😄
Yeah, I've done that too.
EDIT: If I had the time and the clicks, I'd buy 10mm salvage at 100k per, and offer at wherever. It's the clicks that stops me.
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36 minutes ago, Sir Myshkin said:
I was curious on this myself and messed around with buy rates late last night (within an hour of my last post). Started with a stack of 10k bid, and incrementally went up 1K until the bids started to fill, hit 18K before they finally started to fulfill, but then I strangely cascaded all the way down to me 12K bids (which had been sitting there for a good ten minutes). Wanted to see what I had to beat from a bid perspective, and where the listing was sitting. Unfortunately because of how awkwardly it just sort of "mass filled" everything (80 bids) within ten seconds of my last insert (waited about a minute between each posting), I didn't end up coming out of that with anything worthwhile beyond "server is super delayed on Uncommon processing." I highly doubt that someone dumped 80 UC salvage on the market at 3:00 AM and that I was the highest bidder consistently for a mere 10 stack from 10K to 18K, when prior to my post of the first 10K, the last highest bid submitted was 50K, which occurred within the time frame of what I'd been posting.
Edit to add, since I hopped back on and dumped what salvage I ended up with, it all got picked up from what I presume is the same player bidding out at 25,555.
Ironically I'll have made money even with the intent of lowballing my relistings at 10INF. Now I'm thinking about just intentionally buying up Brainstorms to dump UC salvage and let this player Venmo me INF via the Auction House :3
I looked into that. It's way over the cap.
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7 hours ago, Sir Myshkin said:
Right now there's an overflow of common salvage beyond the seed volume of ~650k. Assuming that the majority of that overflow could be filled at 500 or less INF a piece, I could buy the whole lot at 322M, and if I relisted the entire lot at 5k a piece, I would net profit 2.7B INF (assuming I could actually find a way to store 650,000 pieces of common salvage).
As I try to distract myself from the crazy show that is the real life markets...
In terms of basic supply and demand, I can understand the rare salvage market. I can even understand the uncommon salvage market. But the thing about common salvage that I don't understand is that somehow people have posted almost 650k for sale at what are (presumably) above market prices. One way to look at it is that every active account has 20-25 for sale. Another way is that 650 characters have 1000 each for sale. And that for sale number keeps going higher! IIRC it was about 450k during the summer.
That's a lot of salvage!
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1 hour ago, Sailboat said:
Ok, here's another one I don't understand.
A Brute IO was selling for 20-22 million in last 5. I placed a bid foir 19 million and let it sit.
Today the last 5 (all new) shows 3 sales for 2,000....one for 50,000, and one for 22million.
My bid did not pick up the IO for 19 million.
How does anyone buy for 2,000 when there's an outstanding bid for 19 million...much less 3 times (and another at 50k to boot?)
Some items have documented bugs, where they are showing false trades. I think they are working on that, but my rule of thumb is that if there are lowball prices that look to good to be true, it's probably a display error.
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On 3/3/2020 at 11:20 AM, Cutter said:
I don't have finalized ideas yet for these guys, but just a couple days ago on everlasting I snagged roflstomp and faceroll.
Also last night on Excelsior I built a Will/Mace tanker named Gloryhammer, inspired by this pure self-aware ridiculousness. I'll edit with a pic tonight cause I'm pleased with how (relatively) close I was able to get the look.
Edit: pic.
Do they call me the Rage Harnesser? Do they call me the Jetpack Liberator?!?
But you @#$# ONE SHEEP...
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After I saw this post a few weeks ago, I decided to give red side a shot. I created seven villains themed after the seven deadly sins and went to town! It’s been fun and a lot easier and lighter than I remember. No one is over level 20 yet, but a lot of the problems I remember from Live seem to not be an issue.
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5 hours ago, Lines said:
Looks like it's getting worse - had a night of my own bids at 5k not buying and the last few sales have been at 50,000+.
I've been consistently successful at buying at 15,005. That's rarely an instabuy, but generally fills quickly.
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23 minutes ago, Troyusrex said:
I recently bought 200 super packs and I kept pretty strict track and my ROI, after market fees, was closer to 5%. This includes selling all boosters, catalysts, unslotters and converters. It also includes turning the merits into whatever is most profitable and making and selling the rare salvage from brain storm ideas. Selling my ATOs at 8M each and it takes a few weeks for everything to sell (I suspect with a few converters I could change the slow selling items and increase the speed). Also of note is that I averaged 1.19 ATOs per pack.
That still leaves you with a ton of inspirations (IMHO, inspirations are some of the most under appreciated items in the game), and lots of temp powers. Of those, all are ok, but Experienced and Windfall are the most useful.
Windwall and Experienced are great in that they both boost experience and influence. If you land a purple or two with Windfall, so much the better.
