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ShardWarrior

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Everything posted by ShardWarrior

  1. THE WATCHTOWER CODE: PARAGON-15105 Excelsior Server Home of The Paragon Corps Location: Kuiper Belt, SOL System, Galactic Sector 20918 You'll want some sort of flight capability if you want to explore the exterior. More info here
  2. Well I thought the editor was going to be the death of me on this one, but it's finally ready for a grand opening! THE WATCHTOWER - Command Center for Paragon Corps in Galactic Sector 20918. Base code PARAGON-15105 Who are the Paragon Corps? The Paragon Corps is an ancient intergalactic organization devoted to law enforcement, peacekeeping, exploration and scientific discovery. Founded several millennia ago in a distant galaxy, they have continued to expand and spread their influence further across the universe. Each member, known as a Paragon, utilizes sophisticated technologies granting the user with incredible abilities that are derived from and directed by the power of their will. Strongest and most powerful among the Paragons are known as the Guardians, beings of immense will and psionic abilities far beyond those of ordinary beings. The Paragon Corps are soldiers, engineers and scientists devoted to keeping the peace in the universe. Not only are they keeping the peace ... they are looking for something. THE WATCHTOWER Location: Kuiper Belt, SOL System, Galactic Sector 20918 Constructed atop and out of of harvested materials mined from within the Kuiper Belt, the Watchtower lies within the vast expanse of space between Neptune and Pluto. Its purpose is to serve as the central command station for Galactic Sector 20918, of which the planet Earth is included. Heavily shielded and armed, the Watchtower is a formidable space station capable of keeping and entire sector of space safe from harm. Space stations built by the Paragon Corps have been known to fend off assault from entire fleets of hostile aliens. Upon transporting aboard, you will find yourself on Deck 4. Here you will find the Transporter Room with service to all areas of Paragon City, The Rogue Isles and beyond. Critical services such as first aid, armory and costuming are readily available. Turbolift access is also found here. Internal turbolift destinations are as follows; Deck 7: (Lamedh) Main Engineering The heart of the Watchtower, the mighty engine core utilizes the staggeringly vast energies from within a sphere of pure beryllium to power the station. High energy particles are transferred to the to the warp nacelles which are used for station keeping and interstellar travel if required. Deck 6: (Heth) Flight Operations The flight deck aboard the Watchtower where both incoming and outgoing intergalactic ships serve as defense or resupply. You will find a workshop on the flight deck where spacecraft are maintained. If you have your spacesuit ready, feel free to exit through the forcefields to take an exterior tour of the station. You can also use one of the small shuttlecraft to explore the robotic mining operations on the nearby asteroids where robotic drones are harvesting materials and beryllium. Deck 5: (Beth) Arboretum Part of the natural sciences division, this arboretum serves not only as a center for the study of alien botany, but as a much needed source of beauty and tranquility in the blackness of space. Deck 4: (Aleph/Daleth) Transporter Room, Main Turbolift and Essential Services Transporter access to all areas, along with trainer, store, nurse and costume contacts. Deck 3: (Yodh) Infirmary and Science Labs As powerful as they are, even Paragons require medical attention from time to time after battling evil. Deck 3 contains the trauma center, surgical and recovery wards. In addition to the hospital services, there are also science labs devoted to materials and biological studies. Deck 2: (Gimel) Crew Quarters and Crew Lounge / Mess hall This deck serves as the barracks for the crew, providing them with ample living quarters and a mess hall, where they can relax and unwind when off duty. Several Paragon's are rumored to be master chefs, so their fellow crew mates eagerly anticipate chow time when they are on kitchen duty. Deck 1: (Kaph) Command Operations The nerve center for the Watchtower. Take the center seat and you can direct not only Watchtower operations, but those of Galactic Sector 20918 and elsewhere wihthin the known universe. Off the command bridge you will find the Commanding Officers Ready Room and officers conference room. Exterior Views: Please do feel free to beam aboard and take a tour of the station. The base is open to the public, so feel free to use any time. See you out there among the stars!
