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kiramon

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Everything posted by kiramon

  1. Hello, Quick and easy suggestion; the /time toggle has an always-on graphic (spinnies!). The plant toggle shows up when cast but disappears. Anyway to get the Leaf-Strap thing to stay on while the toggle is on?
  2. Grav doesn't have that issue; but the FF/Sonic ones do for sure.
  3. I personally really love the Intangibility from Grav - it's just really buggy with whether you're in or out off it... especially early on when you have ambushes and things. THAT BEING SAID, sonic and FF definitely get the short end of the stick. Giving some +recovery/absorbs into the sets would go a long way overall, but also just getting rid of those boring powers. The funny thing about FF is that I put it on a set personally that I wanted to take more of myy primary (as a defender/cor) -- because I knew for FF I'd only be taking 3-4 powers overall, lol... and slotting is not intensive at all for FF, leaving a lot for the Primary haha...
  4. Guess it's time to change Sonic Repulsion XD (even though I use it with the knockdown enhancement :( - plz change the sound if you do nothing else people hate it lol): Maybe should try changing it to a +Recovery buff :) In fact, we need more +recovery/+recharge... the dominance of Kin needs to die just a tad, ;)
  5. Why everyone always forget about nature? Heck, nature buff is 82.5% buff aoe lol
  6. Must have been a while for you? Wings definitely flap while flying, just logged on, nope they only flap when idle, when flying they dont flap. apparently you missed when I said "Character customization has to go to Champions" Nah, I didn't miss it. Was responding to your male thing. And no, you're wrong. They flap - but it depends on the wings. The bird wings flap, the insects wings flap -- when flying forward etc. The Dryad wings flap, the bat wings flap... all while moving (forward). They don't flap at max speed, though... which is probably what you're looking at... And albatrosses fly like this... without actually flapping - https://www.independent.co.uk/environment/nature/how-the-unflappable-albatross-can-travel-10000-miles-in-a-single-journey-8945618.html XD
  7. Here is the problem I am having with that; Blasters are not Controllers. They lack in DPS for a control. I'm sure Controllers would love to do more DPS, but they are Controllers. We have DPS classes, just like we have controlling classes. Makes no sense to me why a Blaster should get a cone Immobilize when they should be having an AoE Damage ability in its place I get that you like it, however, it doesn't belong on a Blaster and it hurts the class and their role in the group. Edited for typo. Pretty sure Illusion throws wrenches into that... It also throws it into Dominator, who can't have Illusion 'because it's too much damage' for a Dominator, the Damage-oriented version of controller...
  8. Necro/Poison is a miserable experience for leveling for what it's worth... Can't keep pets alive, cant have end, cant do anything but resummon xD
  9. Must have been a while for you? Wings definitely flap while flying, and CO does 'non-humanoid' a million times better than CoX. Whether beasts or clever uses of costumes pieces... and "nature" themes DEFINITELY work a lot better in CO than anything in CoX :P I do want to know how to change the flying pose in COX- help :)
  10. Not sure if your usage of pedantic works here... maybe you meant frenetic...? Idk what you mean. ASIDE FROM THAT, I like CO. I haven't played it since CoH came back. That being said, my main issue with CO is that despite having complete customability of power choice, you really don't have any choice... most powers suck or have other powers that are just straight up better. You have no real 'buffs' or anything to contribute (including real holds) aside from damage. Makes for a generic 'what does the most damage?' build for everything - with really nothing else to take into consideration... because damage is king... so you find your 1-2 powers that do damage (LITERALLY 1-2) then just build to live... Many builds work, but it still comes down to a couple core powers being used on everything for FF, which again makes it really really really boring... Meanwhile the powersets here, though more limited in customability, are definitely more vast in overall choice... Not to mention the model they took last year with Lifetime...
  11. I’m happy about DFB. God I hate running as a level 5 for 5-6 runs to get to 22 with every character with every other option just being inefficient in comparison...
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