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Posts posted by Yomo Kimyata
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6 hours ago, Story Archer said:
1) How necessary is KB to KD for play at the higher levels? As a Tank I've been driven mad at lower levels with my carefully gathered mobs getting blown all over the map, but looking at slotting I've things I'd much rather use that Foot Stomp slot for than KB/KD.
KB and KD are the same dynamic, and it's just a matter of magnitude. Footstomp is 0.67 base, which will be knockdown for any foe your level or higher, so you shouldn't be knocking back unless they are below your level, are vulnerable to knockback (like clockwork), or there is another source of knockdown which gets the total mag over 0.75 or so.
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On 11/29/2023 at 4:55 AM, nihilii said:
This is the real problem. The Sentinel of Mot should be an AV by default and downgrade to EB for soloers, like the vast majority of key villains you meet in story arcs.
I concur.
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On 11/24/2023 at 7:00 AM, Nemu said:
If you really want to be goofy you can make any battle axe build a hover blaster build like I did with kinetic melee here . I know @Yomo Kimyata has a soft spot for BA blasting.
Ugh, don't get me started! The new battle axe is so overpowered! I'll have to dig up my rant on one of your old posts, but yes, battle axe/ninja makes a ridiculous hover blaster. thanks for reminding me -- I had to find mine, which is currently around lvl 30.
Some comments:
On 11/24/2023 at 7:00 AM, Nemu said:Kyoyo, despite being a click, can solve your end problems.
I'm not there yet. and I actually anticipate this being endurance hungry. Currently looking at Body mastery.
On 11/24/2023 at 7:00 AM, Nemu said:A good density of FF procs can be an alternative to just cramming hasten into every single build and it's one less click to manage since you'll most likely be putting Kuji rin on auto.
Yes, but you don't really need that many FF procs, in my opinion. In my standard play, I just put one in Pendulum and one in Axe Cyclone. I find that since the proc has a chance to proc on each hit, and since I'm knee deep in enemies, it will generally proc. I also only take 5 attacks from Axe: Chop, Pendulum, Swoop, Axe Cyclone, Cleave.
On 11/24/2023 at 7:00 AM, Nemu said:No slow resist. Ninjitsu is almost like fire armor or regen. The clicks are integral to your survival.
Absolutely agree.
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I recently updated Mids and currently the API doesn't fit on my screen. Specifically the Epic/Patron pool section gets cut off after the title and the first two power selections, which means I cannot select any others. There used to be a slider that enabled you to scroll down, but that seems to have been removed for both all the pool powers, but also for primary and secondary powers. Sadly, this makes the app unusable for me and so I'm returning to pencil and paper.
I have tried changing the font sizes in Configuration but that only affects the font size and not the box size that has been allocated to each of the pools.
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I'd say an Oregon Pinot Noir.
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4 hours ago, Snarky said:
In those giddy first hours I made my choice thinking German would be better than Spanish due to Spanish having gendered nouns
I thought that German has masculine, feminine, and huge?
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51 minutes ago, Snarky said:
Black Holes Don’t Suck
I never mentioned black holes. You are using black holes as a strawman argument, because as the NYT noted, straws and vampires both suck.
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Since Energy Absorption is a click power, those procs will only have a chance to activate upon the use of the power. On the one hand, this would generally mean you would get the effects on demand when you activate it, since I would expect the overall probability of activation to be at least 90%. On the other hand, you might get more overall health and endurance by putting those procs in a passive power, like Stamina. On the gripping hand, you're probably not going to be struggling for endurance on an Ice Armor brute, but maybe the heal could be incrementally useful .
As far as overall slotting, I emphasize recharge over endurance modification over defense, but I slot all of them. I think my Yomo(tm) "standard" is lvl 50+5 Shield Wall Defense and D/R, 2x lvl 53 DSO Conduit (End Mod/R), and an Energy Manipulator % to stun. I usually don't need a LotG +rech or any other defense proc in there since it usually goes elsewhere, but you may get good value there.. People sometimes question the stun proc, but I'm pretty happy with an 8 second mag 2 (minions) stun on command. You could put the Triumphant Insult stun proc in there as well, but it's only an additional +1 mag for 2 seconds.
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On 11/20/2023 at 1:01 AM, Snarky said:
My ideas might be different…. SG mode does nothing in the current game…. And would work. My idea does not suck. Yomo, I am insulted. You owe me one billion inf.
Now as a Vampire… okay I suck. My plots, plans, schemes, and strategies do not suck!
Oh, I am very aware of things that suck.-
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I have plenty of homages but I will refrain from mentioning any of them in case someone has a heavy hand with the generic button. I remember the good old days when devs used to generic things when people reported them rather than when the devs screened the forums looking for names.
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When they finally get around to making the City of Heroes musical, I fully expect "Accidentally All AVs" to make the soundtrack.
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Apologies for the necro, but I'd rather bring this back than start a functionally identical post.
I've been using this pool more and more on my army of scrappers, and thought maybe Id share.
