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Dispari

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Everything posted by Dispari

  1. I'm back This item on the left, Combat Logs 2, wasn't in the patch notes but it's listed as new.
  2. I mean that character certainly isn't going to sit with her legs apart in that dress!
  3. No thread for base items so plopping these here. Pictures of the new base items. Red ones are to show tintability.
  4. The new emotes are cool, and I can't really complain, but they're on the already long list of emotes that don't work while flying. Maybe we could at least get this animation for the casting one?
  5. It WOULD actually be sick as hell if we could set max speak ranges for our SG bases. Just to lower the barrier to entry for all the RPers talking over each other in clubs.
  6. The new speak range stuff is cool but there's no guidance on how it works. Is the number you give in feet? Yards? Is it a % of normal range? What ARE the normal ranges? I know Pocket D has less range than usual, but what ARE those ranges?
  7. I feel like the tintable options for rocket boots (et al) would make more sense using the secondary color instead of primary. BUT since I imagine some people won't agree on that, I also wonder if you can just include both as an option. Because my black/purple boots look silly in primary purple on my otherwise mostly black power armor, but I need purple FX, not black!
  8. Very good point, it's an extra hurdle for heroes but even worse for villains/Praetorians. I would go a step further and ask if the emotes need to be locked at all? We've mostly done away with that kind of thing (see: costume parts), except for ones earned from events.
  9. Enjoying the new invisible sandwich emote (Which I assume is not intended)
  10. Suggested synonyms for hamburger: burger, cheeseburger
  11. Yeah I was worried this would get a lot harder because of the changes, but I couldn't really get a group together to test it. Not sure how I feel about making everything as hard as possible with tons of ambushes. People who don't have minmaxed builds do play this game too.
  12. Did you guys move Arena Headset to detail 2?? That's awesome!
  13. That makes sense actually, from a lore perspective.
  14. I definitely like the new proposed set bonus layout more.
  15. New Cim changes and new areas are cool. I like Valeria's island, and you can find cyclopses (cyclopsi?) and minotaurs if you know where to look. I found a few of the badges just running around going to obvious places. Hopefully we'll see an expansion of things to do in this zone in the future. I did also post about this in the badges thread but I'm not sure where it goes: Cim isn't a valid LRT destination, and it probably should be.
  16. Not sure if intentional or not, but even with full zone unlocks and getting several badges from Cimerora, it's still not a valid LRT destination. With the changes and new badges there I feel like it should be?
  17. Okay so, morning observations and numbers (using level 50 attuned IOs) Level 50 base power speeds: Super Speed: 69.44 Speed of Sound: 69.44 Infiltration: 41.38 SS slotted with run/end: 82.72 SoS slotted with run/special: 89.06 Inf slotted with run/end: 47.22 Inf slotted with run/special: 53.46 Powers suppressed: 19.33 Boosted suppressed: 25.67 The difference between 82/89 is not really noticeable for me from a gamefeel perspective. I THINK I can recognize 47/53, at the very least I feel a little faster. Of course the most noticeable difference is when suppressed, I can definitely tell the difference with 19/25. The non-suppression in combat is the best part of it, I'd say the rest is just a neat perk. That being said, I still feel like these should be global bonuses that are always on. These numbers are neat and all, but it's not like I'm ever going to run these powers in combat, so it will never come up. If I could just ALWAYS have that 25 suppressed move speed, I might actually want to slot it. Oh and while we're at it, can we fix Infiltration being exclusive with stealth powers? It's a travel power, not a stealth power -- it has a stealth component as a perk, but so does Super Speed and that doesn't lock you out of any power usage.
  18. Interesting idea, I like that it doesn't suppress. Will have to do some testing to see if 5 MPH is noticeable with various powers.
  19. Thank you for the stalker layout and going with the current meta letting them keep their AoEs.
  20. You pick at 24, when the game forces a respec on you. Picking any NW or Fortunata specific power will lock you into that path. But you can have an alt build later and build the other one if you wish.
  21. Can't have both BU and FU, though Forts can have both Aim and FU. Picking one will lock you into a playstyle. FU is better for sustained scrappy damage, BU is better for the kill and leave stalker playstyle. Pick your poison basically.
  22. I might slightly miss being able to summon the workbench and sit on it like a portable judgement chair, but I'll make do. Some of its details are a bit unusual, might be worth tweaking. You can also rename them, not sure if that's intended (but it's fun). Also this is just a thought, but if we're going for making it as convenient as possible, maybe it should just be a toggle? When I do a lot of crafting I have to summon it over and over again.
  23. Hmmmm. That IS a decent point. You're right. Even though I knew it was a pet I wasn't thinking of it as one so much as armor.
  24. For Geode, this might just be me but this thing is a bit too big! It scales on character height, so if you're 8 feet tall...
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