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wackodraco

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  1. I'm not sold on the Synapse's unique, myself. It doesn't apply to Nova form. It doesn't do much in Human given that I super speed in human. Dwarf sees some benefit, but I'm very comfortable teleporting and find that to be a better way to move. My backup plan is Catch a Breaths, honestly. The times that I do see my endurance majorly dip are due to eclipse/mire/quasar opens (which chain to Stygian other than in the situations previously mentioned) or cycling powers in dwarf at full rotation for over 4 minutes straight (without Endurance support, which is kinda rare).
  2. Hey, I've seen Nikki on Everlasting! This is my triform build for Zebian Hixraj. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Z - Doom draft: Level 50 Natural Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Power Pool: Concealment Hero Profile: Level 1: Ebon Eye -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(3), Apc-Dmg/EndRdx(5), Apc-Dam%(29), ImpSwf-Dam%(5) Level 1: Absorption -- StdPrt-ResDam/Def+(A) Level 2: Gravity Shield -- GldArm-3defTpProc(A) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 6: Dark Nova -- PrfShf-End%(A) Level 8: Super Speed -- Clr-Stlth(A) Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 12: Sunless Mire -- SprKhlGrc-Dmg/Rchg(A), SprKhlGrc-Acc/Dmg/Rchg(15), SprKhlGrc-Dmg/EndRdx/Rchg(43), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(45), SprKhlGrc-Rchg/FormBuff(45) Level 14: Shadow Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(17), ShlWal-ResDam/Re TP(48) Level 16: Assault -- EndRdx-I(A) Level 18: Gravity Well -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Acc/Dmg/Rchg(19), SprEssTrn-Dmg/EndRdx/Rchg(19), GhsWdwEmb-Dam%(21), NrnSht-Dam%(21), UnbCns-Dam%(31) Level 20: Black Dwarf -- UnbGrd-ResDam(A), UnbGrd-Max HP%(23) Level 22: Stygian Circle -- PrfShf-EndMod/Rchg(A) Level 24: Shadow Slip -- RechRdx-I(A) Level 26: Gravitic Emanation -- HO:Endo(A), SuddAcc--KB/+KD(40), FrcFdb-Rechg%(40), PstBls-Dam%(40), Bmbdmt-+FireDmg(42), ImpSwf-Dam%(46) Level 28: Vengeance -- LucoftheG-Def/Rchg+(A) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Dark Extraction -- ExpRnf-Acc/Rchg(A), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), OvrFrc-Dam/KB(34), SlbAll-Build%(50) Level 35: Quasar -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37), SuddAcc--KB/+KD(46) Level 38: Eclipse -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(39), ImpSki-EndRdx/Rchg(39), ImpSki-ResDam/EndRdx/Rchg(39), ImpSki-Status(48), PrfShf-EndMod/Acc/Rchg(50) Level 41: Inky Aspect -- AbsAmz-Stun(A), AbsAmz-ToHitDeb%(48) Level 44: Super Jump -- BlsoftheZ-ResKB(A) Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 49: Stygian Return -- SprAvl-Rchg/KDProc(A), Prv-Absorb%(50) Level 1: Brawl -- Empty(A) Level 1: Dark Sustenance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Shadow Step -- Jnt-EndRdx/Rng(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 10: Shadow Recall -- EndRdx-I(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(31) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17) Level 6: Dark Nova Blast -- OvrFrc-Acc/Dmg/End/Rech(A), Dmg-I(15) Level 6: Dark Nova Bolt -- HO:Nucle(A) Level 6: Dark Nova Detonation -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(7), Dmg-I(9), SuddAcc--KB/+KD(11), FrcFdb-Rechg%(27), ImpSwf-Dam%(34) Level 6: Dark Nova Emanation -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dmg/Rng(9), PstBls-Acc/Dmg/EndRdx(11), PstBls-Dam%(27), ImpSwf-Dam%(34) Level 20: Black Dwarf Antagonize -- RechRdx-I(A) Level 20: Black Dwarf Drain -- SprEssTrn-Dmg/Rchg(A), SprEssTrn-Acc/Dmg/EndRdx/Rchg(25), SprEssTrn-Rchg/Global Heal(25), TchoftheN-%Dam(43), TchoftheN-Heal(45) Level 20: Black Dwarf Mire -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(42), FuroftheG-ResDeb%(46) Level 20: Black Dwarf Smite -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(37) Level 20: Black Dwarf Step -- Jnt-EndRdx/Rng(A) Level 20: Black Dwarf Strike -- HO:Nucle(A), Dmg-I(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(42) Level 50: Musculature Core Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Barrier Core Epiphany Level 50: Melee Radial Embodiment Level 50: Vanguard Radial Superior Ally ------------ ------------ ------------ Set Bonus Totals: 27.5% DamageBuff(Smashing) 27.5% DamageBuff(Lethal) 27.5% DamageBuff(Fire) 27.5% DamageBuff(Cold) 27.5% DamageBuff(Energy) 27.5% DamageBuff(Negative) 27.5% DamageBuff(Toxic) 27.5% DamageBuff(Psionic) 6% Defense(Melee) 6% Defense(Smashing) 6% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 6% Defense(Ranged) 6% Defense(AoE) 48% Enhancement(Accuracy) 2.5% Enhancement(Max EnduranceDiscount) 110% Enhancement(RechargeTime) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 319.9 HP (29.87%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 40% MezResist(Held) 40% MezResist(Immobilized) 40% MezResist(Sleep) 40% MezResist(Stunned) 40% MezResist(Terrorized) 40% MezResist(Teleport) 100% (20% chance) 16.5% (0.28 End/sec) Recovery 48% (2.14 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 19.75% Resistance(Smashing) 19.75% Resistance(Lethal) 18.25% Resistance(Fire) 18.25% Resistance(Cold) 11.5% Resistance(Energy) 11.5% Resistance(Negative) 10% Resistance(Toxic) 10% Resistance(Psionic) 7.5% SpeedRunning
  3. I believe that a good number of players would enjoy the option of starting a Kheldian or Arachnos Agent in the Going Rogue storyline. In the case of Kheldians, the higher difficulty of NPC factions in Praetoria suggests that Void/Quantum spawns may not be necessary for balance. I, for one, would enjoy Incandescent Striking Reese.