Adrenal Booster is the prize of the set. A 60 second power with a 600 second cooldown; for me that means that I can have it active about 1/4 to 1/3 of the time. +34.6% damage boost, which is always nice. +34.6% recharge speed, which is also very nice. Looks like control effects last 34.6% longer, but I've never really paid attention to that. None of this is enhanceable. +34.6% to hit boost, which is a LOT, and which is also enhanceable. I've been three slotting it with 3 lvl 53 Membrane HOs (which gets you deeply into the red ED zone on recharge time and to hit buffs), but functionally you should be fine with 2x lvl 50+5 recharge IOs since the base to hit is probably sufficient for my purposes. If you don't have a build-up type power, the Gaussians proc is a good add and will have max proc chances.
My two "pre-req" pool picks are generally Speed of Sound and Experimental Injection, and I will stick with the base slot on each (where I will put the Winter's Gift Slow Resistance and the Preventative Medicine chance for absorb respectively). the PM proc will trigger no matter where it is in your build, so that's just a useful mule and I don't think I've ever actually used it on an ally, because I'm short-sighted and selfish like that. More PM pieces would give some nice set bonuses.
I've tried Toxic Dart in the past, but like most pool attacks, it's not powerful. Personally I would not use it (or most pool attacks) as part of an attack chain but would use it as a ranged attack to pull if I didn't have one elsewhere.
Corrosive Vial isn't a bad power at all, but it doesn't often make the cut. It summons a pseudo-pet on the target and affects foes in an 8 foot radius. That's small but as a scrapper in melee range I'm generally going to max out and hit the max of five enemies. It does not take direct accuracy enhancements, so procs that require to hit rolls (I think just damage procs) are going to have a tough time hitting unless you use set IOs that have accuracy. The power takes defense debuff sets, ranged AoE sets, and universal damage sets. A no-brainer for me is an Achilles Heel proc and an Annihilation proc (although I've never bothered to check the combat logs on how often or even if they trigger.) If I have a ton of free slots, I'll two slot Ragnarok with the A/R and the knockdown proc and/or two slot Frozen Blast for the slow resist.
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He wasn't killed off at all. It was a dream sequence and he was in the shower the entire time.
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I am considering a Demons/Pain MM with this theme. The demons have been extracted from innocent victims and are obligated to serve.
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Ah, if it were originally posted in scrapper, my mistake. I thought it was a general AT thread that got moved to scrapper for some unknown reason.
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48 minutes ago, Luminara said:
Hey, did I ...
You can't stop me from aiding myself!
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6 minutes ago, Luminara said:
Does someone need more level 10 Interrupt IOs?
I CAN ARRANGE THAT.Nice try. I cannot, I will not, be interrupted!
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I'm curious as to why this thread, which clearly is asking for AT suggestions, has been moved to the Scrapper subforum. Is this because the powers-that-be have decided that the only possible answer is scrapper? Don't get me wrong, that's generally how I feel about just about everything, but just wanted to see if I had missed something.
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14 hours ago, TimesSeven said:
Okay, so is the description saying that it's a mag 4 hold for electronic targets? That would make sense.
I read it as a mad 3 hold with a 50% chance for mag 4 hold for electronic enemies, but I mess up reading City of Data (all hail Uberguy) sometimes.
I see the buff of this to be far more valuable to me and my style of play than the debuff (although the debuff is very good). I'm setting up a safe zone for me (because I mostly solo). I don't have to worry about break frees or Clarion or Rune of protection for control resistance. The damage resistance, although unenhanceable, is very nice and will get me to the 75% cap in a few areas. This enables me to spend my power choices and slots in other areas.
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I don't think I've spent a lot of time on Trick Arrow above lvl 20 or so since they revamped it, and I'm primarily a melee character type. I think that my pre-revamp 50 skipped EMP arrow to be honest. But based on what I see post-revamp, it has been geared as both a team buff power than an enemy debuff power.
https://cod.uberguy.net/html/power.html?power=redirects.trick_arrow.emp_arrow&at=defender
team protection from status effects, endurance/recovery debuffs, 15% damage resistance all except toxic
https://cod.uberguy.net/html/power.html?power=redirects.trick_arrow.emp_arrow_burst&at=defender
enemy endurance drain, regeneration debuff, all kinds of debuff, damage, looks like mag 3 hold to all (holds lts) and a chance for mag 4 hold (holds bosses) if electronic.
Oh yes, it is indeed making the cut from here on out.
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My answer is almost always going to be scrapper, because that's how I roll. Tanks are cheating. Stalkers are hidden too much and I didn't spend that time in the costume creator to not see my character. Brutes are all right, but scrappers are the bees knees.
As it happens, I do have a 50 Spines/Ice scrapper. I think my original thought was to double down on slow. Despite the fact that I don't like most of the spines animations (and I HATE the flip), it was a nifty little critter. Icy Bastion is one of the two best defense powers for scrappers (Meltdown is the other). I think I skipped Icicles, but you shouldn't have much trouble with runners once they are within slow range.
I also think Darkest Night is cheating! It's a ridiculous power for survival.
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On 11/16/2023 at 8:47 PM, Rudra said:
That's TFs/SFs. And if someone is trying to solo a TF/SF and complaining they can't, I still don't see a problem.
Honestly, I’m complaining that I can’t solo Hamidon. Then again, I reallly haven’t given it the Ole Yomo Try yet. -
War Mace vs. Battle Axe
in Scrapper
Posted
Both are great. Both have “shovel” as a skin.