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77 ExcellentAbout Wild Claw
- Birthday 10/20/1968
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It was *years* ago, so the version we were running under was probably different. And I know IPB has... interesting ideas as to what constitutes an 'upgrade', so it's entirely possible you have different options available. Hopefully like specific permissions for the OP. The last several rounds of updates we got from IPD *removed* functionality in an effort to go more... Twitter-like as that was the darling of the social media at the time. I haven't really been paying attention recently, although I'm still technically in the staff Discord for that other forum.
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Just as a note, I was a community manager on another forum that also used Invision Community as the forum software. Because of it removing (hiding) entire threads when the OP removed the original post, we had to turn off the ability of users to remove their own posts. They could edit them, but not remove them. It was an uptick in moderation work, as users had to request removal of posts from the mods, and there was serious gnashing of teeth over that as it 'removed agency' from the user-base, but it *did* fix the issue of entire threads disappearing...
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The current crafting system is pointless.
Wild Claw replied to Galactiman's topic in General Discussion
... I wanna see the popcorn ostrich. -
Extract Character Models for 3D printing?
Wild Claw replied to ParagonMan's topic in Tools, Utilities & Downloads
At one point someone managed this, but I remember it involved jumping through a *lot* of hoops, and using old tools that I'm not sure are available anymore. https://cohtitan.com/forum/index.php?PHPSESSID=a3livjgo3u2gf7617eh1a9i0n5&topic=4947.0 -
I think they fell out of use before CoV became a thing, or were broken and they didn't bother to fix them. I joined Live with the Good vs Evil release, and they didn't seem to work at that time. I vaguely remember someone telling me that the stats they produced were incorrect for some reason, but I don't remember being told what that reason was. Since then I've puzzled over if we could repurpose them, but I wasn't entirely sure what to do with them. Given they were 'info terminals' I wondered if they could pop a browser window to the wiki, City of Data, and the like. (I also remember someone telling me that there *used* to be a browser extension built into the game some time around Issue 2, but it had been removed the next issue due to extreme bugginess.)
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Wild Claw started following Cannot open Options
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This is an odd one. The program is freezing when I try to open the Options menu. Eventually I get a 'program not responding' popup, but that's it. I let it run frozen for fifteen minutes and no dice. I tried uninstalling and re-installing the game, just in case somethings gone weird with the install. Didn't help. I tried on multiple characters in case it was the *character* that had gone stupid, still nope. Funny thing is, I seem to be able to do everything else, I just can't open Options. (Which means I can't turn XP back on with a specific character, which is what I was trying to get to.)
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It always struck me that the full 'Superadine' (Souper-a-dyne) sounds like what a pharm company would name it, and the formal pronunciation wouldn't last long. From Souper-a-dyne to Soupah-dyne to Soupah-D to Supped to just 'sup. Then a drug deal would just be two blokes going 'sup at each other.
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It depends on whether you count spin-offs and backdoor pilots. (For those new to old TV procedures, spin-offs are when you take popular characters or settings from a show and give them their own series. A backdoor pilot is when you have an idea for a show, but can't convince a studio to produce it. So you write the characters and plot into an episode of an existing show in the hopes the studio will like it and give you the go-ahead to make the new show. Often the new show would have different actors in the parts due to studio shenanigans.) A lot of old shows did this kind of thing. Heck the original Star Trek tried at least once to do a backdoor pilot ("Gary Seven"), but the studio didn't bite. The earliest I know of started with "My Favorite Husband". One episode of that had characters that backdoor piloted into "Green Acres", which in the first season established that "Petticoat Junction" was in the same universe, and later "Beverly Hillbillies" was added to the mix.
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This was mentioned in a thread about regen: And that sparked a thought. Outbreak, Breakout, and the Galaxy tutorials exist... that's about all I can say about them. The Twinshot and Graves tutorials are kinda pointless as any character high enough level to trigger them is already past the point of needing a tutorial on the things they cover. And then there's the AE 'tutorial' which is more a walking simulator as you don't actually *do* anything, and the Invention tutorial... which is fine, if boring the 1000th time through it. What other things *need* tutorials? And the actual sparked thought: Are there any tutorials that the expert players here could put together themselves in AE and present to the Devs as fait accompli? I have no idea how you would do that for a powerset like Regen, but I'm not as creative as others. 🙂
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I'm not sure this is a 'bug' as such, or just weird behaviour; I was on a character with the No XP gain option on in order to finish some missions before they were out-leveled, and quit to character selection screen. Then I created a new character... and that character retained the No XP gain setting. I thought to myself, okay, maybe that's a global setting then, turned XP on, did a bit of street sweeping to get to level 2, and then quit to go back to my higher-level character... and the no XP gain option was still on that character. Weird, I thought. Not really that big of a deal, but it is inconsistent, so I thought I'd report it.
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+1, but only if all the current skin colors are added to the 'master' palette. I believe there are a couple of shades/tones in there that don't appear on the costume set. Though to be honest, it would be nice if the option was added to be able to use a wider palette if desired. Though that starts digging into a deep well of issues, where some items have overlays that alter the colors so they don't quite match, other items have fixed tertiary colors that are un-editable, etc.
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I'm under the impression it's not actually an acronym as such, but what the Korean name sounds like. Latinized as 'En Si', which I have been told translates to Mister Yen? Not convinced of that last bit.
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Focused Feedback: Trick Arrow Revamp
Wild Claw replied to Jimmy's topic in [Open Beta] Focused Feedback
Or to go back even further, like Hank the Ranger on the old Dungeons & Dragons cartoon. 🙂 -
I agree with this. It weirds me out when I get multiple missions that point to the exact same door. There are *so* many doors on each map, the RNG has to be weighted in some weird way to get the same door over and over again.