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Meknomancer
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So after playing about a bit i decided i needed an immob too, enemies that drag pets out of supremacy range and av's that run away can be a real pain. I'm also giving mace beam volley a try over cross punch. And i swapped the dmg/range hammi in Lich for an acc/mez just in case the accuracy was as bad as you suggested although tbh i hadn't noticed the pet missing its attacks : Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer NECRO NATURE : Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Zombie Horde SprMarofS-Dmg:50(A), SprMarofS-Acc/EndRdx:50(46), SprMarofS-Acc/Dmg:50(48), SprMarofS-EndRdx/+Resist/+Regen:50(48), OvrFrc-Dam/KB:50(50), EdcoftheM-PetDef:40(50) Level 1: Corrosive Enzymes Acc-I:50(A) Level 2: Regrowth NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(11), NmnCnv-EndRdx/Rchg:50(21) Level 4: Wild Growth UnbGrd-Max HP%:50(A), UnbGrd-ResDam:50(5), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(7) Level 6: Enchant Undead EndRdx-I:50(A) Level 8: Super Speed BlsoftheZ-ResKB:50(A) Level 10: Spore Cloud EndRdx-I:50(A) Level 12: Grave Knight SprMarofS-Dmg/EndRdx:50(A), SprMarofS-Acc/Dmg/EndRdx:50(13), SprCmmoft-Acc/Dmg:50(13), CmmoftheM-Dmg/EndRdx:50(15), TchofLadG-%Dam:50(15), AchHee-ResDeb%:20(40) Level 14: Kick Empty(A) Level 16: Lifegiving Spores PrfShf-End%:50(A), Prv-Heal:50(17), Prv-Heal/EndRdx:50(17) Level 18: Soul Extraction SprCmmoft-Acc/Dmg/Rchg:50(A), SprCmmoft-Dmg/EndRdx/Rchg:50(19), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(19), SprCmmoft-Rchg/PetAoEDef:50(37), ExpRnf-+Res(Pets):50(39), CaltoArm-+Def(Pets):30(40) Level 20: Wild Bastion Prv-Heal/Rchg/EndRdx:50(A), Prv-Heal/Rchg:50(21), Prv-EndRdx/Rchg:50(34) Level 22: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(23), GldArm-End/Res:50(23), GldArm-Res/Rech/End:50(34) Level 24: Weave LucoftheG-Def/Rchg+:50(A), Rct-Def/EndRdx/Rchg:50(25), Rct-Def:50(25), Rct-Def/EndRdx:50(34) Level 26: Lich CldSns-%Dam:30(A), CldSns-ToHitDeb:30(27), CldSns-Acc/ToHitDeb:30(27), CldSns-ToHitDeb/EndRdx/Rchg:30(33), HO:Endo(33), SvrRgh-PetResDam:50(33) Level 28: Combat Jumping LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(29), Ksm-ToHit+:30(29) Level 30: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(31), Rct-Def/EndRdx:50(31), Rct-Def/EndRdx/Rchg:50(31) Level 32: Dark Empowerment EndRdx-I:50(A) Level 35: Scorpion Shield RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(36), RedFrt-EndRdx/Rchg:50(36), RedFrt-Def/EndRdx/Rchg:50(36), RedFrt-Def:50(37), RedFrt-EndRdx:50(37) Level 38: Web Envelope TraoftheH-Dam%:50(A), TraoftheH-Acc/Immob/Rchg:50(39), TraoftheH-Immob/Acc:50(39), TraoftheH-Acc/EndRdx:50(40), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Rchg:50(43) Level 41: Entangling Aura SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(42), SprEnt-Acc/Hold/End:50(42), SprEnt-End/Rchg:50(42), SprEnt-Acc/Hold:50(43) Level 44: Mace Beam Volley FrcFdb-Rechg%:50(A), OvrFrc-Acc/Dmg:50(45), OvrFrc-End/Rech:50(45), OvrFrc-Acc/Dmg/End:50(45), OvrFrc-Dmg/End/Rech:50(46), OvrFrc-Acc/Dmg/End/Rech:50(46) Level 47: Overgrowth RechRdx-I:50(A), RechRdx-I:50(48) Level 49: Hasten RechRdx-I:50(A), RechRdx-I:50(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 1: Supremacy Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), SynSck-EndMod/+RunSpeed:50(3), SynSck-EndMod:50(3) Level 1: Zombie Level 12: Grave Knight Level 26: Lich Level 50: Musculature Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | 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Just finished levelling and slotting it and tested it on scrapyard GM. No pets died and 0 endurance problems and i haven't boosted anything yet. Took a few spammed cross punch to get the ff to fire off but that let me keep the +damage buff on. No incarnates yet it was a really long fight the - regen in nature is pretty crap. Soul extraction is slotted that way to get me the 10% rech bonus and because i know on high level tf runs pets will get murdered and i will use that power every time its up. I understand why you woudn't want mace it gets dull having the same epic on every alt but its by far the superior shield, ice won't give you any energy defence and your forced to take a useless power to get it. Overgrowth gives a small +to hit i haven't noticed any pets missing attacks after running it thru some 0/8 missions although i hate not having tactics in the build, a single smoke grenade and the mob vanishes and your busy clicking yellow insps. Thats an easy fix tho, just drop assault for tactics. Standing in the lifegiving spores means your endurance is always good but if your gonna sit back send the pets in and drop it on them you won't get the benefit of it which is why i play in melee with them. So far its pretty good, necro pets are ones i never get bored of playing and i have a bots/NA and demons/NA. The demons is my favourite so far i stuck a couple bits of unbreakbale guard in the tier 2 so my resists are pretty high and their aoe is much better.
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I run this, its not very fast but by far one of the safest mm's i've played. Drp natures buffs hop in the mob debuff something with spore cloud, drop lifegiving spores, stick call hawk on auto and target a pet til ff+rech fires off.Entangling aura will hold most stuff in place so enemies don't run off although you may get mezzed and have to toggle everyhting back on. Power boost fortfiy pack when you have the stacks of pack mentality built up and along with natures buffs the pets are almost unkillable although they seem nowhere near as fast as demons killing speed: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer BEASTS NATURE: Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Summon Wolves SprMarofS-EndRdx/+Resist/+Regen:50(A), SprMarofS-Dmg/EndRdx:50(5), SprMarofS-Acc/Dmg/EndRdx:50(7), SprMarofS-Acc/Dmg:50(7), OvrFrc-Dam/KB:50(9), SvrRgh-PetResDam:50(9) Level 1: Corrosive Enzymes Acc-I:50(A) Level 2: Call Hawk SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(11), SprWntBit-Acc/Dmg/Rchg:50(11), SprWntBit-Acc/Dmg/EndRdx:50(13), SprWntBit-Acc/Dmg:50(13), FrcFdb-Rechg%:50(15) Level 4: Regrowth NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(15), NmnCnv-Heal/EndRdx/Rchg:50(17), NmnCnv-Heal/Rchg:50(17), NmnCnv-EndRdx/Rchg:50(19), NmnCnv-Heal/EndRdx:50(19) Level 6: Train Beasts EndRdx-I:50(A) Level 8: Wild Growth UnbGrd-Max HP%:50(A), UnbGrd-Rchg/ResDam:50(21), UnbGrd-ResDam/EndRdx/Rchg:50(21), UnbGrd-ResDam:50(23) Level 10: Spore Cloud DarWtcDsp-ToHitDeb/EndRdx:50(A), DmpSpr-ToHitDeb/EndRdx:50(23) Level 12: Summon Lions SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(A), SprCmmoft-Dmg/EndRdx/Rchg:50(25), SprMarofS-Acc/EndRdx:50(25), SprMarofS-Dmg:50(27), ExpRnf-+Res(Pets):50(27), CaltoArm-+Def(Pets):30(29) Level 14: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(29) Level 16: Lifegiving Spores PrfShf-End%:50(A), Prv-Heal:50(31), Prv-Heal/EndRdx:50(31) Level 18: Fortify Pack LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/Rchg:50(46), LucoftheG-Def/EndRdx/Rchg:50(46), LucoftheG-EndRdx/Rchg:50(48), Mrc-EndRdx/Rchg:40(50), Mrc-Heal/Rchg:40(50) Level 20: Wild Bastion DctWnd-Rchg:50(A), DctWnd-Heal:50(40), DctWnd-Heal/EndRdx/Rchg:50(43), DctWnd-Heal/Rchg:50(43), DctWnd-EndRdx/Rchg:50(46) Level 22: Hasten RechRdx-I:50(A), RechRdx-I:50(40) Level 24: Kick Empty(A) Level 26: Summon Dire Wolf SprCmmoft-Rchg/PetAoEDef:50(A), SprCmmoft-Acc/Dmg:50(34), SprCmmoft-Dmg/EndRdx:50(37), SprCmmoft-Acc/Dmg/Rchg:50(39), EdcoftheM-PetDef:40(39), TchofLadG-%Dam:50(40) Level 28: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(33), GldArm-End/Res:50(34), GldArm-Res/Rech/End:50(34) Level 30: Weave LucoftheG-Def/Rchg+:50(A), Rct-Def:50(31), Rct-Def/EndRdx:50(33), Rct-Def/EndRdx/Rchg:50(33) Level 32: Tame Beasts EndRdx-I:50(A) Level 35: Scorpion Shield RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(36), RedFrt-EndRdx/Rchg:50(36), RedFrt-Def/EndRdx/Rchg:50(36), RedFrt-Def:50(37), RedFrt-EndRdx:50(37) Level 38: Overgrowth RechRdx-I:50(A), RechRdx-I:50(39) Level 41: Entangling Aura SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(42), SprEnt-Acc/Hold/End:50(42), SprEnt-End/Rchg:50(42), SprEnt-Acc/Hold:50(43) Level 44: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(45), Rct-Def/EndRdx:50(45), Rct-Def/EndRdx/Rchg:50(45) Level 47: Combat Jumping LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(48), Ksm-ToHit+:30(48) Level 49: Power Boost RechRdx-I:50(A), RechRdx-I:50(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 1: Supremacy Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), SynSck-EndMod/+RunSpeed:50(3), SynSck-EndMod:50(3) Level 1: Alpha Howler Wolf Level 1: Howler Wolf Level 1: Pack Mentality Level 12: Lioness Level 26: Dire Wolf ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1533;721;1442;HEX;| |78DA65944B4F135114C7EF6DA7564A4B29C8FB51DEC5A1F401EE0D684B84169116D| |41569600A934069DA92C8D2850B1FD1A55FC1F85AB930AE8C828F855F40D8E84A4C| |04A3187561C6C3FC0F6D934E32F9CD9C73EEB9FF73E6DC895F3BEF7C3A71FDAC90B| |5E75653F9FC423C952F68B9353DB3648BA796F545AB10C2351E194B24135DD363C9| |B9D9889D2CDE52D84262636D6D3D1318D7C8C4CB37CBFDE31BE974603A55D8C8690| |B63E9B49ED10B9BC231B3BEBE1A4864356DC9653E46F5E595829E59769B6F312DB5| |A4E5F22B7AD679FC9E25677B24AB2F06CA72C7538BDAF19ECDA44BA53B72F42024D| |D864D5C5584082B4299034F5C61CE83273F59C15FC2E4C75EC19721442B6C51CA27| |A569B3C92758E778CC7C043A1F321F8035372C2677289F95D75AE7257C73606D929| |900EB669997C009DAD7C65A6CDDD07293F2D991CF6AFF0BEDA77E33FF808D87E02D| |8AAD42ACAC7A013D8DCFC00B94BB9A7B54FD0EF1CD6F999751436B92798835ED9F8| |91D8AE8A50170419774EDB06F17BC4D7BBAB1A7C57D1FB6CE2FC8DBB9074ED2DE1E| 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Entangling aura is something i always hesitate to take but with pet melee sets i play in melee and its great for stopping mobs from running away. If your planning on hanging back then you could replace it with an immob like web envelope.
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If your not stuck on ice i'd go redside unlock patron grab mace mastery. Playing nature i'm always looking for a way to bump my recharge so overgrowth is up as often as possible. With sets that dont give me anywhere to slot the ff+rech i end up looking at mace beam volley or cross punch. I'd take cross punch with the ff+rech 4 bits of eradication and a fury of the glad - res so theres no chance of kb but otherwise i'd go something like this: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer NECRO NATURE : Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Zombie Horde SprMarofS-Dmg:50(A), SprMarofS-Acc/EndRdx:50(46), SprMarofS-Acc/Dmg:50(48), SprMarofS-EndRdx/+Resist/+Regen:50(48), OvrFrc-Dam/KB:50(50), EdcoftheM-PetDef:40(50) Level 1: Corrosive Enzymes Acc-I:50(A) Level 2: Regrowth NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(9), NmnCnv-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/Rchg:50(40), NmnCnv-EndRdx/Rchg:50(43), NmnCnv-Heal/EndRdx:50(43) Level 4: Wild Growth UnbGrd-Max HP%:50(A), UnbGrd-ResDam:50(5), UnbGrd-Rchg/ResDam:50(7), UnbGrd-ResDam/EndRdx/Rchg:50(7) Level 6: Enchant Undead EndRdx-I:50(A) Level 8: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(9) Level 10: Spore Cloud DmpSpr-ToHitDeb/EndRdx:50(A), DarWtcDsp-ToHitDeb/EndRdx:50(11) Level 12: Grave Knight SprMarofS-Dmg/EndRdx:50(A), SprMarofS-Acc/Dmg/EndRdx:50(13), SprCmmoft-Acc/Dmg:50(13), CmmoftheM-Dmg/EndRdx:50(15), TchofLadG-%Dam:50(15), AchHee-ResDeb%:20(40) Level 14: Kick Empty(A) Level 16: Lifegiving Spores PrfShf-End%:50(A), Prv-Heal:50(17), Prv-Heal/EndRdx:50(17) Level 18: Soul Extraction SprCmmoft-Acc/Dmg/Rchg:50(A), SprCmmoft-Dmg/EndRdx/Rchg:50(19), SprCmmoft-Acc/Dmg/EndRdx/Rchg:50(19), SprCmmoft-Rchg/PetAoEDef:50(39), ExpRnf-+Res(Pets):50(39), CaltoArm-+Def(Pets):30(40) Level 20: Wild Bastion DctWnd-Rchg:50(A), DctWnd-Heal:50(21), DctWnd-Heal/EndRdx/Rchg:50(21), DctWnd-Heal/Rchg:50(34), DctWnd-EndRdx/Rchg:50(37) Level 22: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(23), GldArm-End/Res:50(23), GldArm-Res/Rech/End:50(34) Level 24: Weave LucoftheG-Def/Rchg+:50(A), Rct-Def/EndRdx/Rchg:50(25), Rct-Def:50(25), Rct-Def/EndRdx:50(34) Level 26: Lich CldSns-%Dam:30(A), CldSns-ToHitDeb:30(27), CldSns-Acc/ToHitDeb:30(27), CldSns-ToHitDeb/EndRdx/Rchg:30(33), HO:Centri(33), SvrRgh-PetResDam:50(33) Level 28: Combat Jumping LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(29), Ksm-ToHit+:30(29) Level 30: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(31), Rct-Def/EndRdx:50(31), Rct-Def/EndRdx/Rchg:50(31) Level 32: Dark Empowerment EndRdx-I:50(A) Level 35: Scorpion Shield RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(36), RedFrt-EndRdx/Rchg:50(36), RedFrt-Def/EndRdx/Rchg:50(36), RedFrt-Def:50(37), RedFrt-EndRdx:50(37) Level 38: Overgrowth RechRdx-I:50(A), RechRdx-I:50(39) Level 41: Entangling Aura SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(42), SprEnt-Acc/Hold/End:50(42), SprEnt-End/Rchg:50(42), SprEnt-Acc/Hold:50(43) Level 44: Mace Beam Volley FrcFdb-Rechg%:50(A), OvrFrc-Acc/Dmg:50(45), OvrFrc-End/Rech:50(45), OvrFrc-Acc/Dmg/End:50(45), OvrFrc-Dmg/End/Rech:50(46), OvrFrc-Acc/Dmg/End/Rech:50(46) Level 47: Hasten RechRdx-I:50(A), RechRdx-I:50(48) Level 49: Assault EndRdx-I:50(A), EndRdx-I:50(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 1: Supremacy Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), SynSck-EndMod/+RunSpeed:50(3), SynSck-EndMod:50(3) Level 1: Zombie Level 12: Grave Knight Level 26: Lich Level 50: Musculature Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| 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I think thats meant to be be mu mastery which allows instant pick of resist toggle.
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If you running with bio you got all the extra damage you need from secondary. I took power slice, ablating strike, typhoons edge, vengeful slice, sweeping strike and one thousand cuts (unnecessary pick but i like having the extra combo). All you need is the first 5 i mentioned. Which gives you room for a couple of epic/patron powers if thats what you want.
