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Yomo Kimyata

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Posts posted by Yomo Kimyata

  1. Every seller needs a buyer.  For those paying attention, 5 merits will buy one booster, or 15 converters.  I would expect that the trading levels would approximate 15:1, and at 66,666 inf per converter, that's 1mm per booster.  That said, I can't recall the last time I paid that much for either one.  Sounds to me that there are a lot of people who switched from selling their merits as converters to selling their merits as boosters.  Now the question is:  what's the ongoing demand for either of these?  As a (semi-retired) marketer, I've bought literally millions of converters, and as a person with a bunch of tricked out 50s, I've probably bought between 1,000 and 10,000 boosters.

     

     

    • Thumbs Up 2
  2. Ice armor is one of my faves.  I’ve made a bunch of scrappers, but some particularly good synergies are battle axe, kinetic melee, psionic melee.

     

    EDIT:  Battle axe because it gives you lots of recharge if you slot for it, Axe Cyclone brings them in, and Chilling Embrace keeps them there.  Kinetic Melee because you stack -damage.  Psionic Melee because you stack -recharge.  Chilling Embrace is a wicked good power.  

     

     

    • Like 1
    • Thumbs Up 1
  3. I think that whoever has made this their work is doing a good and generous thing.  Listen, I provide plenty of product, but I'm generally going to manage a healthy profit out of it.  Whoever has been managing this niche has been providing a really important service pretty much at break-even levels.  A hero marketer, who'd have thunk it?

    • Like 3
  4. I'm not sure if you are referring to something else, but someone has been maintaining a pretty tight market on the proc for years.  Bidding in the low 3s and offering at or near 4.  It's super useful for all of us who want and need the procs to know there is reasonably priced supply available, and if you make them it's nice to know there is also a good bid out there for your product.  It's marginally profitable, but I would guess it requires a lot of daily maintenance.

  5. I always go with Cleave.  It's got a good proc rate, and if you are fighting three or more enemies it's practically guaranteed.  You get enough time for the proc to be active on the next attack, and possibly the next two if you choose wisely.

     

    I also always skip Gash, even when levelling.  

     

  6. On 4/5/2023 at 9:48 PM, provoked said:

    To straight up ask the question - why does everyone steer away from willpower? My main goal is staying alive in TFs and soloing missions (preferable+4x8 if possible). Would willpower do it or does it just completely drop off at 50?

     

    I don't like it for two reasons:  1. it's boring; and 2. I don't find that it holds up well in high end content. 

  7. 1 hour ago, ZemX said:

     

    Shut it down, folks!  We have fixed everything that ever needed fixing!

     

    • /e drink: Females should no longer slide their legs across the ground when sipping.

    Emily Post approves.  No one should slide their legs like an animal!

  8. 2 hours ago, honoroit said:

    do you think we'll see other sets get short cones turned to mini aoes? not for a while i guess.


    Battle Axe went from zero to hero with the revamp, which seems like the very definition of power creep to me.  (I’d have been happier if they just brought it up to its peer, oh why won’t they stop power creep?)

     

    I think that they will indeed change more cones to AoEs.  The mob has spoken; we’re getting a monorail!

    • Haha 1
  9. You can make a real monster.  I'm not a fan of Shield (I don't really like click mez protection, and I don't really like telenukes) but this is something I may look into:

     

    Spoiler

    This Hero build was built using Mids Reborn 3.4.7
    https://github.com/LoadedCamel/MidsReborn

    Level 50 Magic Scrapper
    Primary Power Set: Battle Axe
    Secondary Power Set: Shield Defense
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Sorcery
    Ancillary Pool: Leviathan Mastery

    Hero Profile:
    ------------
    Level 1:    Chop    
     (A) Superior Blistering Cold - Accuracy/Damage: Level 50
     (3) Superior Blistering Cold - Damage/Endurance: Level 50
     (3) Superior Blistering Cold - Accuracy/Damage/Endurance: Level 50
     (5) Superior Blistering Cold - Accuracy/Damage/Recharge: Level 50
     (5) Superior Blistering Cold - Recharge/Chance for Hold: Level 50


    Level 1:    Deflection    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     (7) Luck of the Gambler - Defense: Level 50
     (7) Luck of the Gambler - Defense/Endurance: Level 50


    Level 2:    Battle Agility    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     (9) Luck of the Gambler - Defense: Level 50
     (9) Luck of the Gambler - Defense/Endurance: Level 50


    Level 4:    Kick    
     (A) Accuracy IO: Level 50


    Level 6:    Combat Jumping    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     (11) Kismet - Accuracy +6%: Level 30
     (11) Reactive Defenses - Scaling Resist Damage: Level 50


