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Tux

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  1. Bump. Mainly for proc advice, and whether it would serve better (pure team-based toon) as a Corruptor. From what I understand Def would be better here for the higher -Res.
  2. Quick question about Call Swarm... worth proc'ing out or best just leaving it as it's a busy set anyway?
  3. Hope you don't mind me hijacking.. Is Call Swarm worth proc'ing/slotting?
  4. Tux

    Elec/Shield Stalker

    Water Spout opinions? I see people like Moonbeam too.
  5. What's my ST/AoE attack chain? Do I need to take Clobber or is there something I can skip? Also skipping Bash/Confront. Also completely open to switching epic, took Char for the Purps. Here's my build, please critique! 🙂 Thanks in advance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Stress: Level 50 Magic Scrapper Primary Power Set: War Mace Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Blaze Mastery Hero Profile: Level 1: Pulverize -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(3), KntCmb-Dmg/Rchg:35(3), KntCmb-Dmg/EndRdx/Rchg:35(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:35(5) Level 1: Hardened Carapace -- StdPrt-ResDam/Def+:30(A), UnbGrd-ResDam/EndRdx/Rchg:40(7), UnbGrd-ResDam:40(9), UnbGrd-ResDam/EndRdx:40(9), UnbGrd-Rchg/ResDam:40(11) Level 2: Inexhaustible -- PrfShf-End%:50(A) Level 4: Environmental Modification -- Rct-Def:50(A), Rct-Def/EndRdx:50(7), Rct-EndRdx/Rchg:50(11), Rct-Def/Rchg:50(13), Rct-Def/EndRdx/Rchg:50(37), Rct-ResDam%:50(46) Level 6: Build Up -- GssSynFr--Build%:21(A), RctRtc-ToHit:20(13), RctRtc-ToHit/Rchg:20(15), RechRdx-I:50(15) Level 8: Jawbreaker -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(17), SprBlsCol-Acc/Dmg/EndRdx:50(17), SprBlsCol-Acc/Dmg/Rchg:50(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(19), SprBlsCol-Rchg/HoldProc:50(21) Level 10: Adaptation Level 12: Boxing -- Acc-I:50(A) Level 14: Clobber -- Hct-Dmg/Rchg:50(A), Hct-Dam%:50(21), Hct-Acc/Dmg/Rchg:50(23), Hct-Acc/Rchg:50(25), Hct-Dmg/EndRdx:50(25) Level 16: Ablative Carapace -- Prv-Heal:40(A), Prv-Heal/EndRdx:40(29), Prv-EndRdx/Rchg:40(40), Prv-Heal/Rchg:40(42), Prv-Heal/Rchg/EndRdx:40(42), Prv-Absorb%:40(50) Level 18: Whirling Mace -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(31), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(33), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-%Dam:50(34) Level 20: Evolving Armor -- UnbGrd-Rchg/ResDam:40(A), UnbGrd-ResDam:40(34), UnbGrd-ResDam/EndRdx:40(34), UnbGrd-ResDam/EndRdx/Rchg:40(36) Level 22: Tough -- GldArm-3defTpProc:50(A), UnbGrd-Max HP%:50(23), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam:50(36), UnbGrd-ResDam/EndRdx:50(40) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def:50(27) Level 26: Shatter -- Arm-Dmg/Rchg:50(A), Arm-Dmg/EndRdx:50(37), Arm-Acc/Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39), Arm-Dam%:50(39) Level 28: DNA Siphon -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(29), SprScrStr-Acc/Dmg/Rchg:50(31), ThfofEss-+End%:30(31) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42) Level 32: Crowd Control -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(37), SprCrtStr-Dmg/Rchg:50(43), SprCrtStr-Acc/Dmg/Rchg:50(43), SprCrtStr-Dmg/EndRdx/Rchg:50(43), SprCrtStr-Rchg/+50% Crit:50(45) Level 35: Genetic Contamination -- SprScrStr-Rchg/+Crit:50(A), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(36), SprScrStr-Dmg/EndRdx/Rchg:50(45) Level 38: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx:50(45) Level 41: Char -- UnbCns-Dam%:50(A), UnbCns-Hold/Rchg:50(46), UnbCns-Acc/Hold/Rchg:50(46), UnbCns-Acc/Rchg:50(48), UnbCns-EndRdx/Hold:50(48) Level 44: Super Speed -- Clr-Stlth:50(A) Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50) Level 49: Parasitic Aura -- RechRdx-I:50(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(48) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Musculature Core Paragon Level 50: Assault Radial Embodiment Level 50: Ageless Core Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Ion Core Final Judgement Level 50: Cimeroran Core Superior Ally ------------
