Jump to content
The Beta Account Center is temporarily unavailable ×
Double XP is active on all shards until October 21st

Yomo Kimyata

Members
  • Posts

    4804
  • Joined

  • Last visited

  • Days Won

    25

Posts posted by Yomo Kimyata

  1. 29 minutes ago, 00Troy00 said:

    I asked because some have told me stalkers were useless on a team (and to be honest,, I don't see them on teams much).

     

    I'm sorry to hear that.  I'm guessing that has a lot more to do with the people putting the team together than the people making up the team.  I can imagine some teams (like a 4star or Master Of type team) would want to craft their team, but for the most part, we are all a bunch of rikti monkeys mashing buttons, and I suggest to you to be the type of monkey you want to be.  Personally, I don't team much, but when I do I expect to solo it.  Play what you want to play is my advice.

  2. 13 hours ago, 00Troy00 said:

    Is it possible to make a truly effective stalker that's also helpful to a team?

     

    Your title and your question are two separate issues, in my eyes.

     

    The answer to your question is:  of course!  If you are on a team as anything except a tanker then you are trying to help defeat enemies before they defeat your team.  Stalkers are great at defeating.

     

    Your title makes me think about various debuffs available.  Like KM/Rad.  But it's all good.

    • Like 1
  3. Just about all my lvl 50s have one or more *Os at this point, but the added value is rather marginal for the most part.  My thought process usually goes something like this:

     

    1.  Can I put a boosted purple in there?  A Schedule A power like Accuracy or Damage or Recharge will get me +41.4% to a dual power like A/R.  Costs about 20mm in total.  Purples tend to have good bonuses.  Cons:  can only put one of these in across your entire build.

     

    2.  Can I put a 53 *O in there?  A 53 Provocation will get me +38.3% to every aspect which is great if you can use all three aspects of it (purple triples max out at +33.1%).  You can put as many in your build as you can afford, but costs are awfully high.  Cons:  no potential set bonuses.

     

    3.  Can I frankenslot an IO?  A +5 lvl 50 dual gives you +33.1%, which isn't too shabby.  Your costs will be 5mm+ and most of that will be the boosters.  Cons:  no set bonuses will work if you exemplar below 47 unless you are using PVP IOs.

     

    4.  Can I use two slots and put in two lvl 50 common IOs and boost them to +5?  That's averaging +26.5% per slot to each attribute.  Costs again are basically the cost of the boosters.  Cons:  no bonuses, need an extra slot.

     

    When you account for the value of bonuses in certain areas, it may shade your choices (I usually use +53 cytoskeletons because I rarely need any of the defense bonuses) and your need for a slot here versus there will also play a role.

     

    For me, I think I've got a 53 Provocation or two slotted in about one out of ten of my 50s.  And that's mainly because what the hell else am I going to spend my hoarded trillion on?

    • Thanks 1
  4. 3 hours ago, tidge said:

    In case it wasn't made obvious: The AH's pooling means that a crafted Enhancement at Level X can be bought as the same enhancement at any other non-attuned level (the enhancement could exist at), not just as an attuned version of the enhancement.... level 25s can become level 50s for example.

     

    There are many places in my builds where I don't want (or would not otherwise get) a set bonus, so I want the highest level version of the piece (to boost). It's also a good strategy for PVP pieces, since they will scale without needing to be attuned.

     

    This becomes useful in any number of inf-producing antics.  I will buy lvl 10 recipes and craft them into level 10 IOs, then transform them.  Some I may sell on the market to one of my alts at say, level 41 due to the better odds of converting into what I want, and then transform them again and put them up for sale.  And I may end up buying the same IO for that alt in attuned flavor, partly because they are still levelling, and partly because they are purty.  And at level 50, I may end up selling attuned IOs and buying lvl 50 versions (I'm looking at PvP IOs here) and +5 boosting them.

  5. 18 hours ago, Redzone008 said:

    First, if you have three of the same Inspirations, right click one and you can convert three Inspirations you do not need into an Inspiration you do need. For example, you can convert three accuracy Insps into a greenie and survive that much longer.  I seriously did not know this existed until recently and it has been useful countless times since.

     

    This works for each of the three standard sizes (small, medium, large, I don't think it works on super).  A trick to make some walking around inf is to put in bids on large inspirations of less desired types, transform them, and put them on the /AH (or use them).  I'll frequently buy oranges, change them to purples, sell them.  It's not a ton of inf, but if you want to be self-sufficient this is one easy way.

     

    Also, for more quick start-up inf, sell the large green and the large red inspiration you get from the tutorial once you have enough inf for the posting fee.  As an added bonus, once you are rolling in inf, put in bids for large green and large red inspirations to pass it along.

  6. 10 hours ago, ClawsandEffect said:

     

    RWZ Challenge is pretty much obsolete now, because it's hard to find anything that CAN'T do it. 

     

    It was more a thing back when purples were insanely expensive, and PVP IOs, Winters, and ATOs didn't even exist yet. 