    Level 8:    Pendulum    
     (A) Superior Avalanche - Accuracy/Damage: Level 50
     (13) Superior Avalanche - Damage/Endurance: Level 50
     (13) Superior Avalanche - Accuracy/Damage/Endurance: Level 50
     (15) Superior Avalanche - Accuracy/Damage/Recharge: Level 50
     (15) Superior Avalanche - Accuracy/Damage/Endurance/Recharge: Level 50
     (40) Force Feedback - Chance for +Recharge: Level 50


    Level 10:    Active Defense    
     (A) Recharge Reduction IO: Level 50
     (17) Recharge Reduction IO: Level 50


    Level 12:    Build Up    
     (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
     (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
     (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
     (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
     (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
     (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50


    Level 14:    Tough    
     (A) Unbreakable Guard - Resistance: Level 50
     (17) Unbreakable Guard - Resistance/Endurance: Level 50
     (19) Unbreakable Guard - RechargeTime/Resistance: Level 50
     (19) Unbreakable Guard - +Max HP: Level 50
     (21) Steadfast Protection - Resistance/+Def 3%: Level 30


    Level 16:    Against All Odds    
     (A) Endurance Reduction IO: Level 50


    Level 18:    Swoop    
     (A) Mako's Bite - Accuracy/Damage: Level 50
     (23) Mako's Bite - Damage/Endurance: Level 50
     (23) Mako's Bite - Damage/Recharge: Level 50
     (25) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
     (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
     (43) Mako's Bite - Chance of Damage(Lethal): Level 50


    Level 20:    True Grit    
     (A) Gladiator's Armor - Resistance: Level 50
     (21) Gladiator's Armor - Recharge/Resist: Level 50
     (27) Panacea - Heal: Level 50
     (27) Panacea - Heal/Endurance: Level 50


    Level 22:    Axe Cyclone    
     (A) Armageddon - Damage/Recharge: Level 50
     (29) Armageddon - Damage/Recharge/Accuracy: Level 50
     (31) Armageddon - Recharge/Accuracy: Level 50
     (31) Armageddon - Damage/Endurance: Level 50
     (31) Armageddon - Chance for Fire Damage: Level 50
     (42) Force Feedback - Chance for +Recharge: Level 50


    Level 24:    Phalanx Fighting    
     (A) Shield Wall - Defense: Level 50
     (33) Shield Wall - Defense/Endurance: Level 50
     (33) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50


    Level 26:    Cleave    
     (A) Superior Critical Strikes - Accuracy/Damage: Level 50
     (33) Superior Critical Strikes - Damage/RechargeTime: Level 50
     (34) Superior Critical Strikes - Accuracy/Damage/RechargeTime: Level 50
     (34) Superior Critical Strikes - Damage/Endurance/RechargeTime: Level 50
     (34) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime: Level 50
     (42) Superior Critical Strikes - RechargeTime/+50% Crit Proc: Level 50


    Level 28:    Shield Charge    
     (A) Superior Scrapper's Strike - Damage/Recharge: Level 50
     (29) Superior Scrapper's Strike - Accuracy/Damage/Recharge: Level 50
     (36) Superior Scrapper's Strike - Damage/Endurance/Recharge: Level 50
     (36) Fury of the Gladiator - Accuracy/Damage: Level 50
     (36) Fury of the Gladiator - Accuracy/Endurance/Recharge: Level 50
     (43) Fury of the Gladiator - Chance for Res Debuff: Level 50


    Level 30:    One with the Shield    
     (A) Gladiator's Armor - Recharge/Resist: Level 50
     (37) Gladiator's Armor - Resistance: Level 50
     (37) Gladiator's Armor - TP Protection +3% Def (All): Level 50


    Level 32:    Grant Cover    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50


    Level 35:    Mystic Flight    
     (A) Winter's Gift - Slow Resistance (20%): Level 50


    Level 38:    Arcane Bolt    
     (A) Superior Winter's Bite - Accuracy/Damage: Level 50
     (39) Superior Winter's Bite - Damage/RechargeTime: Level 50
     (39) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50
     (39) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50
     (40) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50


    Level 41:    Rune of Protection    
     (A) Gladiator's Armor - Recharge/Resist: Level 50
     (42) Gladiator's Armor - Resistance: Level 50


    Level 44:    Weave    
     (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
     (45) Luck of the Gambler - Defense: Level 50
     (45) Luck of the Gambler - Defense/Endurance: Level 50


    Level 47:    Water Spout    
     (A) Artillery - Accuracy/Damage: Level 50
     (48) Artillery - Damage/Endurance: Level 50
     (48) Artillery - Damage/Recharge: Level 50
     (48) Artillery - Accuracy/Damage/Recharge: Level 50
     (50) Artillery - Accuracy/Recharge/Range: Level 50
     (50) Artillery - Endurance/Recharge/Range: Level 50