  6. Thought it would be a cool combo (good debuffer). Went for all the Leadership stuff (because reasons) and think I've picked all the Beam ones I'd want. Lots of recharge (107.5%) and S/L soft-cap means it should survive ok. Thoughts on the procs in my attacks? Should I slot anything better/skimp on anything else? And thoughts on this versus a Corruptor same sets? I've always played Corrs much more (due to scourge) but all I do is team so figured Defenders might be the way to go for these sets? Thanks in advance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! SonicBeam: Level 50 Magic Defender Primary Power Set: Sonic Resonance Secondary Power Set: Beam Rifle Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Sonic Siphon -- Acc-I:50(A), RechRdx-I:50(3) Level 1: Single Shot -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Acc/Dmg/EndRdx:50(3), SprVglAss-Dmg/EndRdx/Rchg:50(5), Apc-Dam%:50(5), GldJvl-Dam%:50(7), ExpStr-Dam%:20(7) Level 2: Sonic Barrier -- GldArm-3defTpProc:30(A), GldArm-ResDam:50(9), GldArm-End/Res:50(9), GldArm-RechRes:50(11) Level 4: Sonic Haven -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam:50(17), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(19) Level 6: Cutting Beam -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(11), Rgn-Acc/Dmg/Rchg:50(13), Rgn-Acc/Rchg:50(13), Rgn-Dmg/EndRdx:50(15), AchHee-ResDeb%:20(15) Level 8: Disruption Field -- EndRdx-I:50(A) Level 10: Disintegrate -- Apc-Dmg:50(A), Apc-Dmg/Rchg:50(19), Apc-Acc/Dmg/Rchg:50(21), Apc-Acc/Rchg:50(21), Apc-Dmg/EndRdx:50(23) Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+:30(A), RctArm-ResDam:40(25), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/EndRdx/Rchg:40(27) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), ShlWal-ResDam/Re TP:50(46) Level 16: Super Speed -- Clr-Stlth:50(A) Level 18: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), LucoftheG-Def/EndRdx:50(33) Level 20: Tactics -- RctRtc-ToHit:20(A), RctRtc-ToHit/Rchg:20(23) Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27) Level 24: Aim -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(29), GssSynFr--ToHit/Rchg/EndRdx:50(29), GssSynFr--Rchg/EndRdx:50(31), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--Build%:50(31) Level 26: Clarity -- Range-I:50(A) Level 28: Penetrating Ray -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(34), Dcm-Dmg/Rchg:40(34), Dcm-Build%:40(34), Dcm-Acc/Dmg/Rchg:40(36), FrcFdb-Rechg%:50(36) Level 30: Vengeance -- LucoftheG-Def/Rchg+:50(A) Level 32: Liquefy -- SprVglAss-Rchg/+Absorb:50(A), SprVglAss-Dmg/Rchg:50(40), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(42), UnbCns-Dam%:50(43), TchofLadG-%Dam:50(43), AchHee-ResDeb%:20(43) Level 35: Piercing Beam -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(36), PstBls-Dmg/Rchg:50(37), PstBls-Dmg/Rng:50(37), PstBls-Acc/Dmg/EndRdx:50(37) Level 38: Overcharge -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(39), SprDfnBst-Dmg/EndRdx/Rchg:50(39), SprDfnBst-Acc/Dmg/EndRdx:50(39), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(40), SprDfnBst-Rchg/Heal%:50(40) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42) Level 44: Hover -- LucoftheG-Def/Rchg+:50(A), BlsoftheZ-Travel/EndRdx:50(45), BlsoftheZ-Travel:50(45) Level 47: Assault -- EndRdx-I:50(A) Level 49: Web Cocoon -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(50), BslGaz-Rchg/Hold:30(50), BslGaz-EndRdx/Rchg/Hold:30(50) Level 1: Brawl -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(45), KntCmb-Dmg/Rchg:35(48), KntCmb-Dmg/EndRdx/Rchg:35(48) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(46), PrfShf-EndMod/Acc:50(46) ------------
  7. Tux

