Jump to content

RiktiHater

Members
  • Posts

    39
  • Joined

  • Last visited

Reputation

25 Excellent

About RiktiHater

  • Birthday October 9

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I first read this this as buff fairies that are pets. Both should be added. Either way would love everything here (especially the DE stuff, snakes and rikti monkey). I have a suggestion though: Sally just sitting on your shoulder (like the little GM pet thing except without the water globe). It would be a nice addition to a few concepts I have and just generally silly in the style of the game.
  2. Yes. Absolutely. I have never really thought in depth about what new incarnate powers could be since I have just accepted them as unchanging. This would be a perfect addition. Most powersets have at least a somewhat fitting judgement (I would also love to see a plant judgement) but all of the arsenal/guns/traps ones don't really. I also think that it would be really fun (but maybe not so balanced) to have a single target judgement that just demolishes something. While maybe the laser might not be single target I think the list of judgements should be expanded with things like this (referencing both original post and orbital laser to be clear). My only problem is how would it look inside buildings, although ion is literally lightning inside so this probably won't be a problem. I think it should be above average damage but make it DoT to make it feel seperate from something like vorpal rather than just a different shape. Love it. I would love to see some cone of pure light that just wipes out enemies. I assume the "up to 1.5 energy damage" is up to 1.5x the normal amount (1.5 damage would be a bit underpowered). I could definitely see this being one of the "good picks" for giant monster hunting if you go radial. I don't think this is a balance issue but rather a quirk of it. A new idea (not plant): Psyche Psionic damage (extreme because it's a judgement). Core gets a chance for disorient and a chance for (deep) sleep. Radial gets large -recharge. The reason for this judgement specifically is I'm imagining Viral becoming toxic damage rather than psionic (I see the vision but I think a seperate psionic one would work better). I also think it should have a low amount of targets but do the contagious thing that one confuse enhancement does (I've forgotten the name). I imagine plant could be something like "Blossoming" and deal toxic and lethal with thorns and carnivorous plants as a persistent DoT field (like carrion creepers or really powerful caltrops). TL;DR: Yes (but with some additions and fixes first).
  3. I think that something like the inspirations where you are automatically opted in for the drops but can chose to opt out of whatever you want would be nice. As easy as it is to sell/delete it you wouldn't need to randomly stop in the middle of a mission and clear your salvage just in case a rare drops. Also: Something I like doing instead: (/macro_image "ChallengeStat_Worthy_Opponent" "Auction House" "ah") should be an auction house macro with a cool looking button that says "Auction House" when you mouse over it instead of a plain text power. It looks like this in a tray:
  4. I have, at times wanted this but I would suggest doing the partial reveal thing that zone maps use. Reveal could show you the darkened version of the map and when you go somewhere that place lights up to fully explored. When I first used it I was surprised this didn't happen.
  5. I have a character and their idea is playing smarter not harder. I would like some way to view triggers for cutscenes and ambushes and the like. If this isn’t made already somewhere (in which case I would very much like a link) could somebody please give it a go. (If it isn’t too hard I don’t know what making it would be like). This is a 10:30 pm thought if you hadn’t guessed already.
  6. Not my main but whenever i play my character "Holy Cow?" I always have holding out for a hero going through my head, but, can you really blame me? I mean look at him.
  7. May not be completely relevant for most people but I just snagged "Praefulgidus Astrum" (It means Shining Star in latin). They are an energy/energy scrapper who I'm trying to make as bright as possible. I feel bad about not giving any so I'll give a few a bit later today.
  8. This is something I have always wanted so thank you (seriously) (like really). 3 questions though: 1. Is there any way to view the stats of a power (not just description)? 2. Is there any way to view the stats of my character? (Like the totals in Mid's) (I can imagine the two above could be quite hard to make) 3. What does details do? All I see is a single zero. Am I doing something wrong? It's still nice without the real stats I just like seeing them. I can imagine this would be very good when you get an idea on a trip or something.
  9. Now this I would like. Seeing the battles in action and maybe you could cheer the side you bet on for some teeny tiny boost. Sounds like nothing but fun (and possibly a little bit of inf. loss).
  10. Maybe if nobody can decide include both until something more permanent and broad happens or is decided.
  11. I was thinking there would be 2 different pieces this would just toggle between the 2d and 3d ones. Although we should really be getting this back on track.
  12. I was hoping for a setting in graphics, maybe a slider with "Off" for 2d planes so it isn't as demanding, "Self" for only making 2d planes on your costume 3d (e.g. those fin details I mentioned before) and "On" for every character's 2d details to be 3d. The more I think about the harder I think it would be but one can hope. Also I think this is kind derailing from the original idea of this post.
  13. I do think that it would be hard to implement for everything but maybe just for most of the character things (the simple ones to do it with). This would let people enjoy their characters without too much work hopefully. Things like this and the flat generic hero head detail from I think the full mask category (I'll check soon).
  14. I was clarifying that even, for some reason, they don't want to or can't add moth parts it would still be good to have that setting. So yes.
  15. I know that this probably deserves its own post but yes this. It would be a good optimization setting and a good way to make the game look better, not sure how much work it would take though.
×
×
  • Create New...