    Level 49:    Hibernate    
     (A) Preventive Medicine - Chance for +Absorb: Level 50
     (50) Preventive Medicine - Heal/RechargeTime: Level 50


    Level 1:    Critical Hit    
    Level 1:    Brawl    
     (A) Empty


    Level 1:    Sprint    
     (A) Empty


    Level 2:    Rest    
     (A) Empty


    Level 1:    Swift    
     (A) Empty


    Level 1:    Hurdle    
     (A) Empty


    Level 1:    Health    
     (A) Panacea - +Hit Points/Endurance: Level 50
     (37) Miracle - +Recovery: Level 40


    Level 1:    Stamina    
     (A) Performance Shifter - Chance for +End: Level 50
     (40) Performance Shifter - EndMod: Level 50


    Level 38:    Arcane Power    
    ------------

     

    https://www.midsreborn.com/builds/download.php?uc=1623&c=710&a=1420&f=HEX&dc=78DA7594DB4E13511486FFE9CC00A507A84039150A0272B480F1469478022EB04D48FA00752C435B69A0691B830FE0BD42D41B4F171E407D0F2F8437F00D0C6AA2C47861EA9A59B3EA46C324D37C7BED75F8F75A7B9ADA5A081EEC27AF400B5F2F5A954A269D2D5BA5925D365356AE9085F334D2DB2DF64CCA2EDA76E29A55AD16EDCCD52D3B5EDF59B0D7EC8D8A9D48E70B7671559608AD6C6E16134B855CBE5AD8C805DD55D2B64AF5457AB39CB5CB7703EC57741CFB174B856C225DB58AEB943869DF2958D5BCB5914959952AB97691A2017AC351FAD134784FCD00EED33B6BC0870702DB0C0676041E3234879C68D4A37D4087E6EE34A05DA0952110520B91AF26BE4DE2DB24BE3E6A98AEF842470FDC9D28ED986A1653B234E33719FA1CF8AEBB968EA8D3F9BF67331BF1847507F154E0194318CF055E308CE29ECF851009F76BF53C35CD8F49478C1FAD75A04A01B552002F397802AF18A6F09AE12CDE08EC0AEC31E874B890723823841F7C94561C319CC24F815F0CEDE8D4DC738749678BA2132D18647911921751866C46B0E6B51339813C43170A02B7E11D619D214805DA14797A1BA645C379861E0C08C418DAA2CE9D506A77E082CF5515C31C433F2E0A5C1298E78E8CCB105AA876A73AF74E2C7381012C09DCF0D450C96EB564376E1A9E8BC530885B02598155C32B693344A864AF3AD45E7CE40231EC330CE140604E77950F619E610297BD41519A3E28CAFBB8597E0C73FB1C38E78D997CE3EABD8FCBEDDE19014E2B5968D1CB31DBB433A25E9A11ECF201CE604FE0ADC03BB9DCEF191E51F49892571B1375E3A2CEA05B39A9B67E52444DC9873B251FEE270A4928BE6602BAE9EE4CC31030051A1866D128D0C47014046694D66B3338D43D97CF0C71E3F85F4F2D66407D6AAEB15643F204FB8AA1C6935D63FB61F3F1C4E2FFE504FBD77FEC84832C7118CBB41835F0ED7F97C73E6F0EDB0C1F26688A8A9ADA1FBBF8C6C4

     

  10. On 1/25/2023 at 11:03 AM, Overclock said:

    Did a bit more tinkering and came up with this as my best first pass effort:

     

    Durable Brute - Brute (Dark Melee).mxd 4.99 kB · 28 downloads

     

     

    Couple of initial thoughts.

     

    You are overslotted for LotG, insofar as you have of the LotG +recharge slotted six times and the game will only give you credit for five of those.  I think you are overslotted for defense as well -- I think I see that you are trying to get as much typed defense as possible, but your melee defense (which is going to play the biggest role as a brute) is much higher than I would build for.

     

    You are also overbuilt for endurance recovery -- I don't think you need nearly that much, or even need all those powers.

     

    And there are a lot of things you should be working into the build.  Things like Steadfast +def and Glad Armor +def (which give a total of +6 def to all) as well as Shield Wall +res and Steadfast Protection +res.

     

    Let me take a longer look.  The problem with Willpower in my opinion (other than it's *yawn* BO-RING) is that you only get one reactive tool in Strength of Will so when things go sideways you don't have a lot of options.  "Most survivable" will focus on a layered approach of defense, healing, resistance, and perhaps some other mitigation.  From looking at your build, I'll try to keep things to basic set IOs (with a few PvPs thrown in).

     

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