Jump to content

Seed22

Members
  • Posts

    1330
  • Joined

  • Last visited

Reputation

1294 Excellent

1 Follower

Recent Profile Visitors

3217 profile views
  1. Depends really on AT. Non armor ATs should build for 20-30% def then slam procs in powers. Armors build for what the armor does. If it's res, only build for res with minimal def then slam procs. If it's def, lean a little into def. Try and get the def armorset to closevto 40 if possible while you guessed it, slamming procs.
  2. Here's the problem with that last part though: Nobody said they have to release a second page right now. This would work if this were a job and there was a legitimate deadline. Neither of these are true. Working on a power after release is expected ofc. It's the way everything has been handled surrounding attune and the digging the heels in the sand that has left folks disgruntled. If they want to? Perfectly fine, but don't expect or have the audacity to demand people be okay with it and not voice their opinion with "dont like it dont play it". Thats what children do.* *For those who have used that statement in this thread. Thats been the whole issue this entire time. But as an aside you all have got to stop pretending this is a real job and not some afternoon hobby project for the devs. Had me scratching my head when people kept mentioning this Holiday BS when it's not even a real job lmao
  3. I will say, being a good dev is difficult to do. You need to be in tune with your playerbase and have your own passion projects be in alignment with said base since you are, in fact, putting something in a game for said players. Thats hard to do in an MMO because while these games are meant to be for everyone by nature of being an MMO, such a feat is a literal impossibility, making the game almost a paradox by nature. With that said, efforts can and honestly should be made to be less out of touch with the community, and trying to just get affirmations only and ignore people who have provided data in past pages for powersets and this one that don't suit your narrative, is an alarming direction to take.
  4. This has been my experience as well.
  5. I have precious time and we as players are volunteers too. Wravis I feel your frustrations and over the 5? 6? Yrs I've been here and the 5 at least in CB, yeah it does very often feel like they stack it with echo chamber yes men or non minmaxers who cant understand why exactly something doesnt work or folks who dont want to spend all the time in a day crafting sheets only to be ignored for a vision(this has happened years ago multiple times.) So what I do is provide my feedback, ask my question, and then go back to other games that deserve more of my free time or whatever else I have to do. Essentially detach from this pet project, test what you want when you want, and minimize your interactions on beta threads outside of just dropping the feedback and leaving. Oh, NEVER argue with the GMs or the devs, you are literally wasting your precious time. Do as you feel they do with your feedback like you said earlier. But be polite about it
  6. Solo im not going to do because I rarely do +4 solo. I personally like rolling around +2 or 3 because it's fun enough for me. But it's just gaming common sense. It's the same mob, but with stat increase. The exact same tactic you were using before will work, because the mob just got a bump in stats. Only thing that'll change is at +5 onward you might have to drop a lowbie for a 50. But on live, once I'm 50 on this new alt I'll give it a whirl to prove my point. Watch, with just using some basic insp, and hitting barrier, this will be steamrolled on a team in a day. Folks here are acting like the mobs are getting HM powers 🤣 Last Edit: I really want to stress that I am NOT saying this shouldnt occur, the diff increases, I am simply saying it wont change anywhere near as much of things that people think it will. Its the same mobs, same powers, you just might have to use insp this time and not have 3/4th of your team be varying degrees of lowbie.
  7. No not really. Just bring the exact same teams you were using to steamroll +4 hard and it'l be exactly the same as 5. Their numbers went up, not new powers. But! More rewards so hey im all for it. Edit: Though like I think I said earlier this will mean bringing less lowbies though to help out. But I mean, now you just might have to use barrier this time instead of not even having to pop insp. And I am ONLY speaking about +5 here. 6, 7 and the like are still in the stat increase range but that does require actually more debuffers simply because stat increases would make it too tedious to complete otherwise
  8. I'll be making a Son Melee/Psi Armor/Blaze scrapper once the page drops to see it for myself. Last time I played it was back before the set even had KB prot. I saw a build from someone I actually trust to give good advice on discord and it had impressive resist, so I'll be seeing how I can tweak my own psi build to be different and achieve good numbers.
  9. So as I understand it +5,6 etc is just stat increases right? Im not sure if I commented in CB on it but I believe I said I was indifferent towards the idea? While it doesnt make the mobs more difficult other than the usual "hey they have higher stats" kind of way, it at least means more inf/XP for...not much needing to really be changed in team comp other than maybe dont have half the team be lowbies. Which I think was intended. Just bringing back old +4.
  10. Honestly THIS is what passionate powers development looks like imo. 10/10 effort and honestly these are powersets I'd actually be excited to play each page they're in. Maybe we can get that here someday
  11. Expedition 33 and Silksong are just two I can think of off the top of my head that are insane gamepass games that are truly amazing. I'd have to look at my list of games I completed this year and last year but gamepass has the issue of having too many good games to pick from, not the opposite way around. I can count on one hand, and it's really only maybe 3 fingers, games that CoH clears in modern times off the top of my head; Kong, Golem, and D4. Dont get me wrong there are stinkers sure, and I do enjoy some CoH from time to time. But this is literally one of the best years in gaming. The last 5 years have been transcendant and 2026 is set to continue the trend. Industry practices do suck so in modern gaming. CoH, at least for me personally, is not even remotely competing with any offerings in the last 5 years. Let alone this year or next or probably even 2027. It IS still a good comfort game though and has a lot of nostalgia with it. As far as gamepass goes though? I still think that price increase is a rip, and while I get ultimate for significantly cheaper for $109/yr, I still cant recommend this current price unless you KNOW you'll play a lot of titles, especially modern titles.
  12. Get to the discord as fast as you humanely can for actually decent builds/accurate game info
  13. Short answer: Yes. They provide so much and so well assuming you're capable of playing them right. Usually HMs bring 3 colds a kin and a nature for the insane debuff potentialof cold with the set's okayish buffs on top of the crazy damage of Fulcrum and nature's healing potential.
  14. Its -30 res(on defender). Absolutely objectively NOT skippable. The -HP in CB used to be better as a 10% non resistable -HP thing which was awesome but eh that was in testing. the HP now is..well its ok. But the res is what you want
  15. Seed22

    Silksong

    I figured I'd talk about the elephant in the preverbial gaming room that is silksong. About 10-12 hrs in and it's yet another great entry by Team Cherry. I will say though this entry is significantly less casual friendly than HK. I'll stand by this and say it's harder than Sekiro, significantly. But man is it breathtaking. And only $20! Pick it up if you want an addicting beautiful challenging game. Anyone else here playing it currently? If so I'd love to hear your tale
×
×
  • Create New...