    Elec/Shield Stalker

    Nice thanks Munki, and any preference between Havoc Punch/Charged Brawl?
  8. Tux

    Elec/Shield Stalker

    Thought I might just ask on this thread if that's alright! 1) Best Incarnate Powers? I'm thinking, Musculature, Ageless (Or Rebirth), Reactive, Assault. 2) I noticed a few builds have different epics, any clear winners? How do people find Water Spout? I notice it's in your build Auroxis. Same quesiton about Shadow Meld. Cheers.
  9. Curious about the "theoretical" build by Croax. You have taken Stealth too does that stack with Hide and is Mids showing the correct numbers defence-wise for when you're in combat? And what are people's thoughts on Spring Attack? Decent damage/activation time?
  10. Tux

    /Dark Advice

    Great cheers for your advice guys. Gone for S/L cap in the end with 65% recharge and taken everything from Dark. Will see how it plays out!
  11. Tux

    /Dark Advice

    Great thanks for your help! Thoughts on Oppressive Gloom? Here's my Spines/Dark build so far. Softcalled S/L/Melee defence. 65% recharge, decent recovery/end on paper. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Final Resting Place Spines: Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Lunge -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5) Level 1: Dark Embrace -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-EndRdx/Rchg(9) Level 2: Spine Burst -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(11), Obl-Acc/Dmg/EndRdx/Rchg(13), Obl-%Dam(13) Level 4: Death Shroud -- SprBrtFur-Rech/Fury(A), SprBrtFur-Dmg/Rchg(15), SprBrtFur-Acc/Dmg/Rchg(15), Mlt-Dmg/EndRdx(17), Mlt-Acc/Dmg/EndRdx(17), EndRdx-I(19) Level 6: Murky Cloud -- GldArm-3defTpProc(A), GldArm-ResDam(19), GldArm-End/Res(21) Level 8: Super Jump -- UnbLea-Stlth(A) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-EndRdx/Rchg(25) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), Rct-Def(21), ShlWal-ResDam/Re TP(25), Rct-ResDam%(43) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 16: Dark Regeneration -- TchoftheN-Acc/EndRdx/Rchg(A), TchoftheN-Heal(27), TchoftheN-Heal/HP/Regen/Rchg(31), TchoftheN-Acc/Heal(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen(31) Level 18: Quills -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg(33), EndRdx-I(33), SprUnrFur-Rchg/+Regen/+End(34), Erd-%Dam(34) Level 20: Cloak of Darkness -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(36), StdPrt-ResKB(36), UnbGrd-Max HP%(37), UnbGrd-ResDam(50) Level 26: Ripper -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39), Arm-Dam%(39), FrcFdb-Rechg%(39) Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29) Level 30: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(42) Level 32: Throw Spines -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/EndRdx/Rchg(43), SprUnrFur-Acc/Dmg/EndRdx/Rchg(43) Level 35: Oppressive Gloom -- AbsAmz-EndRdx/Stun(A), AbsAmz-ToHitDeb%(50) Level 38: Soul Transfer -- RechRdx-I(A) Level 41: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46) Level 44: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(48), Rgn-Knock%(48) Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 49: Super Speed -- BlsoftheZ-ResKB(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(40), PrfShf-End%(40) ------------
  12. Tux

