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CaptTastic

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Everything posted by CaptTastic

  1. I am curious about slotting and powers to take from invuln would you mind sharing? I took everything except unstoppable. It’s a great set. Invincibility is different on a Sentinel as it’s a flat defence boost rather than requiring you to be in a mob. Aegis and unbreakable guard great sets for slotting for the defence bonuses. There is the Psi hole, of course, and I didn’t try to plug that. Firstly, I had quite a lot of residual positional defence from typed defence bonuses. But also, as a Sentinel you don’t take the same kind of aggro you do in melee, especially on a tank, so Psi foes don’t have the damage to cause major problems really.
  2. I go for a compromise solution on my Energy/Invul Sentinel. I put the KB>KD enhancement in the AoEs but leave my ST attacks as they are. KB is a key part of my survivability, especially against Bosses with Psi attacks, so no way I’m dropping them to keep teams happy. That said, on teams the mobs should be locked down or taunted or both, so AoE knockback doesn’t really help them help me
  3. That’s not how I meant it though. Some people love Scrappers, but they aren’t really for me. Same with dominators and masterminds. But them just not being for me doesn’t mean they are necessarily weaker or underpowered. Yet with Sentinels the impression I get is that there isn’t a great deal of respect for the AT, which I find a shame.
  4. +1 this. I always prefer ranged DPS to melee. On live, I primarily played Blasters and Corruptors, but hated the routine face plants. When I first came home here, I recreated my favorite Blasters and Corruptors. And then I tried a Sentinel alt, just to see what it was about. The clouds parted, a light shone down out of heaven, and I heard choirs of angels singing. THIS was what I had wanted to play since that first day back in 2004 when I created my first Energy² Blaster that I then played for 8 years. THIS was what it felt like to really be a SUPER-hero (even if the math doesn't work). I. am. a. SENTINEL! So I retconned my main to an Energy/WP Sentinel, and I won't ever go back. Damage numbers be damned. I can get in there and fight now, not just shoot and kite. I can blast and blast and blast and blast and never run out of end. When the tank goes down -- and they do, occasionally -- I'm standing right beside them, grabbing aggro and taking hits until they get back up. When the team wipes, I do not go gentle into that good night: I rage, rage against the dying of the light, and often end up being the last man standing. That's my brand of fun. Don't give me spreadsheets or IO sets or procs or DPA times. Give me passion and fury and the sense that I'm actually conquering evil. That's what I want. That's what I need. That's why I'm here. Best post I’ve ever seen on Sentinels. Are they going to be for everyone? No. But what AT is? Plenty people swear by Scrappers but I don’t get it. Loads of people don’t get Stalkers but some absolutely love them. A Sentinel, for me, delivers the most satisfying and enjoyable experience of the game, and that’s the point of playing it - not numbers.
  5. I think that what a lot of people miss about Sentinels is that they fill a playstyle hole in the game. Boil it down to just being all about DPS then, yes, you’re always going to see no benefit to playing a Sentinel over a blaster or scrapper. For me personally though, I hate playing melee toons in teams. I massively prefer ranged toons but get very frustrated sometimes by the squishyness of them. So, for me personally, having a robust ranged toon really opens up a different avenue to enjoy that I just didn’t have open to me before. Yeah, there are trade-offs, but there are with anything. Want the survivability of a tank? Don’t expect damage. Want damage of a scrapper? Don’t expect range Want the ranged damage of a blaster? Don’t expect survivability And so on...
  6. Another in the Sentinel fan club here. I run an Energy/Invul and he is both incredible fun and incredibly strong, with soft capped types defences, hard capped S/L resist, and perma hasten. Yes, we lose damage to blasters but we gain survivability. Yes, we lose damage to scrappers and brutes but we gain in versatility. And don’t let anyone tell you we don’t have damage as I’ve solo’d AV’s on mine without any -regen, and I’m not tickling them. Plus, we get access to knockout blow in Patron Pool too, which immediately increases the awesome factor of any toon ten-fold. True story.
  7. I don’t put KB>KD IOs in my single target NRG attacks. You tend to kill what you attack so it shouldn’t bother anyone.
  8. I agree more people should play thermal, but disagree entirely that Rad is ‘not amazing at anything’. It’s the most powerful debuff set in the game and also has a great PBAOE team buff too. Personally, while thermal is a good set, I’d say Rad is a GREAT set.
  9. I’d take Shockwave and slot a KB to KD enhancement in it. You’re a defender and mobs aren’t going to be attacking your team when they’re going between falling on their asses and getting up again.
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