An easy way to boost your return (as you noted) is to use the converters to get better ATOs rather than sell them. Rather than wait a few weeks to sell a Kheldian ATO for 8mm, you can sell a tanker/brute/blaster ATO for 10mm by the end of the day. That's my general M.O.
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Defender or controller are both overpowered monsters.
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I do not in any way advocate a fixed exchange rate. I think a market rate would probably be in the 200k+/- range, and easy converters would go away overnight.
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I've said this a lot in other threads, but I am incredibly appreciative for everything the current devs do. I know you are volunteering and not making a penny out of it. I didn't realize how much I missed CoH until it came back. I was a little sore about the whole secret server thing for seven years, but meh, what's seven years amongst friends? Thanks to all the GMs and all the players. You complete me.
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1 hour ago, The Philotic Knight said:
Haha! Fun tangentally related story - I was in the local movie theater lobby, walking out, when I heard a lady at the box office complaining about the difference in price between what she THOUGHT the ticket was going to cost vs. what it actually cost. She was basically harassing the ticket clerk. So, I swooped over, and plopped a $20 bill on the counter and said "don't worry about it", and walked away. She was aghast and took the $20 off the counter and tried to follow me to give it back. I just kept walking.
Some people just want to bicker over minor shit, I've found. Life's too short - it's not worth it, is the moral to my story.
I hate to date myself, but I went to a $1 movie theater and asked for a $0.50 refund. The movie starred Emelio Estevez.
More for OP:
As PK noted, you can buy endurance inspirations for less than 50 inf. (again, type /AH to open the auction house). Defense inspirations might also help. If you pop a few of those and Rest, there is almost zero chance one of the grey Lost will hit you.
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2 hours ago, Shadeknight said:
This is my vague way of saying that this forum was a mistake because 98% of these people don't understand that the game doesn't allow what they want/doesn't work that way.
The 2% are balance/number changes or reworking how a power works OR QOL stuff. which are more feasible.
So a seasonal purge drains the swamp that is any feedback & suggestions forum.I could be wrong, but I generally use this forum as a wishlist. I rarely ask for anything, and mostly mock people who want things to be made easier.
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Going back to original problem: you have to cure 20 lost, and it’s just too much to handle:
I’ve never had this before level 12, and you say you are already going to Perez and that untoggling is too much. First, I’d put an end reduction IO in all your toggles. Second, don’t be afraid to take a knee and Rest. I can’t imagine any of the Lost in Perez can hit you when you are resting, but I’ll be happy to reimburse you for any inspirations you have to spend.
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50 minutes ago, Obus Form said:
Are you forcing him to use the AH? 😦
I'm shocked and appalled.
Also, buy your organic, free-range, non GMO Hecatombs! Get em while they're hot!! 😄
I saw one of your Hecatombs eating the carcass of one of the procs. You run your farm your way, but we’re watching...
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1 hour ago, Wavicle said:
Maybe you just suck at reading comprehension. I'm not asking for it to be made easier. I'm asking for it to be less NEEDLESSLY ANNOYING.
Also, just because you don't like my suggestion doesn't mean you have to be a dick. -
4 minutes ago, The Philotic Knight said:
Please @Yomo Kimyata, you can be better than this.
You’re right. I’m sorry.
retracted mean comments
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17 minutes ago, Wavicle said:
Maybe you just suck at reading comprehension. I'm not asking for it to be made easier. I'm asking for it to be less NEEDLESSLY ANNOYING.
Also, just because you don't like my suggestion doesn't mean you have to be a dick.Maybe I suck at reading and maybe I’m a dick. I don’t think either is true.
but if you want the devs to spend even thirty seconds to make changes that even a toddler can overcome in five minutes?
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1 minute ago, Wavicle said:
Dude, that IS what I'm doing. But there's no good reason I should have to turn off my toggles to do that. It's just an annoyance for no purpose.
I’m sorry, I just can’t come up with another way to make it even easier than spending five minutes fighting greys. Maybe you should go back to playing tic-tac-toe or find an easier game?
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Obviously the problem is that the OP is either alone or is in a really small minority of those who are overburdened and is unable to work themselves out of a pickle.
solution: go to Perez park, north end but south of the wall. By the time you get the lost cure, the lost who spawn there should be grey to you. You can turn off all your toggles and cure the lost with no risk
Idea: a No Buying Challenge
in The Market
Posted
I'm embarrassed to tell you I shelved him at 36. He was my first MM, and I really didn't enjoy playing him. Once I had proof of concept, I kind of lost interest. I think that I could come back to him now that I understand MM a bit more, and maybe try to Mids a build rather than just put it together on the fly. Maybe I'll work on that after my current project, which is a 7-person villain group, named and powered after the Seven Sins.