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Everything posted by Random Robot
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Focused Feedback: Epic / Ancillary Power Pools
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
I just want to add my voice to the many people who are worried that HC are balancing the fun out of the game. Epic pools are your reward for getting into epic levels and should reflect that. If anything I'd rather they were pushed back to 40+ than nerfed into oblivion if they really -have- to be "balanced". -
Invisible/Blank Claws weapon models
Random Robot replied to Random Robot's topic in Suggestions & Feedback
It literally would not affect you in the slightest. -
Staff fighting animation suggestion
Random Robot replied to Acotreles's topic in Suggestions & Feedback
I'd love alternative animations for Staff Melee that were more focused towards thrusting for the several staff models that have some sort of pointy tip. -
Now that the upcoming patch is adding holstered versions of every weapon type it would be a great idea to add backpacks/belts that include a holster that matches the position of the holstered weapon model.
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Now that, thanks to asymmetrical gloves, we can make a character with two hook hands it'd be pretty cool if we could make a Claws character with no weapon model for the claws. (Obviously there is Savage Melee but that comes with a pretty specific built-in "savage" theme with the animations and FX, and more options are always better.)
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Focused Feedback: Aether Rewards
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
Gonna be "that guy" and repeat the oft-requested "non-bobblehead" option for Mini Mode. -
Focused Feedback: Arsenal Control
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
I'd imagine this is outside of the scope of the upcoming patch but if in future the powers from arsenal control could have alternate animations that have the powers emanating from the characters' hands instead of the assault rifle model it would make for a pretty great Powered Armor set combined with something like Energy Assault on a Dominator. -
Not a fan of the changes to how you get the long range teleporter, getting the Atlas Park Tour Guide badge is the first thing I do on new characters after visiting the P2W vendor and setting up my hotbars and I use the LRT to get in and out of my SG base from Atlas several times while doing content there before I ever leave the zone. The whole reason for the LRT to even exist is convenience, why make it less convenient?
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Focused Feedback: Various Power Updates
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
Agreed, the Hidden->AS->Hide Proc->Critical loop is what made stalkers fun again for me after hating them for years. I'd hate to see this removed. -
Focused Feedback: Epic / Ancillary Power Pools
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
Would it be possible to have Superior Conditioning added as an optional alternative to Conserve Power for Energy Mastery on Tankers and Scrappers and the reverse added for Brutes and Stalkers? -
Focused Feedback: Various Power Updates
Random Robot replied to The Curator's topic in [Open Beta] Focused Feedback
Could we do something to increase Storm Cell's movement speed? I find I leave it behind pretty often and have to wait for it to catch up. Its movement speed could be increased (just being as fast as a player would help), it could maybe inherit movement speed -from- the player, allowing it to keep up even when the player has Speed Boost for example, or perhaps it could just teleport to the player once it gets too far away? Additionally, is there any way to make Storm Cell proc when you use attacks from your secondary as a blaster? This is more of a "what if" than a request, but when Storm Blast came out I had visions of making a Storm/Elec blapper with lightning strike punches and I think it'd be pretty awesome. 🙂 -
Not gamebreaking or anything but there's a very obvious gap between the neck of the Retro SciFi chest in the Armored category and the character's head/neck whenever the character is standing in the combat stance or leaning forward. The gap is big enough that from certain angles you can see right through it.
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Not gamebreaking or anything but there's a very obvious gap between the neck of the Retro SciFi chest in the Armored category and the character's head/neck whenever the character is standing in the combat stance or leaning forward. The gap is big enough that from certain angles you can see right through it.
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Bring back "No XP when Exemplared" option.
Random Robot replied to Random Robot's topic in Suggestions & Feedback
Thanks, that's helpful 🙂 -
When the double inf option was removed the options for XP were pared down to just "Earn XP/No XP". I'm not asking for double inf to be added back but the "No XP when Exemplared" option was pretty useful for duoing and trying to keep your levels synced up, especially with the removal with levelling pacts. You can of course manually turn XP off if you're higher than your levelling partner and then manually turn it back on once they catch up but it would be pretty convenient if you could just keep it set to No XP when Exemplared and not have to worry about forgetting to switch.
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Proportional Mini Costumes, Please?
Random Robot replied to DarionLeonidas's topic in Suggestions & Feedback
Would love to see this. -
Molten Embrace from Sentinel Fire Armor adds a chance for fire damage to all attacks. The FX for this seem to inherit the power colors of the triggering attack, but for powers that don't allow for custom colors (such as dual pistols) or powers like brawl the fire FX appears as bright white.
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Sands of Mu exactly duplicates the appearance of Shadow Maul. Plasmatic Taser duplicates Energy Torrent. Power Analyzer duplicates Surveillance. At least half of the temps from the P2W vendor use the same visuals as something available from a power pool. Nobody is picking these over the real thing in an effort to min-max because temps simply aren't as good as pool powers. If they were to add the planned Gadgets pool with its Jetpack flight power would people skip it in favour of the existing temps? No. No min-maxer is seriously considering swapping out one of their ranged attacks for a Blackwand just because it's also a ranged power. Not to mention, if people were -that- determined to min-max would they really care -what- the temp power looks like? If the slope were that slippery people would already be sliding.