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Dropped doctored wounds for panacea set not sure it made any difference 1.34 end drain/3.42 rec. Dumped RoF and stuck in junk flares as i couldn't see another powerpick i could stick the 3 AT pieces in and still keep the rech bonus. Powersink is in but i'm still struggling for end especially exempting down and i couldn't even squeeze a kismet into cj which is something i run on every alt: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE PAIN: Level 50 Magic Corruptor Primary Power Set: Fire Blast Secondary Power Set: Pain Domination Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Fire Blast SprScrBls-Acc/Dmg:50(A), SprScrBls-Acc/Dmg/Rchg:50(5), SprScrBls-Acc/Dmg/EndRdx/Rchg:50(7), GldJvl-Dam%:50(7), GldJvl-Dam/End/Rech:50(43) Level 1: Nullify Pain Prv-Heal/Rchg/EndRdx:50(A), DctWnd-Heal/EndRdx/Rchg:50(11), NmnCnv-Heal/EndRdx/Rchg:50(11) Level 2: Fire Ball SprMlcoft-Rchg/Dmg%:50(A), SprMlcoft-Dmg/Rchg:50(9), SprMlcoft-Acc/Dmg:50(9), SprMlcoft-Acc/Dmg/EndRdx/Rchg:50(15), SprMlcoft-Dmg/EndRdx/Rchg:50(17), SprMlcoft-Acc/Dmg/Rchg:50(17) Level 4: Super Speed BlsoftheZ-ResKB:50(A), BlsoftheZ-Travel/EndRdx:50(39) Level 6: Soothe Pnc-Heal:50(A), Pnc-Heal/EndRedux:50(13), Pnc-EndRdx/Rchg:50(45), Pnc-Heal/Rchg:50(45), Pnc-Heal/EndRedux/Rchg:50(45) Level 8: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(13) Level 10: Conduit of Pain EffAdp-EndMod/Rchg:50(A) Level 12: Aim RechRdx-I:50(A) Level 14: Combat Jumping LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(15) Level 16: Flares SprScrBls-Dmg/Rchg:50(A), SprScrBls-Dmg/EndRdx/Rchg:50(40), SprScrBls-Rchg/+End:50(40) Level 18: Blaze Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(19), Apc-Acc/Rchg:50(19), Apc-Acc/Dmg/Rchg:50(34), Apc-Dmg/Rchg:50(37) Level 20: Soothing Aura NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(21), NmnCnv-Heal/EndRdx/Rchg:50(21), NmnCnv-Heal/Rchg:50(23), NmnCnv-EndRdx/Rchg:50(23), NmnCnv-Heal/EndRdx:50(25) Level 22: Kick Empty(A) Level 24: Hasten RechRdx-I:50(A), RechRdx-I:50(25) Level 26: Blazing Bolt StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(27), StnoftheM-Acc/Dmg:50(27), StnoftheM-Dmg/EndRdx:50(31), StnoftheM-Dmg/ActRdx/Rchg:50(34) Level 28: World of Pain UnbGrd-Rchg/ResDam:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(29), UnbGrd-ResDam:50(29), UnbGrd-ResDam/EndRdx:50(40) Level 30: Tactics GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--Rchg/EndRdx:50(31), GssSynFr--ToHit/Rchg/EndRdx:50(43), GssSynFr--ToHit/Rchg:50(46), GssSynFr--ToHit:50(48) Level 32: Inferno Obl-%Dam:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-Dmg:50(33), Obl-Acc/Rchg:50(33), Obl-Dmg/Rchg:50(34), Obl-Acc/Dmg/Rchg:50(46) Level 35: Anguishing Cry AchHee-ResDeb%:20(A), TchofLadG-%Dam:50(36), ShlBrk-Acc/Rchg:30(36), ShlBrk-DefDeb/EndRdx/Rchg:30(36), ShlBrk-Acc/EndRdx/Rchg:30(37), ShlBrk-%Dam:30(37) Level 38: Painbringer DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(39), Prv-Heal/Rchg:50(39) Level 41: Charged Armor StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(42), UnbGrd-Rchg/ResDam:50(42), UnbGrd-ResDam:50(42), UnbGrd-ResDam/EndRdx:50(43), UnbGrd-ResDam/EndRdx/Rchg:50(46) Level 44: Power Sink EffAdp-EndMod/Rchg:50(A) Level 47: Tough UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(48), UnbGrd-ResDam:50(48), UnbGrd-ResDam/EndRdx:50(50) Level 49: Weave LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(50), LucoftheG-Def:50(50) Level 1: Brawl Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Scourge Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), EndMod-I:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| 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Had an elec/elec a while, made an elec/ice/ice recently then tried elec/fire. Elec/fire easily the worst so far. I run lightning clap on elec and ice patch and stacked holds with the ice and it makes a huge difference especailly solo DA arcs vs +4/8 talons of vengeance and BP. The fire has nothing but damage and accuracy frequently gets debuffed to 0. Ran the elec/fire thru miss lib and the lack of toxic def was painful at the tree. My current build, about to respec but like you i don't see a way to fix the problem: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer ELEC FIRE 2: Level 50 Magic Tanker Primary Power Set: Electric Armor Secondary Power Set: Fiery Melee Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Hero Profile: ------------ Level 1: Charged Armor UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(5), UnbGrd-ResDam:50(5), UnbGrd-ResDam/EndRdx/Rchg:50(7), UnbGrd-ResDam/EndRdx:50(7) Level 1: Scorch SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(9), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg:50(21), SprBlsCol-Dmg/EndRdx:50(43) Level 2: Lightning Field SprGntFis-Rchg/+Absorb:50(A), SprMghoft-Acc/Dmg/Rchg:50(11), SprMghoft-Acc/Dmg:50(13), SprMghoft-Rchg/Res%:50(19), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(19), SprMghoft-Dmg/EndRdx/Rchg:50(21) Level 4: Conductive Shield UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(23), UnbGrd-Rchg/ResDam:50(25), UnbGrd-EndRdx/Rchg:50(27), UnbGrd-ResDam/EndRdx:50(27), UnbGrd-ResDam:50(33) Level 6: Static Shield UnbGrd-Rchg/ResDam:50(A), UnbGrd-EndRdx/Rchg:50(33), UnbGrd-ResDam/EndRdx:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(34), UnbGrd-ResDam:50(34) Level 8: Grounded GldArm-3defTpProc:50(A), StdPrt-ResKB:30(9), StdPrt-ResDam/Def+:30(34) Level 10: Combustion FuroftheG-ResDeb%:50(A), FuroftheG-Acc/Dmg/End/Rech:50(15), FuroftheG-Acc/End/Rech:50(15), FuroftheG-Dam/End/Rech:50(37), FuroftheG-Acc/Dmg:50(40) Level 12: Energize Pnc-Heal:50(A), Pnc-Heal/Rchg:50(13), Pnc-EndRdx/Rchg:50(17), Pnc-Heal/+End:50(17), Pnc-Heal/EndRedux/Rchg:50(46) Level 14: Taunt PrfZng-Acc/Rchg:50(A) Level 16: Boxing CrsImp-Acc/Dmg:50(A) Level 18: Lightning Reflexes Run-I:50(A) Level 20: Fire Sword SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(23), SprGntFis-Acc/Dmg/Rchg:50(39), SprGntFis-Dmg/EndRdx/Rchg:50(39), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(39) Level 22: Super Speed BlsoftheZ-ResKB:50(A) Level 24: Hasten RechRdx-I:50(A), RechRdx-I:50(25) Level 26: Power Sink EffAdp-EndMod/Rchg:50(A) Level 28: Fire Sword Circle Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(29), Arm-Acc/Rchg:50(29), Arm-Acc/Dmg/Rchg:50(31), Arm-Dmg/Rchg:50(37) Level 30: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(31), Rct-ResDam%:50(31) Level 32: Tough UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam:50(40), UnbGrd-EndRdx/Rchg:50(43), UnbGrd-ResDam/EndRdx:50(48) Level 35: Incinerate Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(36), Hct-Acc/Rchg:50(36), Hct-Acc/Dmg/Rchg:50(36), Hct-Dmg/Rchg:50(37), PrfZng-Dam%:50(50) Level 38: Assault EndRdx-I:50(A) Level 41: Weave ShlWal-ResDam/Re TP:50(A), ShlWal-Def:50(42), ShlWal-Def/EndRdx/Rchg:50(42), ShlWal-EndRdx/Rchg:50(42), ShlWal-Def/Rchg:50(43), ShlWal-Def/EndRdx:50(48) Level 44: Cross Punch SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(46), FrcFdb-Rechg%:50(46) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48) Level 49: Tactics AdjTrg-ToHit/EndRdx:50(A), AdjTrg-ToHit:50(50), AdjTrg-ToHit/EndRdx/Rchg:50(50) Level 1: Brawl Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1463;689;1378;HEX;| |78DA6594594F13611885BF69A702A5584AA12D60A12D4B4B2B65D11B1124040A823| 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Not a popular choice it seems. I made mine a couple months back its 50 incarnate but i've only really played it on low level content for some reason. Anyway here it is: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer BIO BATTLE AXE: Level 50 Magic Tanker Primary Power Set: Bio Armor Secondary Power Set: Battle