    /Dark Advice

    Hi all, Just looking for some advice on building a Spines/Dark Brute. 1) Thinking to go for S/L softcap then build for rech/end. Sound reasonable? 2) How much defence does Cloak of Darkness give unstealthed? Is there a way to easily see this on Mids? 3) Cloak of Fear. Worth it? Any other skippable powers? I remember Oppressive Gloom being good and looks like I want to take everything else. 4) EDIT: Oppressive Gloom? Opinions? Thanks in advance.
  13. On the Water Blast front I'm curious about what's necessary too for end-game stuff. Basically looking to do solid AoE and have a good ST chain for AVs. So to that end, how necessary is tidal power? Does it increase DPS? I'm also looking at skipping one of the first two, maybe Hydro since like you say AB can build up tidal power fast. Then other potentials to skip are: Whirlpool, Dehydrate (with a healing secondary - its debuffs don't seem great) and potentially also Steam Spray? What do people think?
  14. Firstly, really interesting and amazing build well played. Levelling up a Water/Time (Geyser is sick) - not much experience with Time as my mains used to be Kin and Cold Corrs. What powers do you like from Time/see as staple? I noticed you took Time's Juncture - maybe more useful at 50 when you have all the +Def/Res? Slowed Response also looks great but you only have 1 slot in it? Lastly Rune of Protection - how much do you like it? I imagine good for soloing but with perma-Clarion could probably slot the procs you're using in it into Dark Embrace and take Vengeance? I guess I would be looking at teaming 95% so it's just personal preference for Veng etc.
  15. Here's my old build. S/L softcap (without Hover on), 100% recharge pretty much perma hasten with Siphon Speed. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Ocean Spray: Level 50 Magic Corruptor Primary Power Set: Water Blast Secondary Power Set: Kinetics Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Aqua Bolt -- Apc-Dmg/Rchg(A), Apc-Dam%(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dmg/EndRdx(5) Level 1: Transfusion -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(7), DctWnd-Heal/Rchg(7), DctWnd-Heal/EndRdx/Rchg(9), DctWnd-Heal(9), Acc-I(13) Level 2: Water Burst -- Rgn-Knock%(A), Rgn-Dmg/Rchg(15), Rgn-Acc/Dmg/Rchg(15), Rgn-Acc/Rchg(17), Rgn-Dmg/EndRdx(17), FrcFdb-Rechg%(40) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 6: Whirlpool -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(19), PstBls-Acc/Dmg/EndRdx(21), PstBls-Dmg/Rchg(21), PstBls-Dam%(25), RechRdx-I(45) Level 8: Combat Jumping -- LucoftheG-Rchg+(A), Krm-ResKB(40) Level 10: Siphon Speed -- Acc-I(A), RechRdx-I(11), RechRdx-I(11) Level 12: Dehydrate -- HO:Nucle(A), HO:Centri(13), TchoftheN-Acc/Heal(31), TchoftheN-Heal(40) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Increase Density -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(50) Level 18: Water Jet -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(25), Dcm-Dmg/EndRdx(31), Dcm-Dmg/Rchg(31), Dcm-Acc/EndRdx/Rchg(34), GldJvl-Dam%(37) Level 20: Speed Boost -- EndMod-I(A) Level 22: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(23), LucoftheG-Def/EndRdx(23) Level 24: Tactics -- HO:Cyto(A) Level 26: Steam Spray -- PstBls-Acc/Dmg(A), PstBls-Dam%(27), PstBls-Dmg/Rchg(27), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dmg/Rng(29), Range-I(50) Level 28: Vengeance -- LucoftheG-Rchg+(A) Level 30: Air Superiority -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(46) Level 32: Geyser -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(33), SprMlcoft-Acc/Dmg/Rchg(33), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(34), SprMlcoft-Rchg/Dmg%(34) Level 35: Transference -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(36), EffAdp-EndMod/Acc/Rchg(36), EffAdp-Acc/Rchg(36), EffAdp-EndMod/Acc(37), EffAdp-EndMod/EndRdx(37) Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(39), RechRdx-I(48) Level 41: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 44: Web Envelope -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(46), EnfOpr-Immob/Rng(46), EnfOpr-Acc/Immob/Rchg(48), EnfOpr-Acc/Immob(48) Level 47: Hover -- LucoftheG-Rchg+(A) Level 49: Tidal Forces -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(50) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(39), PrfShf-End%(39) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------
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