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TTRPGWhiz

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Everything posted by TTRPGWhiz

  1. Oh good catch, I haven't played around with new TK yet.
  2. The following is me splitting the difference between 'helpful' and 'super deep dive into crunchtown'. Hope it's useful! 1. MC is considered better on Dominators due mostly to the Archetype Inherent Powers. Domination increases the magnitude and duration of your controls. For example, Dominate (the single target hold) has a base magnitude of 3 (meaning it can hold Lieutenant level mobs with one hit, but not Bosses) and a base duration of about 18 seconds. When Domination is active, that magnitude becomes a 6 for the normal duration (18 seconds), and then a 3 for another 9 seconds. On the Controller side, their inherent power (Containment) allows them to do double (base) damage to any target that is Held, Immobilized, Slept or Stunned. Mind Control suffers here in that, unlike most of the Controller primary sets, it has no reliable way to apply and maintain Containment on multiple targets. Most sets have an Area of Effect Immobilize; Mind instead has a Sleep (which ends as soon as damage is done, so no more Containment) and a very long recharge / short duration Hold. I'd say the tradeoff is that you get an Area of Effect Confuse, but Dominators get that too and theirs can Confuse more enemies (because Domination means it affects Bosses).* 2. Darkness Affinity is the support version of Dark, so quite different from Darkness Control. DA does a lot of things and does them well. What makes it better than Dark Miasma, which Corruptors/Defenders/Masterminds get, are Fade and Soul Absorption. Fade by itself can get an entire team 33% of the way to the (soft) defense cap, meaning most enemies will have only a 5% chance to hit you, which is as low as that chance can get) Soul Absorption can end an entire team's Endurance issues. *see @EmperorSteele's note below re: new Telekinesis for new info on this outdated section
  3. You folks can't access it through Amazon Prime or Apple TV? That show is my favorite comics-related piece of media ever; I'd pay a buck an ear to get it.
  4. A Kite-Man spinoff makes all the sense in the world if you've seen the Harley Quinn animated show (and if you haven't, what the heck are you waiting for).
  5. Always down for stories about Gotham in which Batman doesn't appear. It's a great big city with a lot of stuff going on; it's cool to see the camera focus on something other than Bruce Wayne.
  6. Yeah but these are kind of my point. What I found rewarding about this was novelty, camaraderie and maybe a bit of nostalgia. The late-game funnel of endlessly repeating WSTs, ITF, MCs, TinPexes etc starts to lose some of its luster when you’re T4ing your 30th level 50. Maybe it “cost” me an extra hour of in-game time. Comparing that hour to the maximum in-game rewards received doing something else is both not at all reflective of how I spend my game time, and kind of sad. As always, ymmv
  7. I suppose that depends your definition of fun. Personally I enjoy the lower level TFs specifically because they’re a challenge. I think I’d argue that a +4 Posi 1 presents a larger crunch challenge than an ITF HM of any star level, and asks more of player ability. YMMV, O’course! (I did once join a Posi where the lead selected the options to turn off both temps and enhancements, without the tram knowing; that was not fun)
  8. Ah nice, hey there! Absolutely agree, it was a fun time and felt legitimately heroic!
  9. Nope! She just showed up and started laying waste with her AoE -Def attacks. As our support characters were more geared toward debuffs than buffs, she took down a lotta folks with her opening salvo.
  10. Yesterday I took my lil Storm/Sonic Defender through some lower-level TFs on Everlasting; went from level 1 to level 34 through Posi 1 & 2, Synapse & Penny Yin. Synapse is Synapse; it's long and without multiple people with TT / stealth + ATT, it can be even longer. The other three are usually, in my experience, fairly swift and easy. Not yesterday, and it was awesome. Posi 1 was the "least bad"; our team did fine right up until the Simulacra battle, which took a few rounds of wipes to clear up. So far so fine. Posi 2: 1 hour and 2 minutes, 40 defeats. Our team's first wipe happened in the penultimate "Attack the Circle within Oranbega" mission (yes, the one where all you have to do is defeat one spawn). That puts you in Magic Crystal Jail, which usually means you're going to wipe a few more times, which we did. Not to be outdone... Penny Yin: 42 minutes, 37 defeats. Not much more to say there; all of these came at the hands of Clamor and her attendant freakbois (except for one wipe where we pulled all of the Council in the big room before getting into the elevator to the Hallway of Pew-Pew in the Aldermam mish). Synapse took 2 hours due to just, being Synapse, and a scarcity of folks with ATT. That team did burn down the AVs and Babbage super fast; we had Sonic Resonance, Storm and Poison. Babbage went down with just one outside hero helping (a level 37 Scrapper). All these TFs saw us fighting mostly +4s (sometimes +5s). They all took longer and caused far more defeats than usual. And nobody quit, nobody called anyone out, no finger pointing, no shade. It was really a treat. So many TFs now are 'solved' to the point that skilled/knowledgeable teams finish them in less time than it takes to do a farm run. Pushing through waves of defeats and the just plain length of Synapse felt a little like "old times", when I would actually notice and remember my TFmates powersets, get used to other people's tactical preferences, etc. Just a lil shout out to the Sunday Everlasting Lowbie TF crew. I was on Rockabye; if you were one of the few, the proud, the many defeated, this one's for you!
  11. The whole "going back to their roots" and "human story" thing comes from one quote from one interview with Julia Louis-Dreyfus who, while a fun actress and everything, isn't really someone with a deep history in the MCU myth- and movie-making apparatus. (I have to chuckle at Harrison Ford being described as "one of Hollywood's most bankable stars". Is it 1996 already?) Contessa: there's nothing that says you can't be both European nobility/aristocracy and a US government employee.
  12. If it's just 'proper reboots' (ie, different cast(s), setting(s), etc.): Addams Family; Charlie's Angels; George of the Jungle; Transformers*. *we said successful not 'good', right?
  13. No. Opening advocacy for an idea with the phrase “unpopular opinion” should be all the clue you’d need.
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