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Clave Dark 5

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Clave Dark 5 last won the day on January 15 2024

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About Clave Dark 5

  • Birthday January 1

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  1. How do you do that that thing where when you start typing in the chat window that you get the little grey bubble above your character's head with some witty message like "hey I'm typin' ovah heah!" that stays there long as you type until you hit enter? Can that be done via macro? And does anyone know if there's like a generalized library of macros (other than for MMs ha ha)? I know all about the pages on the wiki, but that's not the same thing for someone without much of a programmer's mind.
  2. It's been a long time since I made an arc for that low, but yes, it is difficult. One good bit of advice I've seen, possibly from @ZamuelNow? was to skip using any armor and just assign them attacks; also a good idea to skip confuses, various other mezzes, etc. You can also play around with giving them relatively few melee attacks and setting them for melee, and vice versa with ranged attacks - apparently they will favor their setting over the number of opposite type attacks? It's always a great big tinkering and experimentation project, nothing in the AE works right your first try, ha ha
  3. Some Primary and Secondary sets are indeed easy street, others are just fine as well. Beware either/or answers. Don't play as a scrapper? Boy do you and I play Doms differently. Some Primaries and Secondary sets were designed for melee, you're not some gimped Controller. Every AT should use their Inspirations. Perma-Dom is pretty good, but just easy-street crutching yourself into the mindless farming play style, so not 100% necessary (still easy enough to get though, and I usually do). One can't learn everything in 11 seconds: https://homecoming.wiki/wiki/Dominator_Strategy ETA: check the damage scale for Doms in melee, only ATs score higher: https://homecoming.wiki/wiki/Damage#Damage_Scale_by_Archetype
  4. Pardon me for not having carefully read the entire thread but "scope creep"? Do you mean power creep?
  5. Oh yeah, I'd forgotten all about those things...
  6. I was unaware. Have to say though, revisiting fairly dull old mobs doesn't sound promising though.
  7. "Old school"? Are up-vamped versions coming?
  8. It feels good to boast from a safe spot, I know.
  9. Original post updated to reflect another dumb set of AE radios. Someone stop me before I post again! There's even a few clues this time and some hidden story work inside the weak character motivations... sort of... I think...
  10. I just play the game, haven't had to worry over Inf or merits for years now.
  11. Interestingly, in the film this gif comes from ("The Holy Mountain"), the characters were renouncing all of their wealth and pursuit of it, rather burning some to flaunt it.
  12. I only have a couple, but generally I've found sentinels to be tough to kill as roaches, so that might be a safer way to get back into the game ha ha. Blasters are better these days, but can still get squished. AR has been improved as well since Live, but I haven't tried the new version. Pistols is pretty nice just for the cool factor, although some thing it gets too theatrical.
  13. Yeah, we've asked for this before (we've asked for tons of stuff many times, and we're still waiting for even a brief "sorry we couldn't do that because blah blah..."), it would be really nice. I've got two arcs in production that could use it.
  14. Make the AE count for something other than mindless farming; some of the restrictions added such as half XP mean it's best for nothing but farming, which is just silly. Leave the AFK farming types to do the work of "stocking the markets" that they supposedly do in addition to making it worth while to seek out missions on it. New Devs Choices should be drop fairly often, like a handful or more per "Page." Add in a bunch of items/foes/etc. that are currently missing. Unless the tech is too complex, anything base builders can put in their base should also be available as glowies, for instance. (seems like this one thing would be the easiest to achieve) Maybe do something to make the tickets worth taking again instead of drops, like upping their drop numbers, or make stuff cheaper to buying with tickets. Maybe "take the tickets, get full XP." I expect Regen will get fixed/nerfed first though, yes. 😄
  15. IIRC I knew this guy and he'd published this on Live too. Note the level range, but it's still easy enough.
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