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Infinitum

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Everything posted by Infinitum

  1. No,,heck no no. lol. The click doesn't drop and it stacks. A toggle can drop.
  2. So, how is that different from any power? Maneuvers makes every build and every member of a teams build better also for very little investment.
  3. Hehe I'm trying to think of something equally witty but thats just too good I think. Kudos.
  4. For a modest fee.
  5. I never said stop making TW for the enjoyment, but in context we were talking about soloing LR with one. I think that kind of performance will be gone. Dont expect TW to be able to pull off its outlier tricks in other words. I have a hard time with TW swinging a nuclear engine around and it not doing insane damage, so I'm not sure what the fix will be, im not a fan of TW so I really dont have a dog in the fight. DM is a really good set as is, I use the first two powers as a 1 2 spam, then the heal siphon as a big hit in regular rotation, I try to keep DC and the Siphon power up in tandem with shield charge for a huge burst as much as I can. If they just lowered the recharge of DC to be more in line with shield charge it would be a completely different set. Em, well. I'll just wait and see. Couldnt be any worse, and if they just changed the animation to a prettier one and one that more frontloaded the damage, that would go a long way in and of itself.
  6. Didnt think about that. That is brilliant
  7. Good news is he also said EM and DM will be buffed. So perhaps what it means is TW wont be a runaway dps king anymore but also be better on end and maybe utilize momentum better. So maybe in turn more people not crazy about its gimmicks will give it a fair shot. The potential EM changes alone have me giddy.
  8. And, no I didnt assume anything, but its silly to think its going to be allowed to remain so blatantly above the rest of the sets in dps. I think overall the set will likely play better when they are done, but all the stupid TW tricks will be gone.
  9. "Titan Weapons will see significant adjustments in Page 6. It was going to happen on Page 5 but we want those changes to come at the same time as the update for Energy Melee and another round of Dark Melee buffs."
  10. Captain powerhouse said specifically it would be adjusted in page 6. It's not likely to be adjusted up. So what does logic dictate here?
  11. Yeah I do this as well, but I wasnt sure how it interacted with rage. I switched it to focused accuracy.
  12. That's likely to change drastically next issue. I wouldn't roll TW anything right now.
  13. I have 10 lvl 50s myself. Only 3 brutes.
  14. Total shame to get humiliated by a dancing rainbow afro horse tank without taunt isnt it? 😄 just like in the matrix, there is no taunt. only tank. I could teach ya.... if ya like.
  15. Ok with the agro cap being what it is, the illegitimate offspring of Helen Keller and Forrest Gump could tank any group without taunt. Need more than one group add another tank. Most blasters or trollers defenders corruptors etc worth their salt should be able to handle a breakaway. And even if they can't I'm not far behind after that same breakaway to punch it it the face.
  16. Thats not how it works, not one single power in my plan is based off how good hasten is, except maybe my illusion rad. To open up the design space make the crap powers and pools not crap anymore. Again... None of that is hastens fault.
  17. How do stacking stuns behave? does it increase magnitude?
  18. daaang been doin it wrong lol learn something new every day... much appreciated.
  19. Build up powers are > than focused accuracy because you cast them more often than rage, is that correct too?
  20. Thats what i thought, so basically it only has chance to proc on initial cast of rage, right?
  21. Would it make more sense to have it 6 slotted in rage or focused accuracy?
  22. Chain fences is what i have noticed their use from most, i have had 5 up at once, and they stack the stun so well they hang around for the duration. I think that may be the key is to have them slotted in an AOE fast recharging power.
  23. What about Blind is it based solely off one target or the ones that could receive the splash, and telekenisis? Im just asking as i am unfamiliar with how those could function. I have it slotted currently in flash in my Ill Rad troller, but i never really thought about slotting it in blind. lastly i thought it was a mag 2 stun that stacks.
  24. The tanker ones accomplish this well I think. It increases their durability which is what you want for a tanker. I think the controller ones are fine too honestly. I've recently taken up controllers as a focus, and energy font is getting a bad image, you can definately tell when they are out in terms of controlling the mobs especially if you strategically slot it to where you get many rolls to get more than one out cause they stack. I'd have to actually pay attention to the rest to base an opinion. lol
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