Axe Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Hardened Carapace UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx:50(5) Level 1: Beheader SprMghoft-Rchg/Res%:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(5), SprMghoft-Dmg/EndRdx/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/Rchg:50(9), SprMghoft-Acc/Dmg:50(9) Level 2: Inexhaustible EndMod-I:50(A) Level 4: Environmental Modification LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(11), LucoftheG-Def/EndRdx/Rchg:50(11), LucoftheG-Def/Rchg:50(13), LucoftheG-Def/EndRdx:50(13) Level 6: Adaptation Level 8: Ablative Carapace Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(15), Prv-Heal/Rchg:50(15), Prv-EndRdx/Rchg:50(17), Prv-Heal/EndRdx:50(17), Prv-Heal:50(19) Level 10: Taunt MckBrt-Rchg:50(A), MckBrt-Taunt/Rng:50(19), MckBrt-Acc/Rchg:50(21), MckBrt-Taunt/Rchg/Rng:50(21), MckBrt-Taunt/Rchg:50(23), MckBrt-Taunt:50(23) Level 12: Evolving Armor GldArm-End/Res:50(A), GldArm-3defTpProc:50(25), StdPrt-ResDam/Def+:30(25) Level 14: Super Speed WntGif-ResSlow:50(A) Level 16: Build Up GssSynFr--Build%:50(A) Level 18: DNA Siphon TchoftheN-Heal/HP/Regen/Rchg:50(A), TchoftheN-Acc/Heal:50(27), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(27), TchoftheN-Acc/EndRdx/Rchg:50(29) Level 20: Whirling Axe FrcFdb-Rechg%:50(A), SprAvl-Acc/Dmg:50(36), SprAvl-Acc/Dmg/EndRdx/Rchg:50(36), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(39) Level 22: Hasten RechRdx-I:50(A), RechRdx-I:50(34) Level 24: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(34) Level 26: Genetic Contamination FuroftheG-ResDeb%:50(A), Arm-Dam%:50(31), Arm-Dmg/EndRdx:50(33), Arm-Acc/Rchg:50(33), Arm-Acc/Dmg/Rchg:50(33), Arm-Dmg:50(34) Level 28: Swoop FrcFdb-Rechg%:50(A), SprBlsCol-Acc/Dmg:50(29), SprBlsCol-Dmg/EndRdx:50(31), SprBlsCol-Acc/Dmg/EndRdx:50(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(37), SprBlsCol-Rchg/HoldProc:50(37) Level 30: Boxing Empty(A) Level 32: Parasitic Aura Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(39), EffAdp-EndMod/Acc/Rchg:50(40), EffAdp-EndMod/Rchg:50(40) Level 35: Cleave SprGntFis-Rchg/+Absorb:50(A), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(40), SprGntFis-Dmg/EndRdx/Rchg:50(42), SprGntFis-Acc/Dmg/Rchg:50(42), SprGntFis-Dmg/Rchg:50(42), SprGntFis-Acc/Dmg:50(43) Level 38: Pendulum Obl-%Dam:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(43), Obl-Dmg:50(43), Obl-Acc/Rchg:50(45), Obl-Dmg/Rchg:50(45), Obl-Acc/Dmg/Rchg:50(45) Level 41: Tough UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(46), UnbGrd-ResDam:50(46), UnbGrd-ResDam/EndRdx:50(46) Level 44: Weave LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(48), ShlWal-Def/EndRdx:50(48), ShlWal-Def:50(48) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(50), Rct-Def:50(50), Rct-Def/EndRdx:50(50) Level 49: Tactics EndRdx-I:50(A) Level 1: Brawl Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(39) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A) Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1494;702;1404;HEX;| |78DA6594C94F136118C6BFA1835828422D6D41B6168442B185AA07E31252048C480| 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I like stacking freezing touch and block of ice on tough stuff and dropping ice patch-frozen aura-ice storm. End heavy but energy absorb is usually enough: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer ICE ICE ICE: Level 50 Magic Brute Primary Power Set: Ice Melee Secondary Power Set: Ice Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Arctic Mastery Villain Profile: ------------ Level 1: Ice Sword Hct-Dam%:50(A), Hct-Dmg/EndRdx:50(25), Hct-Acc/Rchg:50(46), Hct-Acc/Dmg/Rchg:50(48), Hct-Dmg/Rchg:50(48) Level 1: Frozen Armor LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(19) Level 2: Frost SprUnrFur-Rchg/+Regen/+End:50(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(7), SprUnrFur-Dmg/EndRdx/Rchg:50(9), SprUnrFur-Acc/Dmg/Rchg:50(9), SprUnrFur-Dmg/Rchg:50(11), SprUnrFur-Acc/Dmg:50(11) Level 4: Chilling Embrace EndRdx-I:50(A), Taunt-I:50(7) Level 6: Build Up RechRdx-I:50(A) Level 8: Ice Patch RechRdx-I:50(A) Level 10: Wet Ice EndRdx-I:50(A) Level 12: Hoarfrost UnbGrd-Max HP%:50(A), UnbGrd-EndRdx/Rchg:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(15), Prv-Heal:50(17) Level 14: Super Speed WntGif-ResSlow:50(A) Level 16: Glacial Armor LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(17) Level 18: Hasten RechRdx-I:50(A), RechRdx-I:50(19) Level 20: Energy Absorption PreOptmz-EndMod/Rech:50(A), PreOptmz-Acc/Rech:50(21), PreOptmz-EndMod/Acc/Rech:50(21) Level 22: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(23), ShlWal-ResDam/Re TP:50(23), Rct-ResDam%:50(25), Rct-Def:50(50) Level 24: Boxing Empty(A) Level 26: Freezing Touch SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(27), SprBlsCol-Acc/Dmg/Rchg:50(27), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Dmg/EndRdx:50(40), SprBlsCol-Acc/Dmg:50(43) Level 28: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(29), UnbGrd-Rchg/ResDam:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31), UnbGrd-ResDam:50(31), UnbGrd-ResDam/EndRdx:50(34) Level 30: Weave LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(31) Level 32: Frozen Aura SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(33), SprAvl-Acc/Dmg/Rchg:50(33), SprAvl-Acc/Dmg/EndRdx:50(33), SprAvl-Dmg/EndRdx:50(34), SprAvl-Acc/Dmg:50(34) Level 35: Block of Ice SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(36), SprEnt-Acc/Hold/End:50(36), SprEnt-End/Rchg:50(36), SprEnt-Hold/Rchg:50(37), SprEnt-Acc/Hold:50(37) Level 38: Icicles SprBrtFur-Rech/Fury:50(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(39), SprBrtFur-Dmg/EndRdx/Rchg:50(39), SprBrtFur-Acc/Dmg/Rchg:50(39), SprBrtFur-Dmg/Rchg:50(40), SprBrtFur-Acc/Dmg:50(40) Level 41: Ice Blast SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(42), SprWntBit-Acc/Dmg/Rchg:50(42), SprWntBit-Acc/Dmg/EndRdx:50(42), SprWntBit-Dmg/Rchg:50(43), SprWntBit-Acc/Dmg:50(43) Level 44: Ice Storm SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(45), SprFrzBls-Acc/Dmg/Rchg:50(45), SprFrzBls-Acc/Dmg/EndRdx:50(45), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg:50(46) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48) Level 49: Tactics AdjTrg-ToHit:50(A), AdjTrg-ToHit/EndRdx:50(50), AdjTrg-ToHit/EndRdx/Rchg:50(50) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), EndMod-I:50(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1439;659;1318;HEX;| |78DA6594594F13511886CFB453912EB4A59482AC2D42372954BD37C862409AA026D| 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Ill/Rad or Ill/Traps: Which would you choose?
Meknomancer replied to WillParkinson's topic in Controller
Not dying vs anything so far but i don't play it much or test it that hard, i used to play an ill/dark for a long time on live and it soloed everything i tested it against and finished up taking on GW+LR in RV in the last hour before game closed and is still my favourite ill troll so the traps doesnt see much action. -
Tried bots with /storm /dark /traps /rad /FF /time so far, dark and traps will solo av's/gm's fastest but by far the easiest and safest to play has been bots/time even tho it takes forever against tough opponents. Storm was the most fun but you spend so much time resummoning and usually causes me end problems. FF was the dullest on live and that hasn't changed on HC. Rad i haven't made my mind up about yet and is easily the least played. I gave elec a go with demons and its super clicky spam secondary and loads of team mates seem to hate it due to sound and graphical effx. So i always recommend time as the best for teaming and solo.
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Ill/Rad or Ill/Traps: Which would you choose?
