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I had a feeling that was going to be your answer ha ha... Hope it clears up.
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Drop your graphics settings is my first thought.
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To update my earlier posts on this topic, I did actually finally bite the bullet and lead some people through one of my two AE Radios arcs. It was about 5:30 am local, so I was probably lucky to get anyone. I was running a very durable scrapper so if I got nothing but level 2s we'd still be ok. Overall things went fine with a team of 5, but one thing I noted was that despite whatever silliness was in the arc no one batted an eye... BUT.... the fourth mission was in a cave, and two players quit right after that one. It wasn't even a cake cave, the babies! I swear, it's no wonder that asteroid map farming is so stupid popular, so many players are just lazy, reminds how you'll be on a steamrolling team one after ONE near-team wipe at least one player will quit right there without a message.
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Having looked into all the patron arcs for the badge to access patron pools, I think they're all about the same and all of them have a good mission to skip to save time- running them all on 0/1 is also a good idea (Mako's last mish is cake on this setting).
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"But we have such a good community!" Agreed. And awaiting downvotes for saying so.
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I play in the mornings and overnight hours as I'm a night shift worker, and have definitely seen a drop off during those times. I'll pop by Excel's Atlas at say three am and there's maybe two people standing around Ms. Liberty. Often times when there's just one DfB trying to fill or another speed run for whatever spamming the chat every 30 seconds for ten+minutes. I usually end up using such times to work on an AE arc, or just not play, I should read more books anyway. There does often feel a lull as people wait for a big update to drop, maybe that's part of what's going on here too. ETA: forgot to add that as a "mature gaming experience" here and now, we all fall into the same patterns and behaviors, which could slowly peel away people who don't care to play following those behaviors (speedrunning for example, I didn't join that guy's group) as well as burning out those who do after awhile by boredom of repeating the same ol thing.
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Mission Architect Sunday Special: Story based teaming in AE!
Clave Dark 5 replied to ZamuelNow's topic in Mission Architect
Damn you, I knew that was going to be your answer! 😄 My time's limited right now (and interest is flagging tbh) but I'll try and get to it ... some day... -
Mission Architect Sunday Special: Story based teaming in AE!
Clave Dark 5 replied to ZamuelNow's topic in Mission Architect
Hm, do tell! -
And thank you for such a helpful reply.
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So are there any other powers like this I need to know about? I've poked around a little both here and the wiki but couldn't seem to find a decent explanation of the leveling/respecing thing for VEATS.
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That seems to have been it, thanks!
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I've never messed around with a VEAT in Mids until now and I clearly don't understand the leveling/respecing thing with them. I'm starting from a Night Widow build I found on the forums and looking to swap out a couple of powers here and there for personal taste. What I'm seeing happen is I drop one power to make room for Follow Up, and no matter where I then place FU, the power gets the red text telling me it's been placed in a way that wouldn't be allowed in the game. I'm assuming there's something about the order of respecing/placing that I don't understand here...
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I got it to work thanks everyone! Now more annoying questions, will it stay after I log out, turn off the computer? Will it do that now for every character I play or just this one I put it on?
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How do you do that that thing where when you start typing in the chat window that you get the little grey bubble above your character's head with some witty message like "hey I'm typin' ovah heah!" that stays there long as you type until you hit enter? Can that be done via macro? And does anyone know if there's like a generalized library of macros (other than for MMs ha ha)? I know all about the pages on the wiki, but that's not the same thing for someone without much of a programmer's mind.
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Custom critters in very low level AE's
Clave Dark 5 replied to Blackshear's topic in Mission Architect
It's been a long time since I made an arc for that low, but yes, it is difficult. One good bit of advice I've seen, possibly from @ZamuelNow? was to skip using any armor and just assign them attacks; also a good idea to skip confuses, various other mezzes, etc. You can also play around with giving them relatively few melee attacks and setting them for melee, and vice versa with ranged attacks - apparently they will favor their setting over the number of opposite type attacks? It's always a great big tinkering and experimentation project, nothing in the AE works right your first try, ha ha