-
Posts
737 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Ridiculous Girl
-
badges! get yer new badges, here! π
-
- 1
-
-
i broke the character creator button... :(
Ridiculous Girl replied to Ridiculous Girl's topic in Bug Reports
i was a bit concerned when i transfered an alt to another server and found that my two open slots had actually disappeared... they came back after i logged of the server and then back in. π¬ -
this is a new addition, currently in open beta, for help in tracking badges...
-
Focused Feedback: City Badge Tracker
Ridiculous Girl replied to The Curator's topic in [Open Beta] Focused Feedback
badgers need to be aware of this helpful change... π -
Focused Feedback: Powerset - Arsenal Control
Ridiculous Girl replied to The Curator's topic in [Open Beta] Focused Feedback
it'll probably make a difference when you start stacking it with the deep sleep of tranquilizer... π -
currently, there is also a secret hidden under KW, if you can find it. when page 2 goes live, it will be closed off... π
-
i have not been able to replicate this with my lvl 46 elec/elec corruptor...
-
just to clarify... with goto and stay, the pet will stay in place until the player is 500ft away, then it will teleport to the player. apparently this is how it always worked, but it was never really noticible before... and, naturally MM bodyguard mode does not work with controllers, the pet will just follow on defensive. π
-
just to clarify... with goto and stay, the pet will stay in place until the player is 500ft away, then it will teleport to the player. apparently this is how it always worked, but it was never really noticible before... and, naturally MM bodyguard mode does not work with controllers, the pet will just follow on defensive. π
-
badges! π
-
there are 6-10 jail doors, inside the police station, in the first mission on penny yin tf... probably the easiest and most convenient to run, solo or in a small group. in the arron thiery arc, which is very short, though it caps at level 7, after several easy kill and destroy missions, the final mission also has a bunch of jail doors, 6-8 again. along with "savior of atlas park" badge and 3 merits to boot.
-
one of these is wrong... from a rad/energy blaster. both in the descrptions and the power tray pop-ups, build up says "+to hit" while aim says "+to-hit". someone said that the "to hit" was the correct, put both up for confirmation. π
-
first mission from Eagle eye, "report to councilman hammet", all NPCs should be dead and untargetable until you find the body of the councilman, there should be no living, targetable enemies in the mission until mission objective is fulfilled. all the dead NPCs are family type. but running this mission on my warshade, i not only encounter a quantum family member enemy, living and targetable, all the other "dead" NPCs stand up, though they still remain untargetable for the rest of the mission. when clicking on the dead councilman's body, the ambushes proceed normally, and mission ends on exit.
-
i broke the character creator button... :(
Ridiculous Girl replied to Ridiculous Girl's topic in Bug Reports
i can't imagine that i am the first but i doubt that there will be many joining me in these rarified airs at the summit of Mount Alt. πΈπβοΈ