Meknomancer replied to WillParkinson's topic in Controller
I run this its been pretty much unkillable so far Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer ILL TRAPS INCARNATE: Level 50 Natural Controller Primary Power Set: Illusion Control Secondary Power Set: Traps Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Spectral Wounds EntChs-Heal%:35(A), EntChs-Acc/Dmg:35(3), EntChs-Dmg/EndRdx:35(3), EntChs-Dmg/Rchg:35(5), EntChs-Dmg/EndRdx/Rchg:35(5) Level 1: Web Grenade GrvAnc-Hold%:50(A), GrvAnc-Immob/EndRdx:50(7), GrvAnc-Acc/Rchg:50(7), GrvAnc-Acc/Immob/Rchg:50(9), GrvAnc-Immob/Rchg:50(9) Level 2: Blind BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(11), BslGaz-EndRdx/Rchg/Hold:30(11), BslGaz-Acc/EndRdx/Rchg/Hold:30(13), SprOvrPrs-Rchg/Energy Font:50(27) Level 4: Triage Beacon NmnCnv-Heal/Rchg:50(A), DctWnd-Heal/Rchg:50(15) Level 6: Flash BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(13), BslGaz-EndRdx/Rchg/Hold:30(15), BslGaz-Acc/EndRdx/Rchg/Hold:30(17) Level 8: Superior Invisibility Rct-ResDam%:50(A), Rct-Def/EndRdx/Rchg:50(19), Rct-Def/Rchg:50(19), Rct-EndRdx/Rchg:50(21), Rct-Def/EndRdx:50(21), Rct-Def:50(23) Level 10: Acid Mortar TchofLadG-DefDeb/Rchg:40(A), TchofLadG-Rchg/EndRdx:40(23), TchofLadG-%Dam:50(25), AchHee-ResDeb%:20(25) Level 12: Caltrops TmpRdn-EndRdx/Rchg/Slow:50(A), PcnoftheT-EndRdx/Rchg/Slow:50(27) Level 14: Boxing Empty(A) Level 16: Force Field Generator LucoftheG-Def:50(A), LucoftheG-EndRdx/Rchg:50(17), LucoftheG-Def/Rchg:50(31), LucoftheG-Def/Rchg+:50(33), LucoftheG-Def/EndRdx:50(33), ShlWal-ResDam/Re TP:50(33) Level 18: Phantom Army ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg/Rchg:50(34), ExpRnf-EndRdx/Dmg/Rchg:50(34), ExpRnf-Acc/Dmg:50(34), SlbAll-Build%:50(36), SlbAll-Dmg/Rchg:50(36) Level 20: Poison Trap UnbCns-Dam%:50(A), UnbCns-Acc/Rchg:50(29), UnbCns-Acc/Hold/Rchg:50(29), UnbCns-Hold/Rchg:50(31), UnbCns-EndRdx/Hold:50(36) Level 22: Tough GldArm-3defTpProc:50(A), GldArm-ResDam:50(39), StdPrt-ResDam/Def+:30(39) Level 24: Weave LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(39) Level 26: Spectral Terror SprWiloft-Rchg/Dmg%:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(40), SprWiloft-EndRdx/Rchg:50(40), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(40), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(43) Level 28: Seeker Drones CldSns-%Dam:30(A), CldSns-Acc/ToHitDeb:30(42), CldSns-ToHitDeb/EndRdx/Rchg:30(43), CldSns-Acc/EndRdx/Rchg:30(43) Level 30: Hasten RechRdx-I:50(A), RechRdx-I:50(48) Level 32: Phantasm ExpRnf-Acc/Dmg:50(A), ExpRnf-EndRdx/Dmg/Rchg:50(37), ExpRnf-Dmg/EndRdx:50(45), ExpRnf-Acc/Dmg/Rchg:50(45), OvrFrc-Dam/KB:50(45) Level 35: Charged Armor UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(37), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(48) Level 38: Trip Mine Arm-Dam%:50(A), Arm-Dmg/EndRdx:50(42), Arm-Acc/Rchg:50(42), Arm-Acc/Dmg/Rchg:50(46), Arm-Dmg:50(46), SuddAcc--KB/+KD:50(48) Level 41: Power Sink EffAdp-EndMod/Rchg:50(A) Level 44: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(46) Level 47: Combat Jumping LucoftheG-Def/Rchg+:50(A) Level 49: Super Speed BlsoftheZ-ResKB:50(A) Level 1: Brawl Empty(A) Level 1: Containment Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(50), NmnCnv-Regen/Rcvry+:50(50) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(50) Level 50: Agility Core Paragon Level 50: Ageless Core Epiphany Level 50: Support Core Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | 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Can someone point me to a budget Fire/Fire Build?
Meknomancer replied to FunstuffofDoom's topic in Blaster
Cheapish for hover blasting super lazy style, skipped all the melee damage so no doubt there will be comments.....: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE FIRE FIRE RANGED: Level 50 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: ------------ Level 1: Flares SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(5), SprDfnBrr-Acc/Dmg/EndRdx:50(7), SprDfnBrr-Acc/Dmg/Rchg:50(7), SprDfnBrr-Dmg/Rchg:50(9), SprDfnBrr-Acc/Dmg:50(9) Level 1: Ring of Fire EnfOpr-Acc/EndRdx:50(A) Level 2: Fire Ball SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(11), SprBlsWrt-Acc/Dmg/EndRdx:50(11), SprBlsWrt-Acc/Dmg/Rchg:50(13), SprBlsWrt-Dmg/Rchg:50(13), SprBlsWrt-Acc/Dmg:50(15) Level 4: Fly BlsoftheZ-Travel:50(A), BlsoftheZ-ResKB:50(15) Level 6: Rain of Fire Artl-End/Rech/Rng:50(A), Artl-Acc/Rech/Rng:50(17), Artl-Acc/Dam/Rech:50(17), Artl-Dam/Rech:50(19), Artl-Dam/End:50(19), Artl-Acc/Dam:50(21) Level 8: Hover Ksm-ToHit+:30(A), LucoftheG-Def/Rchg+:50(21), BlsoftheZ-Travel:50(23), BlsoftheZ-Travel/EndRdx:50(23), Rct-ResDam%:50(25), ShlWal-ResDam/Re TP:50(40) Level 10: Hasten RechRdx-I:50(A), RechRdx-I:50(27) Level 12: Aim AdjTrg-Rchg:50(A), AdjTrg-ToHit/Rchg:50(27) Level 14: Afterburner LucoftheG-Def/Rchg+:50(A) Level 16: Build Up AdjTrg-Rchg:50(A), AdjTrg-ToHit/Rchg:50(29) Level 18: Blaze Thn-Acc/Dmg:50(A), Thn-Dmg/EndRdx:50(25), Thn-Dmg/Rchg:50(29), Thn-Acc/Dmg/Rchg:50(31), Thn-Acc/Dmg/EndRdx:50(31), Thn-Dmg/EndRdx/Rchg:50(31) Level 20: Cauterizing Aura PwrTrns-+Heal:50(A), PwrTrns-EndMod:50(33), PrfShf-End%:50(33), PrfShf-EndMod:50(33) Level 22: Boxing Empty(A) Level 24: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(34), TtnCtn-ResDam/EndRdx:50(50), TtnCtn-ResDam/EndRdx/Rchg:50(50) Level 26: Blazing Bolt StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(36), StnoftheM-Acc/Dmg:50(36), StnoftheM-Dmg/EndRdx:50(36), StnoftheM-Dmg/ActRdx/Rchg:50(37) Level 28: Weave RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(37), RedFrt-EndRdx/Rchg:50(37), RedFrt-Def/EndRdx/Rchg:50(39), RedFrt-Def:50(39), RedFrt-EndRdx:50(39) Level 30: Maneuvers RedFrt-Def/Rchg:50(A), RedFrt-EndRdx/Rchg:50(34), RedFrt-Def:50(34), RedFrt-Def/EndRdx:50(40), RedFrt-Def/EndRdx/Rchg:50(40), RedFrt-EndRdx:50(46) Level 32: Tactics GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(42), GssSynFr--Rchg/EndRdx:50(42), GssSynFr--ToHit/Rchg/EndRdx:50(42), GssSynFr--ToHit/Rchg:50(43), GssSynFr--ToHit:50(43) Level 35: Bonfire SuddAcc--KB/+KD:50(A), PstBls-Dam%:50(43), PstBls-Acc/Dmg/EndRdx:50(46), PstBls-Dmg/Rchg:50(48), PstBls-Dmg/EndRdx:50(48), PstBls-Acc/Dmg:50(48) Level 38: Assault EndRdx-I:50(A) Level 41: Fire Shield TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/EndRdx/Rchg:50(50) Level 44: Char BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(45), BslGaz-EndRdx/Rchg/Hold:30(45), BslGaz-Acc/EndRdx/Rchg/Hold:30(45), Lck-%Hold:50(46) Level 47: Vengeance LucoftheG-Def/Rchg+:50(A) Level 49: Rise of the Phoenix Prv-Absorb%:50(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Flight-I:50(A) Level 2: Health NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(3), Pnc-Heal/+End:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1475;676;1352;HEX;| |78DA6594CB4F135114C6EF74A694B694F22A6F84F22A165BA9BA57819628D41048D| 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I may do that although i find it takes a huge amount of slots out of my attacks to find places for unbreakable sets or slotting full thunderstrikes to get to 40ish defence numbers and that leaves me feeling the attacks are underwhelming if they don't have at least dmg proc in. I'm still in mids tho i find myself spending almost as much time looking at and making builds as playing the game pretty much as it was on live trying to find that perfect toon and build to be my main. At shutdown i was only playing ill/dark troll and ice/cold corr, the other 100+alts just sat alone but on HC i haven't got there yet and i must have about 100 incarnates again all fully geared up. I'll find something eventually just gotta keep looking i guess 😛
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I run it as a blapper on build 1 when i want to play aggressive with 45% s/l/e switching out short circuit and lightning field depending on how lazy i feel or if i'm patient enough to wait for SC animation and focus on FoT, lightning ball, charged brawl, thunderstrike, shocking grasp etc but i like the patron epics and i occasionally just want to hover blast with it. Still prefer elec blast to fire despite the damage difference and i get way higher resists which make a big difference in endgame stuff when scorp shield gets tickled and your desperately clicking insps cos your def got debuffed to negative numbers you can just float away and continue sniping instead of legging it as fast as poss out of enemy range. And its nice to have multiple builds depending on how you feel like playing. Appreciate the response tho i do like your fire/elec build, i tried it for a while but it wasn't for me but i suspect thats fire blast more than the build. I mostly play melee regardless of toon/AT its just more fun that way this was just an attempt to try something i haven't before as every other blaster i have is built to blap in melee.