  4. I've heard a couple different explanations of how to build Radiation Armor. It seems like it wants to layer defenses but doesn't provide much native +Def. This build aims for 32.5 defenses (with one Divine Avalanche buff) for softcapping off of a basic luck. The rest is devoted to supporting the clicky heal suite. Is it possible to perma hasten without the third slot in it? Is there a better path to 32.5 that sneaks in more recharge? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! With DA: Level 50 Technology Scrapper Primary Power Set: Katana Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Concealment Power Pool: Speed Power Pool: Fighting Hero Profile: Level 1: Sting of the Wasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(7) Level 1: Alpha Barrier -- Ags-ResDam(A), Ags-ResDam/EndRdx(7), Ags-ResDam/Rchg(9) Level 2: Gamma Boost -- DctWnd-Heal(A), EffAdp-EndMod(9) Level 4: Proton Armor -- Ags-ResDam/EndRdx/Rchg(A), Ags-ResDam/Rchg(13), Ags-ResDam/EndRdx(13), Ags-Psi/Status(15), Ags-ResDam(15) Level 6: Flashing Steel -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(17), SprScrStr-Acc/Dmg/Rchg(17), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Rchg/+Crit(21) Level 8: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21) Level 10: Fallout Shelter -- HO:Ribo(A) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(23), BlsoftheZ-Travel/EndRdx(23) Level 14: Divine Avalanche -- LucoftheG-Def/Rchg+(A), Hct-Dmg/Rchg(25), Hct-Acc/Dmg/Rchg(25), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(27), Hct-Dam%(29) Level 16: Radiation Therapy -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(29), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal/+End(31), Acc-I(33) Level 18: The Lotus Drops -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34) Level 20: Beta Decay -- HO:Enzym(A), HO:Enzym(36) Level 22: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(50) Level 26: Soaring Dragon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(37), Mk'Bit-Acc/EndRdx/Rchg(37), Mk'Bit-Acc/Dmg/EndRdx/Rchg(39), Mk'Bit-Dam%(39) Level 28: Particle Shielding -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(39), NmnCnv-Heal/Rchg(40), NmnCnv-Heal/EndRdx/Rchg(40), NmnCnv-Heal(40), NmnCnv-Regen/Rcvry+(42) Level 30: Build Up -- RechRdx-I(A), RechRdx-I(42) Level 32: Golden Dragonfly -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(43), AchHee-ResDeb%(45) Level 35: Ground Zero -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(45), ScrDrv-Dmg/Rchg(45), ScrDrv-Acc/Rchg(46), ScrDrv-Acc/Dmg/EndRdx(46), ScrDrv-Dam%(46) Level 38: Invisibility -- LucoftheG-Def/Rchg+(A) Level 41: Kick -- Empty(A) Level 44: Tough -- HO:Ribo(A), StdPrt-ResDam/Def+(48), GldArm-3defTpProc(48) Level 47: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50) Level 49: Meltdown -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(11), PrfShf-End%(11) ------------ ------------ Set Bonus Totals: 14% DamageBuff(Smashing) 14% DamageBuff(Lethal) 14% DamageBuff(Fire) 14% DamageBuff(Cold) 14% DamageBuff(Energy) 14% DamageBuff(Negative) 14% DamageBuff(Toxic) 14% DamageBuff(Psionic) 11% Defense(Smashing) 11% Defense(Lethal) 17.88% Defense(Fire) 17.88% Defense(Cold) 12.88% Defense(Energy) 12.88% Defense(Negative) 9.13% Defense(Psionic) 8.5% Defense(Melee) 19.75% Defense(Ranged) 20.38% Defense(AoE) 54% Enhancement(Accuracy) 85% Enhancement(RechargeTime) 6% Enhancement(Heal) 22.5% SpeedFlying 140.6 HP (10.5%) HitPoints 22.5% JumpHeight 22.5% SpeedJumping MezResist(Confused) 62.5% MezResist(Held) 62.5% MezResist(Immobilized) 62.5% MezResist(Sleep) 62.5% MezResist(Stunned) 62.5% MezResist(Terrorized) 62.5% MezResist(Teleport) 100% (20% chance) 14.5% (0.24 End/sec) Recovery 52% (2.9 HP/sec) Regeneration 20.25% Resistance(Smashing) 20.25% Resistance(Lethal) 12% Resistance(Fire) 12% Resistance(Cold) 2.25% Resistance(Energy) 2.25% Resistance(Negative) 3% Resistance(Toxic) 8% Resistance(Psionic) 22.5% SpeedRunning 36% GlobalChanceMod PlayerCrit
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