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Without_Pause

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Everything posted by Without_Pause

  1. Time Crawl: Standard ST debuff I save for harder targets. An Acc and some procs if you got room for any. Temporal Mending: A nice PBAoE Heal. I went Preventive Medicine for the recharge Time's Juncture: A nice size PBAoE toggle. I use it for the debuff and slow. 4-slot Dark Watchers. Temporal Selection: Stick a Heal proc in it. Distortion Field: The chance to hold is low, as it is mainly used as a slow. I skipped it on my Fire/time due to already having two Slows. I can see muling it for the +Recharge. Time Stop: Another way to get a hold. Offers some -regen. I use it and Time Crawl and on EBs/AVs and try to convince myself Time has decent -regen. Farsight: 'Nuff said. Slot it for Defense. Slowed Response: The token -Def -Res power. If you have room for it, it takes procs. Chrono Shift: You need 200% or so global recharge to get it perma. I've seen a number of different ways slot this. I did 5-dlot Panacea.
  2. Everlasting's population is rather solid. The biggest negative change has been in regards to farming. The new powersets have been solid but not really top tier. The fixes have been nice adds though.
  3. A bit of both. I weed ones out and the last couple I did I only played them until I wanted to move on to a degree. One hit 41. Another hit 35 last night, and I'm still playing them. My newest one is 9, but that's partly on hold due to getting a build about 95% done in Mids. Once I'm happy with the build they will get a bigger push. It's mostly being intentional about which ones I make.
  4. I'm currently hovering around 40 on my main account. A thing I am doing is making sure everybody is at a certain level. Lets say 10. I get everybody to 10, or delete the character. I then go to level 20, 30, etc. I'm close to hitting the level 20 mark with only getting rid of one character so far.
  5. I went heavy on slotting both for my Claws/sr. That's just how things worked out, but I also built mine differently than anything in this thread partly because I went Sorcery pool to get Rune of Protection. Rotate that with Hybrid Melee and you get a rather sturdy Scrapper. RoP puts S/L resists at 68.8%. I'm about 95% of the way to converting it over to Dark/sr, but the quirks of each set offers some issues.
  6. It should be in the toggles and passives.
  7. I just came here since this was marked as having unread responses. Congrats on the most ignorant comment I will read in a really long time. Saying Kin is useless in a TF is outright comedic.
  8. (has a full attack chain of AoEs on my Time/rad) I aim for as much Def, Recharge, and the End to run it all. I like sleeps, but trying to incorporate that on a Defender isn't easy or even practical. Same for Immobilization powers. That's what Controllers and Doms are for. Buff/Debuff and nuke everything in your pathway.
  9. I popped 5 bids for common salvage at 100 just before supper. I logged in just now and picked them all up. I added two more and got one instantly.
  10. I never took it on my EA Stalker, but then I've never been faceplanting constantly on any EA I have run. I can casually solo +3/x8 on a couple of my /EA builds which I have tried to do so. Sure, some maps will give it fits, but those are few and far in-between, and pretty much any armor is going to have its Achilles heel.
  11. The image shows 29.9% and it is off. Dark Consumption can be a way to counter the cost of running it. I run a similar if not more so end heavy setup on some builds which have a end recovery ability, and it works out even with FA running. To clarify, PB needs some recharge from somewhere in order to have zero downtime. Recharge is 200 seconds with a 120 second duration.
  12. I know you have FA, but does Siphon Life hit that often with no Acc slotting? There certainly mobs which will challenge that type of slotting.
  13. On my Claws/sr I have 158.8% +Recharge and a single Recharge IO in PB. Recharge is 66.41 seconds with a duration of 120 seconds. That's more than enough.
  14. You aren't the only one who I have seen do this, but I don't get the -KB protection when using /sr. The 3-slot bonus isn't doing anything for you either. PB doesn't need a second Recharge either.
  15. In short, a Def based build can skip on splitting them since they are likely getting enough Def anyway. Res based builds on the other hand need all of the help they can get. Any Res based build will still go after Res, and then whatever else Def is just seen as an added nice to have bonus since they have no DDR. I stick the Striker's Guile proc in AS and the other in the T1/T2.
  16. Maybe for weekend pricing but fine is 100.
  17. And then the price becomes 11,111 and now people think they need to pay even higher for a buy it now pricing which in turn just keeps raising the price. At some point you have to ask yourself why are you paying that much for common salvage? See uncommon salvage the past few months. If at some point all my characters were maybe level 30 or above, I would be swimming in uncommons and selling stacks of them, and yet, that market has nearly jumped 11x what it was a few months ago. Part of the problem is that all common and uncommon salvage are bucketed into one price point. This means uncommons which only work for low level recipes are now showing up as the same price as ones which are needed for higher end recipes or in reality certain salvage drops way more often and hence has a higher supply will show its listing as something with lower supply. Case in point, Gold drops a ton for me, and I hardly ever actually need it, so I sell stacks of it. Meanwhile, the uncommons used to help flip Level 41 Def recipes are listed as the same price, and those can be much harder to come by, and I would use them way more.
  18. The last 5 are notoriously incorrect at times. I've never paid for a common that was more than 100.
  19. Completed the Faultline story arc deathless. Since it has a number of fights with EBs, that's further proof its good to go without soft capping Defense. That was done on a Claws/sr so it isn't like Claws is offering that much mitigation at that point. I'm working on upping the diff setting from here on out.
  20. A tangent people don't really think about in this case. You don't need to soft cap your defense. I've been playing around with /sr builds and even in the level 10-20 range I can easily take on a +1 boss with what I have on hand for inspirs. My Def numbers are mid 20s at best, and I still have no AoE defense. I'm not even fully slotted out in the slots I have added in either so I know the build could be better, and I could find some sort of happy medium in terms of upping the diff setting. Hell, the Kat/sr has hardly any enhancements at all. End wasn't even an issue before level 17 anyway. So yes, even a late blooming set like /sr is perfectly fine to do something like this.
  21. I don't generate enough yellows to really try to bring it down. Whoever is doing it at the level is simply well beyond what I can go, and if I'm grabbing yellows off the market, I'm generating far more from it to really care what the price is. I honestly haven't hammered the Level 41 Def recipe market in sometime. I'm mostly crafting with a possible conversation, and selling it on the market. I had a character doing this in the 30s, and they have been fine since. I see no reason for them to not do it from here on out, and it might be my staple going forward at least in terms of once a character can gain level 30 recipes. Slot whatever until 27, pop a respec, fund as needed, and then they are good to go.
  22. I can't recall if I did Conserve Power on my Rad/sonic back in the day, but I was also running on Level 25 commons and skipped the Fighting pool. I don't call end issues though. For builds, I find simply uploading the file the best way to do it.
  23. This make me think you are trying to be more active with a Defender than you might want. Elec and Mu can do end drain, but doing end drain takes effort and against AVs it is highly suspect even if you are intentionally going for it. If you aren't trying to do end drain, then these picks aren't that great. Case in point, Elec's ST damage is poor. If I want an AV dead, I would go Sonic or Beam.
  24. I was scrolling down and saw I had missed replies to this. I would argue that the proc in Transfusion isn't that great because it will be off of a single target, and additional end shouldn't be that much an issue for a Kin. Even if you switched to the other set, the damage proc is only hitting one target. I would at least go 4 slots on it without a proc because the heal really is just that big.
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