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Ridiculous Girl

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Everything posted by Ridiculous Girl

  1. from vanessa devore's arc, first ward... [21:22] Server: Excelsior Zone/Mission: FW_SEERNETWORK_2_MIDNIGHTERMANSION Position: [90.7 50.2 -3116.4]
  2. ha ha! found another midnighter mansion hole! 😄 from vanessa devore's arc, first ward... [21:22] Server: Excelsior Zone/Mission: FW_SEERNETWORK_2_MIDNIGHTERMANSION Position: [90.7 50.2 -3116.4]
  3. if you could be more precise... what badge are you tring to get? there are several badges in praetoria that require several points of contact, like the river rat (19 places to visit) or rail rider (3 places). what are you trying for? which zone? what coordinates? with more info and we could probably answer your question. 🙂
  4. as i said above... this is just a compilation, because it is a geometry error that i keep running into and expect to further encounter because of the arc lines that i have been running have more encounters in variations of the same map. of the 8 maps that i have found this room, 5 have the same geometry hole. it i more than just a random geometry error, it's in almost every map that the room it is in.
  5. I was first made aware of this from @Laucianna's bug post of the hole in the manticore's mansion ceiling in the inner chambers, which uses a midnighter mansion room as a template. Once through the hole you can explore the exterior of the room, even underneath. But you cannot exit the room area and enter the rest of the map. So, now, whenever I encounter this map, I look. Most maps that contain this room, have this geometry hole. But not all of them. Somewhere along the line, a bad map was copied and recopied since. The count so far by me is 3 good maps and 5 6 7 8 bad maps with holes. 🙂 Maps that have the geometry hole... Twinshot's second arc Server: Excelsior Zone/Mission: MANTICORE_MANSION_2 [6.3 57.2 -681.8] but... NOTE: i just looked and the map for the 3rd twin shot arc is [19:10] Server: Excelsior Zone/Mission: MANTICORE_MANSION Position: [4.9 50.7 -686.3]. i'll check the first arc map and confirm that later. the OG Midnighter's club Server: Excelsior Zone/Mission: Midnighter Club Position: [173.3 31.0 -269.6] also in Darrin Wade's arc... Server: Excelsior Zone/Mission: SL5_SI_DARRIN_WADE_STORARC_MISSION5 Position: [44.2 32.8 -267.0] Blind Makwa's arc and finale of Mistress Maria's arc, First Ward... [11:52] Server: Excelsior Zone/Mission: FW_MIDNIGHTMANSION Position: [56.7 45.1 -3218.0] and finally so far, in Master Midnight's arc, First Ward [13:25] Server: Excelsior Zone/Mission: FW_MIDNIGHTMANSION_REVERSE Position: [90.5 37.5 -3227.2] but curiously, not the mansion in Night Ward. added 03/03 from Vanessa DeVore's arc, First Ward... [21:22] Server: Excelsior Zone/Mission: FW_SEERNETWORK_2_MIDNIGHTERMANSION Position: [90.7 50.2 -3116.4] added 06/03 two different holes from Night Ward's zombie Montague Castanella's first mission [17:03] Server: Excelsior Zone/Mission: NW_MIDNIGHTMANSION_VAULT Position: [-882.1 53.8 -1672.7] [17:19] Server: Excelsior Zone/Mission: NW_MIDNIGHTMANSION_VAULT Position: [-908.0 35.1 -1185.6] I have made at least 4 reports in Geometry Errors sub-thread, but I am just combining them here for ease to find. If I find more i'll add them here too. 😎
  6. and Vanessa DeVore clips in the the steps in First Ward.
  7. yet another minighter mansion with a hole in it... (the 5th i have seen?) in master midnight's first ward arc. this time at [13:25] Server: Excelsior Zone/Mission: FW_MIDNIGHTMANSION_REVERSE Position: [90.5 37.5 -3227.2]
  8. i think someone is in need of a... *puts on sunglases* Reality Check! 😎
  9. some secondary synergize really well with certain MM primaries... trick arrow despite not having a heal is really good, i have a ninja/TA and a robots/TA because both sets have their own built in heals. thermal pairs well with demons, since the shields double up with the demon shields, so your pet get close to resistance cap really early.
  10. i did not do it! 😄
  11. yeah but fixing that double negative requires critical thinking... 😄
  12. i'm tired and there's a double negative in there that is messing with my head and i am too lazy to fix it at this moment... 🤪
  13. it seems an odd oversight not to have the market near the market crash contact not be able to have the day job enabled. 🤷‍♂️
  14. normally, i would suggest that you were confused, then you would see your allies as enemies. but i would hazard the guess that the other player was actually dead and somehow just standing there. that is why you could not target by using tab, nor attack them, in a non-PVP zone.
  15. when defeating an apparition, after destroying their possessed shell, sometimes i get these odd, persistant attack grfx remnants that will persist about 5-10 seconds after defeat. i am not 100% sure, but i swear this only happens with apparitions, no other enemy group.
  16. and a 4th map, at least, i think... from the first ward, blind makwa contact, raid the midnight mansion. same thing as the other three map versions... hole in the roof that you can escape through. 😎 [11:52] Server: Excelsior Zone/Mission: FW_MIDNIGHTMANSION Position: [56.7 45.1 -3218.0]
  17. an grammar quibble here too... "et al" is used to cite other authors, not other things. "etc." would probably be more correcter... 😄
  18. bumping this because i encountered this exact same bug and was going to report it. 🙂
  19. funny, since i could not find mention of it, and wierd because it is different from everything else and i can't figure out why it's like that if WAI.
  20. i am sorry, but i am not sure this makes any sense at all... 😕 out of set conversion takes 2 converters. by rarity, only cost 1. you cannot convert universal damage by rarity, they are unique in that sense. one converts in-set to get the one enhancement that you desire or a better one. all other sets cost 3 to convert in set. in the category for running, there is only the "Thrust" set with 4 encs in the set... i looked, to convert in set to one of the other three out of four, it costs 3 converters. oddly enough, it will convert out of set, using 2 converters, to the running and sprints category, which is oddly inconsistent. but rarity does not factor into this.
  21. i went to convert a cupid's crush in-set and imagine my surprise when i saw that it was only 2 converters. normally, for all other enhancements, as far as i know, cost 3 converters for in set conversions. out of set conversions cost the normal 2 converters. unless this is some strange exception that i cannot begin to guess why it would be this way, i figure it must be some kind of bug. *shrugs* 😏
  22. it's been ever an annoyance that once you leave praetoria/first ward/night ward and are forced to choose a faction, ie. villain or hero, that you lose access to your special praetorian titles. you can keep the one that you have selected before you leave, but once you want to change it or add to it, you are stuck and cannot do it any more. i want to keep bumpbugged or sweetcheek as a title when i leave at 20 and maybe add a new title at 25, or even just change it. but alas, i cannot! i sweated my through 20 levels of praetorian content, at least give me continued access to their special titles... 🙂
  23. it should be "weakening" wardog's arc, second mission...
  24. random door near the underground reisitance entrance in imperial city, is also an underground reisitance entrance
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