     

    But back when it was still relevant, someone doing it on a Regen only using their tier 1 attack was pretty damn impressive. 

     

    That makes a lot more sense.  Thanks!

  7. 19 hours ago, ClawsandEffect said:

    RWZ Challenge: 

     

    Take on a group of level 54 Rikti that includes a minimum of 3 bosses. 

     

    You are not allowed to use temp powers OR inspirations. Only the powers included in your build. 

     

    It used to be a really good benchmark for how good your character was. The advent of all the additional survival powers and Incarnate abilities kinda trivialized it. 

     

    Iggy Kamikaze pulled it off on a Claws/Regen scrapper using only Swipe. No other powers. 

     

    This seems like a pretty low bar nowadays.  I'm also assuming SO build and no incarnates?

  8. 3 minutes ago, SteelRat70 said:

    No.  I mean a lid.  If I'd have meant a crust, I'd have said crust.

    You're just making it more difficult for yourself.  Don't try so hard.

     

    Lid.  The top bit of a pie.  The bit that makes a pie not a tart.

     

    You joke, but it is disassociations like this that are ruinous for me.  

     

    Is the lid the part of the pie that was browned, or is it the part that is made of dough, or is it the top few layers of whatever molecules are on top?

  9. On 3/18/2023 at 4:51 AM, SteelRat70 said:

    Yet when you say "could care less", you mean "couldn't care less".

    If the value of "care" is at its minimum, then it's not possible for you to care any less.  "Couldn't care less".

     

    If you "could care less" then there's a further possibility for your care factor to be lower, which removes the point of the statement in the first place.

     

    So don't talk to me about pudding 😉

    Also, on topic, don't you also call Pizza a pie?  Pies have lids.  Pizzas don't.

     

     

     

    What the hell is a lid?  You mean a crust?!?

    • Haha 1
  10. 16 hours ago, biostem said:

    Only if we also get a similar badge for never going to the same trainer twice, (are there even enough?).  😛

     

    I would probably say set it for 5 or 10+, trying to keep it to "all" just seems needlessly punitive.  It's also something that no one already past like level 2 could never achieve, if implemented...

     

    Build 2 and Build 3 make it easily achievable!

  11. 20 hours ago, Ghost said:

    How does someone play a toon all the way to 50 before deciding they don’t like it?

     

     

     

    On 3/17/2023 at 8:43 PM, hakurr said:

    i do have a farmer and yes i can have a toon to 50 in about 3 hours

     

    Lots can happen in three hours.

    • Thumbs Up 1
  12. 19 minutes ago, aethereal said:

    I do not suggest proc-bombing DNA Siphon unless you largely work in big groups in unchallenging content.  It's a powerful survivability tool, you need it on the relatively fragile Bio armor.

     

    DNA Siphon is a "super power", in part because there are so many ways you can go with it.  Definitely my favorite power in the game for what it does.

     

    Personally, I'm looking for as much recharge and accuracy as I can get, then I generally use procs over heal, endurance, and damage (I'm running +4/x8, and Ablative Carapace and Parasitic Aura generally cover most of my healing needs).  Some great procs:

     

    Fury of the Glad -res

    Avalanche/Overwhelming Force knockdown

    Energy Manipulator stun

    any ATO proc you are ok with coming up every 30-60 seconds

    any damage procs

     

    I used to use Theft of Essence proc out of habit but in a big crowd you get so much endurance anyway I find better uses for that slot.  All of these procs should be pretty much at or close to 90% activation rates (I think that my recharge is generally in the 30-45 second range).

  13. I have a 50 spines/ice scrapper and it's ok, but I don't love it.  That's mostly the spines part.

     

    I skipped Ripper because I can't stand the animation, but to me it's the logical place to put it for a few reasons.  It's got one of the highest probabilities to proc of any Spines power AND it will hit up to 5 targets in a 90 degree arc with a 7 foot radius.  I don't know about you, but I'm generally going to get at least three enemies in that arc as long as there are at least three enemies left.  If your base chance to proc is 50%, then your base chance to NOT proc is also 50%, and if you hit three enemies then your base chance of NOT proccing on any of them is 1-(0.5*0.5*0.5) = 87.5%.  Downside:  If you are only fighting a single hard target, your chances obviously drop; Ripper might not even be in your rotation for a single target; putting the proc in Ripper means that Critical Strikes won't be active for Ripper.

     

    Also, Ripper has a long animation time before effect.  That means that if Critical Strikes activates during Ripper, there is not a ton of dead time before you can make the next attack.  With 2.574 seconds left out of the 3.25 seconds window of Critical Strikes, you can get off Throw Spines and Lunge (possibly Quills!) as opposed to just a single attack.

     

    That said, I currently have it in Spine Burst and with up to ten targets it activates almost all the time, but I will never get off more than one attack afterwards with Critical Strikes active.  Except Barb Swipe and something else, but I also don't use Barb Swipe.

×
×
  • Create New...