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I had to drop veng to fit in powersink so victory rush is out and i find it unreliable anyway its recharge is so long. I don't run sprint unless stealth/speeding and if i have superspeed i rarely turn it on anyway. Rain of Fire is the only attack with no end red in but i don't often use it as it scatters stuff and that annoys me almost as much as team mates. i wanted to stick with soul mastery as its the all round best resist shield and doesn't require a power pick so it's available at 35 if i decided to go with it early on. Without agility i have 3.14 rec/1.34 end drain but i have booosted both end mod pieces and some end red pieces in manouvres/blaze etc. Powersink gets me thru about 1-2 mobs but isn't recharging fast enough. I planned on clarion for destiny. Not happy with slotting in nullify pain and painbringer but i ran out of slots and figured boosted heal/rech bits would give most benefit.
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Should of pointed out at the top this is build 2 on elec/elec, having already rolled fire/elec/mace and ice/elec/mace and 80 others with mace.
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I have an elec/elec/mace build on it for melee and yes it does way more damage with punching stuff in the face, the point of the 2nd build was to play something much more relaxing and purely at ranged and with a resist shield, taking mace on every blaster is so dull now it restricts fun powers from patron and epic pools hence the title elec/elec/mu ranged.
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I run this its only got ranged defence which might seem strange on a toon played in melee but i shuffle around so i dont get hit and most stuff is asleep/drained of end anyway. No pets, gremlins are worse than useless minor damage and most annoyingly they kb stuff and when your teaming you don't wanna annoy team-mates by immob'ing everything instantly then watching as the melee rush off to find a mob that they can get in damage aura range. Sleep is essential its your insta win button vs most stuff and the first thing i use as it lets you get close and start draining. Charged Brawl over Havoc Punch as it doesnt kb. Skipped pointless cone. Toon is so clicky anyway that dropping voltaic got annoying. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer ELEC ELEC MU: Level 50 Technology Dominator Primary Power Set: Electric Control Secondary Power Set: Electricity Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: ------------ Level 1: Tesla Cage SprAscoft-Rchg/+Dmg%:50(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(5), SprAscoft-EndRdx/Rchg:50(7), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(7), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(9) Level 1: Charged Bolts Dcm-Build%:40(A), Dcm-Acc/Dmg/Rchg:40(9), Dcm-Acc/EndRdx/Rchg:40(11), Dcm-Acc/Dmg:40(11), Dcm-Dmg/EndRdx:40(13) Level 2: Chain Fences SprDmnGrs-Rchg/Fiery Orb:50(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(13), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(15), SprDmnGrs-EndRdx/Rchg:50(15), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(17), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(17) Level 4: Charged Brawl Mk'Bit-Dam%:50(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(19), Mk'Bit-Acc/EndRdx/Rchg:50(19), Mk'Bit-Dmg/Rchg:50(21), Mk'Bit-Dmg/EndRdx:50(21), Mk'Bit-Acc/Dmg:50(23) Level 6: Jolting Chain Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:30(23), Dcm-Dmg/Rchg:40(25), Dcm-Acc/EndRdx/Rchg:40(25), Dcm-Acc/Dmg/Rchg:40(27), FrcFdb-Rechg%:50(27) Level 8: Conductive Aura EffAdp-EndMod/Acc:50(A) Level 10: Lightning Bolt Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(29), Apc-Acc/Rchg:50(29), Apc-Acc/Dmg/Rchg:50(31), Apc-Dmg:50(31) Level 12: Static Field FrtHyp-Plct%:50(A) Level 14: Super Speed BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(31) Level 16: Build Up GssSynFr--Build%:50(A), GssSynFr--ToHit/Rchg:50(33), GssSynFr--Rchg/EndRdx:50(33) Level 18: Hasten RechRdx-I:50(A), RechRdx-I:50(33) Level 20: Zapp StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(34), StnoftheM-Acc/Dmg:50(34), StnoftheM-Dmg/EndRdx:50(34), StnoftheM-Dmg/ActRdx/Rchg:50(36) Level 22: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(36), ShlWal-ResDam/Re TP:50(36), Rct-ResDam%:50(37), Rct-Def/EndRdx:50(37) Level 24: Boxing Empty(A) Level 26: Synaptic Overload CrcPrs-Conf%:50(A), CrcPrs-Conf/EndRdx:50(37), CrcPrs-Conf:50(39), CrcPrs-Conf/Rchg:50(39), CrcPrs-Acc/Conf/Rchg:50(39), CrcPrs-Acc/Rchg:50(40) Level 28: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(40), GldArm-End/Res:50(40), GldArm-Res/Rech/End:50(50) Level 30: Weave RedFrt-Def/EndRdx:50(A), RedFrt-Def/Rchg:50(42), RedFrt-EndRdx/Rchg:50(42), RedFrt-Def/EndRdx/Rchg:50(42), RedFrt-Def:50(43), RedFrt-EndRdx:50(43) Level 32: Maneuvers LucoftheG-Def/Rchg+:50(A), RedFrt-Def/EndRdx:50(43), RedFrt-Def:50(45) Level 35: Thunder Strike HO:Nucle(A), FrcFdb-Rechg%:50(45), SuddAcc--KB/+KD:50(45), Erd-Dmg:30(46), Erd-Acc/Dmg/EndRdx/Rchg:30(46), Erd-Acc/Dmg/Rchg:30(46) Level 38: Charged Armor HO:Ribo(A), HO:Ribo(48) Level 41: Power Sink EffAdp-EndMod/Rchg:50(A) Level 44: Ball Lightning Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(48), Rgn-Acc/Dmg/Rchg:50(48), Rgn-Acc/Rchg:50(50), Rgn-Dmg/EndRdx:50(50) Level 47: Tactics HO:Cyto(A) Level 49: Vengeance LucoftheG-Def/Rchg+:50(A) Level 1: Brawl Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(3) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1511;714;1428;HEX;| 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Don't know if it will help mine has endurance probs solo tf's too but here's my current build i'm trying it with sorcery: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer RAD BIO SORCERY: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Speed Power Pool: Sorcery Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Radioactive Smash SprBrtFur-Dmg/Rchg:50(A), SprBrtFur-Acc/Dmg:50(3), SprBrtFur-Dmg/EndRdx/Rchg:50(5), SprBrtFur-Acc/Dmg/Rchg:50(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(7), SprBrtFur-Rech/Fury:50(7) Level 1: Hardened Carapace UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(9), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(11) Level 2: Inexhaustible EndMod-I:50(A) Level 4: Environmental Modification LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(11), ShlWal-Def:50(43), ShlWal-Def/EndRdx:50(43), ShlWal-Def/Rchg:50(46) Level 6: Fusion GssSynFr--Build%:50(A) Level 8: Radiation Siphon SprUnrFur-Rchg/+Regen/+End:50(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(13), SprUnrFur-Dmg/EndRdx/Rchg:50(13), SprUnrFur-Acc/Dmg/Rchg:50(15), SprUnrFur-Dmg/Rchg:50(15), SprUnrFur-Acc/Dmg:50(17) Level 