  3. The Watchtower - Command Center for Paragon Corps in Galactic Sector 20918. Base code PARAGON-15105 Who are the Paragon Corps? The Paragon Corps is an ancient intergalactic organization devoted to law enforcement, peacekeeping, exploration and scientific discovery. Founded several millennia ago in a distant galaxy, they have continued to expand and spread their influence further across the universe. Each member, known as a Paragon, utilizes sophisticated technologies granting the user with incredible abilities that are derived from and directed by the power of their will. Strongest and most powerful among the Paragons are known as the Guardians, beings of immense will and psionic abilities far beyond those of ordinary beings. The Paragon Corps are soldiers, engineers and scientists devoted to keeping the peace in the universe. Not only are they keeping the peace ... they are looking for something. THE WATCHTOWER Location: Kuiper Belt, SOL System, Galactic Sector 20918 Constructed atop and out of of harvested materials mined from within the Kuiper Belt, the Watchtower lies within the vast expanse of space between Neptune and Pluto. Its purpose is to serve as the central command station for Galactic Sector 20918, of which the planet Earth is included. Heavily shielded and armed, the Watchtower is a formidable space station capable of keeping and entire sector of space safe from harm. Space stations built by the Paragon Corps have been known to fend off assault from entire fleets of hostile aliens. Upon transporting aboard, you will find yourself on Deck 4. Here you will find the Transporter Room with service to all areas of Paragon City, The Rogue Isles and beyond. Critical services such as first aid, armory and costuming are readily available. Turbolift access is also found here. Internal turbolift destinations are as follows; Deck 7: (Lamedh) Main Engineering The heart of the Watchtower, the mighty engine core utilizes the staggeringly vast energies from within a sphere of pure beryllium to power the station. High energy particles are transferred to the to the warp nacelles which are used for station keeping and interstellar travel if required. Deck 6: (Heth) Flight Operations The flight deck aboard the Watchtower where both incoming and outgoing intergalactic ships serve as defense or resupply. You will find a workshop on the flight deck where spacecraft are maintained. If you have your spacesuit ready, feel free to exit through the forcefields to take an exterior tour of the station. You can also use one of the small shuttlecraft to explore the robotic mining operations on the nearby asteroids where robotic drones are harvesting materials and beryllium. Deck 5: (Beth) Arboretum Part of the natural sciences division, this arboretum serves not only as a center for the study of alien botany, but as a much needed source of beauty and tranquility in the blackness of space. Deck 4: (Aleph/Daleth) Transporter Room, Main Turbolift and Essential Services Transporter access to all areas, along with trainer, store, nurse and costume contacts. Deck 3: (Yodh) Infirmary and Science Labs As powerful as they are, even Paragons require medical attention from time to time after battling evil. Deck 3 contains the trauma center, surgical and recovery wards. In addition to the hospital services, there are also science labs devoted to materials and biological studies. Deck 2: (Gimel) Crew Quarters and Crew Lounge / Mess hall This deck serves as the barracks for the crew, providing them with ample living quarters and a mess hall, where they can relax and unwind when off duty. Several Paragon's are rumored to be master chefs, so their fellow crew mates eagerly anticipate chow time when they are on kitchen duty. Deck 1: (Kaph) Command Operations The nerve center for the Watchtower. Take the center seat and you can direct not only Watchtower operations, but those of Galactic Sector 20918 and elsewhere wihthin the known universe. Off the command bridge you will find the Commanding Officers Ready Room and officers conference room. Exterior Views: Please do feel free to beam aboard and take a tour of the station. The base is open to the public, so feel free to use any time. See you out there among the stars!
  4. I can empathize, however I think it better to be safe than sorry here and your group should be renamed, no offense meant. If you all believe that strongly that you should be allowed to use the name, by all means take it up with Disney yourselves. It is not worth risking the game for everyone else. That rule was put in place for a reason after all.
  5. To be fair, optional hard mode content is not exactly turning the game into City of Dark Souls. There has to be new content added designed with fully kitted Incarnates in mind.