10: Adaptation Level 12: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(46), Rct-Def:30(50), Rct-ResDam%:50(50) Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(17) Level 16: Ablative Carapace Prv-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(19), DctWnd-Heal/Rchg:50(19) Level 18: Irradiated Ground AchHee-ResDeb%:20(A), Erd-%Dam:30(21), Erd-Acc/Dmg/EndRdx/Rchg:30(23), Erd-Dmg:30(23), Arm-Dam%:50(25), Arm-Dmg/EndRdx:50(25) Level 20: Evolving Armor StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(21), UnbGrd-Max HP%:50(27), UnbGrd-ResDam:50(31), UnbGrd-ResDam/EndRdx:50(42), UnbGrd-ResDam/EndRdx/Rchg:50(46) Level 22: Arcane Bolt SprWntBit-Rchg/SlowProc:50(A), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(27), SprWntBit-Acc/Dmg/Rchg:50(29), SprWntBit-Acc/Dmg/EndRdx:50(29), SprWntBit-Acc/Dmg:50(31), SprWntBit-Dmg/Rchg:50(48) Level 24: Mystic Flight Flight-I:50(A) Level 26: Devastating Blow SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(31), SprBlsCol-Acc/Dmg/Rchg:50(33), SprBlsCol-Dmg/EndRdx:50(33), SprBlsCol-Acc/Dmg/EndRdx:50(33), SprBlsCol-Acc/Dmg:50(34) Level 28: DNA Siphon Erd-Acc/Rchg:30(A), Erd-Dmg/Rchg:30(34), Erd-Acc/Dmg/Rchg:30(34) Level 30: Rune of Protection UnbGrd-EndRdx/Rchg:50(A), UnbGrd-Rchg/ResDam:50(36), UnbGrd-ResDam/EndRdx/Rchg:40(36), UnbGrd-ResDam:50(36) Level 32: Atom Smasher Obl-%Dam:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(37), Obl-Dmg:50(37), Obl-Acc/Rchg:50(37), Obl-Dmg/Rchg:50(39), Obl-Acc/Dmg/Rchg:50(39) Level 35: Genetic Contamination SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(39), SprAvl-Acc/Dmg:50(40), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Dmg/EndRdx:50(40), SprAvl-Acc/Dmg/Rchg:50(43) Level 38: Parasitic Aura EffAdp-EndMod/Acc/Rchg:50(A), EffAdp-EndMod/Rchg:50(42), EffAdp-EndMod:50(42) Level 41: Boxing Empty(A) Level 44: Tough UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(45), UnbGrd-ResDam/EndRdx:50(45), UnbGrd-Rchg/ResDam:50(45) Level 47: Weave LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(48), LucoftheG-Def/EndRdx:50(48) Level 49: Focused Accuracy EndRdx-I:50(A) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), NmnCnv-Regen/Rcvry+:50(50) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;725;1450;HEX;| |78DA6594D94F135114C6EF2C158196967DA72D85B2B650F5516380021169206D62E| |2533329639D045B32AD893CFA8E28E0F2E2022E89B8BDB8AF897F8E2268E2BE603D| |9DEF049BB4C9F437F3CD77EF3DCBBD133915B63F183F7D5048E523B35A26131F364| |F66755B444B1A094508E18C0E853DC387A63CB1A9E8C868F4680969CD96271ED167| |753D18D5660C2D6BA4537876E35D583FA6A7327A70D848C7A7CCA4963212F121F34| |4DA14F6E9747A3638A96B73462A59663DC4E6747D067A2C6D267473DE613D8C19C9| |E35972358ECE1989E0684A3793F3F18896C99203713650343D742DF8E94FA24BE46| |C628DE20EA9425E05D51BCCEBE0AE9BCC5BE043DFCE58457C81B6FB2BF33B58F603| |7C445E095E217984A53D264D81A62AB512FC87E1EF9D608E8181717091E2B509CC6| |35B972DED2C69259C4349A56A697617D3095654301DA0CB0E3EA1184A313657472D| |2AE77CCA399EC0363DB6AA22B4A5809F11473B791DF04A8E3EE4E362BEA0399D885| |1766EC05F15C37C5511708962AE84C756F996F2A85645CD966CAD51B7C97C07361C| 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So dropped to 35% ranged def to get more damage and control and didn't notice any difference (it still doesnt do any damage) : Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer ELEC ELEC MU RANGED: Level 50 Magic Blaster Primary Power Set: Electrical Blast Secondary Power Set: Electricity Manipulation Power Pool: Flight Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: ------------ Level 1: Charged Bolts SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(5), SprDfnBrr-Acc/Dmg/EndRdx:50(7), SprDfnBrr-Acc/Dmg/Rchg:50(7), SprDfnBrr-Dmg/Rchg:50(9), SprDfnBrr-Acc/Dmg:50(9) Level 1: Electric Fence EnfOpr-Acc/EndRdx:50(A) Level 2: Lightning Bolt Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(11), Apc-Acc/Rchg:50(11), Apc-Acc/Dmg/Rchg:50(13), Apc-Dmg:50(13), GldJvl-Dam%:50(40) Level 4: Ball Lightning SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(15), SprBlsWrt-Acc/Dmg/EndRdx:50(17), SprBlsWrt-Acc/Dmg/Rchg:50(17), SprBlsWrt-Dmg/Rchg:50(19), SprBlsWrt-Acc/Dmg:50(19) Level 6: Fly BlsoftheZ-Travel:50(A), BlsoftheZ-ResKB:50(48) Level 8: Aim RechRdx-I:50(A) Level 10: Hover LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(15), ShlWal-ResDam/Re TP:50(46) Level 12: Zapp StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(25), StnoftheM-Acc/Dmg:50(27), StnoftheM-Dmg/EndRdx:50(27), StnoftheM-Dmg/ActRdx/Rchg:50(29), GldJvl-Dam%:50(36) Level 14: Assault EndRdx-I:50(A) Level 16: Build Up RechRdx-I:50(A) Level 18: Tesla Cage UnbCns-Dam%:50(A), UnbCns-EndRdx/Hold:50(25), UnbCns-Acc/Rchg:50(31), UnbCns-Acc/Hold/Rchg:50(31), UnbCns-Hold/Rchg:50(31) Level 20: Force of Thunder PrfShf-End%:50(A), PrfShf-EndMod:50(21), NmnCnv-Regen/Rcvry+:50(21), NmnCnv-Heal:50(23), SuddAcc--KB/+KD:50(50) Level 22: Tactics GssSynFr--Build%:50(A), GssSynFr--ToHit/EndRdx:50(33), GssSynFr--Rchg/EndRdx:50(33), GssSynFr--ToHit/Rchg:50(36), GssSynFr--ToHit/Rchg/EndRdx:50(39), GssSynFr--ToHit:50(39) Level 24: Boxing Empty(A) Level 26: Hasten RechRdx-I:50(A), RechRdx-I:50(29) Level 28: Tough StdPrt-ResDam/Def+:30(A), TtnCtn-ResDam:50(34), TtnCtn-ResDam/EndRdx:50(34) Level 30: Weave LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(40) Level 32: Thunderous Blast Rgn-Knock%:50(A), Rgn-Dmg/EndRdx:50(33), Rgn-Acc/Rchg:50(34), Rgn-Acc/Dmg/Rchg:50(37), Rgn-Dmg/Rchg:50(39) Level 35: Charged Armor GldArm-3defTpProc:50(A), GldArm-ResDam:50(36), GldArm-Res/Rech/End:50(37), GldArm-RechEnd:50(37), GldArm-RechRes:50(45), GldArm-End/Res:50(48) Level 38: Static Discharge Bmbdmt-+FireDmg:50(A), Bmbdmt-Dam:50(40), Bmbdmt-Acc/Dam/Rech/End:50(43), Bmbdmt-Acc/Dam/Rech:50(46), Bmbdmt-Acc/Rech/End:50(46) Level 41: Electrifying Fences TraoftheH-Dam%:50(A), TraoftheH-Acc/Immob/Rchg:50(42), TraoftheH-Immob/Acc:50(42), TraoftheH-Acc/EndRdx:50(42), TraoftheH-EndRdx/Immob:50(43), TraoftheH-Acc/Rchg:50(43) Level 44: Electric Shackles GldNet-Dam%:50(A), GldNet-Acc/EndRdx/Rchg/Hold:50(45), GldNet-EndRdx/Rchg/Hold:50(45), GldNet-Acc/Rchg:50(50), GldNet-Acc/Hold:50(50) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), LucoftheG-Def/EndRdx:50(48) Level 49: Afterburner LucoftheG-Def/Rchg+:50(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Flight-I:50(A) Level 2: Health Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(3), Prv-Absorb%:50(5) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina PrfShf-End%:50(A), PrfShf-EndMod:50(3), PwrTrns-+Heal:50(23) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1491;688;1376;HEX;| |78DA65944D4F13511486EF9DDE114B2914100A0242291FB5C0B4A515978A30A0420| |D81E0964CDA4999A4699B521259FA175888821F1B3F37FE158DBA32EE5CA3AEDCE1| |783AEF6921E9249D67EE7BEE39F79D73E736FB68B9E3E3EAE35B4206978AD6DEDEC| |E1DBAD7ECAA9EB50A4E4ED0D56BAE9B4B63DE2DBB3DB6B9F860D55C6E237D9467EE| |6C5AA5829D37CCA29DAB559D9C55448D5823BEB55FA994ABB5E604A776B093B54A4| |E65BF68D59C72490436CAE5A2B152740ABBB52EEF79DDB6F276756FD7A90411AB87| |9C52A1DD1B6D556C3B1F362B4ECE68AC91DDA792F5A78301B236453F43342E5717B| |A1222A58452E0251F53032F4BA600F3E7B9421C4A4F4BD048723D99D23CAD3DC94C| |801D0673169C9EF5794C52968F737DAFA075BE04432F98CFC19E13E63118A05EEBC| |895FA77D44DFC00E7496D639F6D33C2D3FC24F83DA3AEE6EF83F7CE331A8E2831B7| |869A691A06D84FE01BF206BE82573F313F83C35FC028BF4B0FD50FA2BE084610DB2| |574B18F2EF69121744353DDF7E077E02E786D95B9C23441A7FEB9A1B6EA3D8276E5| |90F910EFD2BF0DA67E62AF7AC94F1F72F4BE0F983BF69EF90E8CBE01A7DE325F839| |272C3EC3BECD225C64919443539C86F32CCF4516C883B3B14965E472306DC44E2A0| |A239239C3FC2DD9F0E810BF543C31D19BDC90E17C0C80D7022C30ED360BD85E3FC7| |6E3F3D88168029C4832D3E06C064CA4403724C424AF37A9E9F07286AEC525C67382| |F90FBAA4F562FC65C44EE0FBFA31F319F329183F623E017D943BC3EBCD98EC6999B| |904A61699B7C16EEA97C1FD32B85F09EE97E817DEC9A9EF4E9263C3EAC2C9F4762C| |A21A07D375D7E2CDA81B6F99996C51522D4ABA45C9B428EB2DCA866AFE3708E929F| |E50F3C4BBA7ED14E51323A3F8967E9F6B9ABC4F0FD34A6811F4449D82BF2EE6C590| |F7E7621E9F108D4F48FF5FECE17F8559E31B| |-------------------------------------------------------------------|
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Been so long since i played this i don't even know if the build is still current, 45% s/l/e/ne/f/c but seriously lacking proc damage: Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer FIRE ATOMIC MACE: Level 50 Natural Blaster Primary Power Set: Fire Blast Secondary Power Set: Atomic Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: ------------ Level 1: Flares SprDfnBrr-Rchg/+Status Protect:50(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(3), SprDfnBrr-Acc/Dmg/EndRdx:50(3), SprDfnBrr-Acc/Dmg/Rchg:50(5), SprDfnBrr-Dmg/Rchg:50(5), SprDfnBrr-Acc/Dmg:50(7) Level 1: Electron Shackles EnfOpr-Acc/EndRdx:50(A) Level 2: Fire Ball SprFrzBls-Rchg/ImmobProc:50(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(7), SprFrzBls-Acc/Dmg/Rchg:50(9), SprFrzBls-Acc/Dmg/EndRdx:50(9), SprFrzBls-Dmg/EndRdx:50(11), SprFrzBls-Acc/Dmg:50(11) Level 4: Negatron Slam SprBlsWrt-Rchg/Dmg%:50(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(13), SprBlsWrt-Acc/Dmg/EndRdx:50(13), SprBlsWrt-Acc/Dmg/Rchg:50(15), SprBlsWrt-Dmg/Rchg:50(15), SprBlsWrt-Acc/Dmg:50(17) Level 6: Positron Cell SprEnt-Rchg/AbsorbProc:50(A), SprEnt-Acc/Hold/End/Rchg:50(17), SprEnt-Acc/Hold/End:50(19), SprEnt-End/Rchg:50(19), SprEnt-Hold/Rchg:50(21), SprEnt-Acc/Hold:50(21) Level 8: Super Speed BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:50(23), BlsoftheZ-ResKB:50(23) Level 10: Ionize RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(25) Level 12: Aim RctRtc-ToHit/Rchg:20(A), RctRtc-ToHit:20(25) Level 14: Hasten RechRdx-I:50(A), RechRdx-I:50(27) Level 16: Beta Decay HO:Enzym(A) Level 18: Blaze Apc-Dam%:50(A), Apc-Dmg/EndRdx:50(27), Apc-Acc/Rchg:50(29), Apc-Acc/Dmg/Rchg:50(29), Apc-Dmg:50(31) Level 20: Metabolic Acceleration NmnCnv-Regen/Rcvry+:50(A), NmnCnv-Heal:50(31), PrfShf-End%:50(31), PrfShf-EndMod:50(33) Level 22: Combat Jumping LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(33), ShlWal-ResDam/Re TP:50(33), ShlWal-Def:50(34), ShlWal-Def/EndRdx:50(34) Level 24: Super Jump WntGif-ResSlow:50(A) Level 26: Blazing Bolt StnoftheM-Dam%:50(A), StnoftheM-Dmg/EndRdx/Rchg:50(34), StnoftheM-Acc/Dmg:50(36), StnoftheM-Dmg/EndRdx:50(36), StnoftheM-Dmg/ActRdx/Rchg:50(36) Level 28: Atom Smasher Erd-%Dam:30(A), Erd-Acc/Dmg/EndRdx/Rchg:30(37), Erd-Acc/Dmg/Rchg:30(37), Erd-Dmg/Rchg:30(37), Erd-Acc/Rchg:30(39), Erd-Dmg:30(39) Level 30: Kick Empty(A) Level 32: Inferno SprAvl-Rchg/KDProc:50(A), SprAvl-Acc/Dmg/EndRdx/Rchg:50(39), SprAvl-Acc/Dmg/Rchg:50(40), SprAvl-Acc/Dmg/EndRdx:50(40), SprAvl-Dmg/EndRdx:50(40), SprAvl-Acc/Dmg:50(43) Level 35: Scorpion Shield LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(43), Rct-Def/EndRdx:50(45), Rct-Def:50(45) Level 38: Positronic Fist SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(46), SprBlsCol-Acc/Dmg/Rchg:50(46), SprBlsCol-Acc/Dmg/EndRdx:50(48), SprBlsCol-Dmg/EndRdx:50(50), SprBlsCol-Acc/Dmg:50(50) Level 41: Tough StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(42), Ags-Psi/Status:50(42), Ags-ResDam/EndRdx:50(42), Ags-ResDam:50(43) Level 44: Weave LucoftheG-Def/Rchg+:50(A), Rct-Def:50(45), Rct-Def/EndRdx:50(46) Level 47: Maneuvers LucoftheG-Def/Rchg+:50(A), Rct-Def:50(48), Rct-Def/EndRdx:50(48) Level 49: Tactics HO:Cyto(A) Level 1: Brawl Empty(A) Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Clr-Stlth:50(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I:50(A) Level 2: Health Pnc-Heal/+End:50(A) Level 2: Hurdle Jump-I:50(A) Level 2: Stamina EndMod-I:50(A), EndMod-I:50(50) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1487;698;1396;HEX;| |78DA6594594F13611486BF596A65A9142B969D16A4B605A6AD42700D02B68850254| |5BD25133A81499A76524AA297FE03458D896CFA07BC72BD73BDD6A857EA1F70014C| |BC34A61EE63D2DC44E32F3CC77CE7B966F99495E3D5BFB70ECFA90905CA3197D616| |166849E0523EFBCA01716F37A46D0E54E8CA7E2BEE14B1793E3A3BEE4F068DC49C6| |2616CEA4F4EC9C91D61266DE4070A0E4995EB4AC5CBEA0A5F4B4A917CC5C7626A96| |74D6B31630F44F5542E97D1A62DC348D7DAAF93866E99D939973D489873F3051AD5| |955C6923BF306F5A4D71CB9CD54A2592FAAC418FEDF76B8DD45580EE33A274151DC| |2A10A115385AC321550959912B8478083A172AC104B926D1BA191C4F9A4E7AC7F06| |EE7DCA7C02563F663E028F513E85639575C5B6D5AE3157C17D2BCC65D07D0F3C4EB| |10E09B18EB7C8E77E03EE7FCD7C051E78C97C0176D116395157767E966DDBC12FCC| |AFE009CA5F058D54B542368F2A1A97C138596BD857F39FAF9312BBD097E4EA1176A| |E66E649CA59079FA81B24A88A4810EA914BAD8FA17673146C8D3035B0BD173C4579| |3CC8A378AE601FDA2F33EF42E35BE2F9503F0DD0AA0D0DD0F8FED2B08D3881B5F49| |F6726402FC578799FBD2DB08D6D9F6AEEB3E913E6E3FF0876BD63BE677E004F539F| |2DBCBF2D9BB25DF3D006F327F30718F8CEFC06CAD4431BF7D056A44B9CA3F70ECED| |6F1003B19B80F1E5E67AE3157C1F00AF8C72D4427AF5827AF42F83766D6BBC5DC04| |87A8EB6EAED37D07F17DB799B7C0C81218BBC9BC012AD47590573BE895EC99848E2| |06F6800754351AEDF0FAA14D38318B9877B2BF5D2C7BDD59346638DC69A086B22AC| |F19026CAA72B3A80D3D5AAEEFA62ED55F4ABA50FB6589C0897BDC57085325A61895| |5588E5658FA2B2C933B15E993C2A99C52CB7F0D21D9AA2A77F95F50DCA8262F4748| |7D384B5BBB6D7ECC7873B72D08DDAF1D9B24F9608B31FF017590EBEB| |-------------------------------------------------------------------|
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For now i'll give up dark embrace and vengeance for charged armour and power sink and see how things go.