  6. Each of them have something unique that sets them apart other servers. The costume editor on Rebirth as an example is vastly superior to any other server. New Dawn opening up signature power sets and freeform characters are unique and interesting options. Homecoming modernizing the back-end code sets the foundation for future longevity. Personally, I think it a shame the development community is so fractured.
  7. Completely agree on this point and would add that it is more than clear rules are in no way applied evenly. Very sad to see and in my opinion this kind of unfriendly, unwelcoming environment is doing more harm than good.
  8. I enjoyed it. Ending was predictable, but a good movie regardless.
  9. I am not far behind you on that point for sure.
  10. Well no, I understood you fine. I just disagree with you on the likelihood of it ever happening.
  11. That is how I understood it as well. With that said, it was more eye-rolling/groan worthy than anything else in my opinion. Despite how the right-wing media is trying to blow this out of proportion, this scene could use a few minor edits as it did feel a bit forced with the social messaging. You can eliminate the "being cat called" line and replace "incompetent men" with "incompetent people" and the scene would have worked just the same.
  12. I liked it. So far, so good. It was able to keep my interest and I am curious to see where the story goes. Despite how much I truly despise/loathe/truly hate how GoT ended, I will still choose House of the Dragon over that absolutely awful Rings of Power.
  13. Farming iTrials is great for those who are into that sort of thing. For the solo player who primarily earned merits through running story arcs, this change does not address the loss of those bonus merits earned by converting EMP merits from vet levels. Converting allowed you to receive merits above and beyond what you would normally get for the story arcs themselves. Now those solo players are being herded into doing iTrials or other content that they may have little to no interest in to make up for that loss, or more likely encourage them to start AE farming more to make enough to buy whatever they want.
  14. I read your post just fine. As you said, people may literally have thousands of EMP merits. So what? This has never been an issue before nor is it likely to ever be one. Sure, it is possible every player would cash out every EMP merit all at once. It is also possible to get struck by lightning or win the lottery. Again, even if that did happen, so what? That does not mean it will crash the economy. It should be clear now there are quite a lot of players who were converting these to reward merits for Winter IOs, ATOs or Purple Recipes or to buy recipes from the merit vendor for their alts, which is not going to cause inflation or whatever other detrimental thing you seem to be concerned about. No doubt there are already trillionaires in the game and the economy has not crashed because of them.
  15. What other people chose to do with their time in game does not bother me in the least. If they want to waste away their time making disposable characters, more power to them. Chances are very likely I would never be on a team with them anyway. Given the chatter I have seen about this in game since the patch, there has been an excess of EMP merits for a few years now and the in game economy has never crashed because of them. It would not have crashed now either. One can only hope they never look into fixing Regen. 😉
  16. I really like this idea! 😁 Would love to see some all new enemy NPC groups too.
  17. I liked it. There were a few bits of eye rolling dialogue that were a bit contrived, but overall an enjoyable first episode.
  18. I am in no way a saint here either nor have I ever claimed to be. I agree, sometimes contributing to the crap is necessary.
  19. Totally agree here. I never cared for this idea, but I do understand the lore limitations around it.
  20. Sad as it is to say, no unfortunately. Compassion and understanding and mutual respect seem to be in very short supply here, which I find very unfortunate.
  21. Well again, I think you are misunderstanding the post. But whatever, you seem to be stuck on that and just want to insult people so good day to you. So I can see by subsequent posts that I was correct in my assumption.
  22. I could very well be wrong, but I believe @Excraft is saying the content is not too hard, just tedious and therefore boring. As I read it, he also has done a few runs on the ASF hard mode to get badges with those in his circle. I have to agree, hard mode is not in any way "hard", just tedious and boring. Insulting people's build or ability to adapt is not helping the situation and just makes you look quite childish in my opinion.
  23. So anyone who plays for different reasons and has different views on what is or is not "super" means they have a bad build and do not know how to play? That seems insulting to me.
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